Commit graph

297 commits

Author SHA1 Message Date
Jean-Sébastien Pédron
84d623c61e vt(4): Fix mouse cursor handling in vt_fb/creator_vt/ofwfb
There were two issues:
    1. The area given to vt_is_cursor_in_area() was adding the drawable
       area offset, something already handled by this function.
    2. The cursor was shifted on the screen by the offset of this area
       and thus was misplaced or not erased. Furthermore, when reaching
       the bottom or right borders, the cursor was either totally
       removed or not erased correctly.

MFC after:	1 week
2014-08-27 15:10:28 +00:00
Jean-Sébastien Pédron
83fbb296a9 vt(4): Store a rectangle for the drawable area, not just the top-left corner
This allows backends to verify they do not draw outside of this area.
This fixes a bug in vt_vga where the text was happily drawn over the
right and bottom margins, when using the Gallant font.

MFC after:	1 week
2014-08-25 19:06:31 +00:00
Jean-Sébastien Pédron
631bb572ba vt(4): Add vd_bitblt_bmp_t callback
The code was already there in all backends, we just expose it. This is
used to display the splash screen.

MFC after:	1 week
2014-08-23 20:35:33 +00:00
Jean-Sébastien Pédron
54927e051c creator_fb: Implement vd_bitblt_text_t
MFC after:	1 week
2014-08-23 15:04:20 +00:00
Jean-Sébastien Pédron
19e2ce2d83 vt(4): Colors are indexed against a console palette, not a VGA palette
Rename vt_generate_vga_palette() to vt_generate_cons_palette() and
change it to build a palette where the color index is the same than in
terminal escape codes, not the VGA index. That's what TCHAR_CREATE()
uses and passes to vt(4).

The main differences between both orders are:
    o  Blue and red are swapped (1 <-> 4)
    o  Yellow and cyan are swapped (3 <-> 6)

The problem remained unnoticed, because the RGB bit indexes passed to
vt_generate_vga_palette() were reversed. This inversion was cancelled
by the colors inversions in the generated palette. For instance, red
(0xff0000) and blue (0x0000ff) have bytes in opposite order, but were
swapped in the palette. But after changing the value of blue (see last
paragraph), the modified color was in fact the red one.

This commit includes a fix to creator_vt.c, submitted by Nathan
Whitehorn: fb_cmsize is set to 16. Before this, the generated palette
would be overwritte. This fixes colors on sparc64 with a Creator3D
adapter.

While here, tune the palette to better match console colors and improve
the readability (especially the dark blue).

Submitted by:	nwhitehorn (fix to creator_vt.c)
MFC after:	1 week
2014-08-10 17:04:10 +00:00
Jean-Sébastien Pédron
2cf9e30b6e fbd: Fix a bug where vt_fb_attach() success would be considered a failure
vt_fb_attach() currently always returns 0, but it could return a code
defined in errno.h. However, it doesn't return a CN_* code. So checking
its return value against CN_DEAD (which is 0) is incorrect, and in this
case, a success becomes a failure.

The consequence was unimportant, because the caller (drm_fb_helper.c)
would only log an error message in this case. The console would still
work.

Approved by:	nwhitehorn
2014-08-10 14:55:39 +00:00
Nathan Whitehorn
0f3ec4da2f Retire vd_maskbitbltchr. The same functionality can be obtained by testing
for mask != NULL in vd_bitbltchr, which all implementations of vd_bitbltchr()
were doing anyway.
2014-08-07 21:00:16 +00:00
Nathan Whitehorn
9ed297c83c Retire various intertwined bits of fbd(4) and vt_fb, in particular the
pixel modification indirection. No actual drivers use it and those that
might (e.g. creatorfb) use custom implementations of vd_bitbltchr().
2014-08-06 00:35:48 +00:00
Nathan Whitehorn
c529ffef57 Add a simple unaccelerated vt(4) framebuffer driver for Sun framebuffers
handled by creator(4) (Sun Creator 3D, Elite 3D, etc.). This provides
vt(4) consoles on all devices currently supported by syscons on sparc64.
The driver should also be easily adaptable to support newer Sun framebuffers
such as the XVR-500 and higher.

Many thanks to dumbbell@ (Jean-Sebastien Pedron) for testing this remotely
during development.
2014-08-05 18:19:51 +00:00
Nathan Whitehorn
60d7ea3d32 Allow console drivers active from early boot to be used with xf86-video-scfb,
rather than only drivers attached later on. This involves a small amount of
code duplication with dev/fb/fbd.c, which will fixed later on.

Also improve performance of vt_blank() by making it not read from the
framebuffer unnecessarily.
2014-07-16 18:49:46 +00:00
Aleksandr Rybalko
79b647995d Should check fb_read method presence instead of double check for fb_write.
Pointed by:     emaste

Sponsored by:	The FreeBSD Foundation
2014-07-09 21:55:34 +00:00
Marcel Moolenaar
e7d939bda2 Remove ia64.
This includes:
o   All directories named *ia64*
o   All files named *ia64*
o   All ia64-specific code guarded by __ia64__
o   All ia64-specific makefile logic
o   Mention of ia64 in comments and documentation

This excludes:
o   Everything under contrib/
o   Everything under crypto/
o   sys/xen/interface
o   sys/sys/elf_common.h

Discussed at: BSDcan
2014-07-07 00:27:09 +00:00
Hans Petter Selasky
af3b2549c4 Pull in r267961 and r267973 again. Fix for issues reported will follow. 2014-06-28 03:56:17 +00:00
Glen Barber
37a107a407 Revert r267961, r267973:
These changes prevent sysctl(8) from returning proper output,
such as:

 1) no output from sysctl(8)
 2) erroneously returning ENOMEM with tools like truss(1)
    or uname(1)
 truss: can not get etype: Cannot allocate memory
2014-06-27 22:05:21 +00:00
Hans Petter Selasky
3da1cf1e88 Extend the meaning of the CTLFLAG_TUN flag to automatically check if
there is an environment variable which shall initialize the SYSCTL
during early boot. This works for all SYSCTL types both statically and
dynamically created ones, except for the SYSCTL NODE type and SYSCTLs
which belong to VNETs. A new flag, CTLFLAG_NOFETCH, has been added to
be used in the case a tunable sysctl has a custom initialisation
function allowing the sysctl to still be marked as a tunable. The
kernel SYSCTL API is mostly the same, with a few exceptions for some
special operations like iterating childrens of a static/extern SYSCTL
node. This operation should probably be made into a factored out
common macro, hence some device drivers use this. The reason for
changing the SYSCTL API was the need for a SYSCTL parent OID pointer
and not only the SYSCTL parent OID list pointer in order to quickly
generate the sysctl path. The motivation behind this patch is to avoid
parameter loading cludges inside the OFED driver subsystem. Instead of
adding special code to the OFED driver subsystem to post-load tunables
into dynamically created sysctls, we generalize this in the kernel.

Other changes:
- Corrected a possibly incorrect sysctl name from "hw.cbb.intr_mask"
to "hw.pcic.intr_mask".
- Removed redundant TUNABLE statements throughout the kernel.
- Some minor code rewrites in connection to removing not needed
TUNABLE statements.
- Added a missing SYSCTL_DECL().
- Wrapped two very long lines.
- Avoid malloc()/free() inside sysctl string handling, in case it is
called to initialize a sysctl from a tunable, hence malloc()/free() is
not ready when sysctls from the sysctl dataset are registered.
- Bumped FreeBSD version to indicate SYSCTL API change.

MFC after:	2 weeks
Sponsored by:	Mellanox Technologies
2014-06-27 16:33:43 +00:00
Dimitry Andric
2994da7d3c Remove more superfluous const specifiers. 2014-02-23 18:36:45 +00:00
Ed Maste
e279f478f2 Clean up license text
- Renumber Regents clauses
- Remove clause 3 and 4 from TNF license, following upstream change
2013-12-29 18:44:12 +00:00
Aleksandr Rybalko
7a1a32c4ef o Add virtual terminal mmap request handler.
o Forward termianl framebuffer ioctl to fbd.
o Forward terminal mmap request to fbd.
o Move inclusion of sys/conf.h to vt.h.

Sponsored by:	The FreeBSD Foundation
2013-12-23 18:09:10 +00:00
Aleksandr Rybalko
27cf7d04ef Merge VT(9) project (a.k.a. newcons).
Reviewed by:	nwhitehorn
MFC_to_10_after:	re approval

Sponsored by:	The FreeBSD Foundation
2013-12-05 22:38:53 +00:00
Jung-uk Kim
10f1472e41 Reduce diff against stable/9 slightly. 2013-08-28 20:10:56 +00:00
Jung-uk Kim
663593f19f Do not save/restore video memory if we are not using linear frame buffer.
Note this partially revert r233896.
2013-08-28 19:06:22 +00:00
Jung-uk Kim
b1bba126f0 Make sure to free stale buffer before allocating new one for safety. 2013-08-28 18:13:37 +00:00
Jung-uk Kim
7afb475f63 Avoid unnecessary signedness conversion. 2013-08-28 17:58:30 +00:00
Jung-uk Kim
ba9855e380 Limit the amount of video memory we map for the driver to the maximum value.
This basically restores the spirit of r203535, which was partially reverted
in r205557, while we still map fixed amount to work around transient issues
we experienced with r203535.

Prodded by:	avg
Tested by:	avg
MFC after:	1 week
2013-03-27 18:06:28 +00:00
Oleksandr Tymoshenko
e1f04cd024 Piggyback MIPS changes and add ARM syscons support for devices with
framebuffer

While here - sort #if defined() order alphabetically
2012-08-25 23:59:31 +00:00
Robert Watson
8122a592ee Provide basic glue to allow syscons to be used on MIPS, modelled
on PowerPC support.  This was clearly not something syscons was
designed to do (very specific assumptions about the nature of VGA
consoles on PCs), but fortunately others have long since blazed
the way on making it work regardless of that.

Sponsored by:	DARPA, AFRL
2012-08-25 08:09:37 +00:00
Poul-Henning Kamp
00c5291f29 Fix the previous commit to only copy the data we were asked to and not
twice as much.

Spotted by:	Taku YAMAMOTO
2012-06-18 07:54:10 +00:00
Poul-Henning Kamp
fc9174db51 On certain newer Intel Atom based motherboards, for instance the
D2500CC which I have, syscons in text-mode fails to show the expected
contents due to write errors into video-memory.

At least one of the causes is that we copy from syscons internal buffer
to the video memory with optimized bcopy(9) which uses >16bit operations.

Until now, 32bit and wider operations have always worked on the video
memory, but since I cannot find a single source which says that this
SHALL work, and since these chipsets/bugs are now out there, this
commit changes syscons to always use 16bit copies on i386 & amd64.

This may be relevevant for PR's:
	166262
	166639
and various other bug reports floating elsewhere on the net, but
I lack hardware to test those.
2012-06-17 21:02:48 +00:00
Jung-uk Kim
5cf2cbca3f Fix a Clang warning.
Submitted by:	arundel
2012-04-16 23:29:12 +00:00
Jung-uk Kim
4db9b6c3c6 Save and restore VGA display memory between suspend and resume. 2012-04-04 22:02:54 +00:00
Jung-uk Kim
4c7a7f266f Do not copy VESA state buffer if the VBE call has failed for any reason.
Do not unnecessarily clear the state buffer before calling the function.
2012-04-04 21:38:26 +00:00
Jung-uk Kim
a3ad2822c4 Remove a useless warning. The mode information is unused for very long time
and this function may be used with VESA mode since r232069.
2012-04-04 21:19:55 +00:00
Jung-uk Kim
cd283487cc Do not reuse the previous address when restoring linear frame buffer. 2012-03-19 17:14:12 +00:00
Jung-uk Kim
9f5242849d Save and restore linear frame buffer between suspend and resume.
MFC after:	1 week
2012-03-17 00:00:33 +00:00
Jung-uk Kim
0b01dbd70b Remove unnecessary static variable initializations and duplicate codes.
Consistently use bcopy(9) over memcpy(9).
2012-03-16 23:54:23 +00:00
Jung-uk Kim
b1a499f3d8 Do not unnecessarily clear display memory when switching modes.
MFC after:	3 days
2012-03-16 19:22:29 +00:00
Jung-uk Kim
7e330e8220 If the VBE implementation does not support save/restore function, defer to
VGA methods.  Unconditionally reset the VESA adapter before restoring state.
2012-02-23 20:54:22 +00:00
Jung-uk Kim
e7d5cd47c5 Update my copyright date. 2012-02-23 19:16:05 +00:00
Jung-uk Kim
257e5645da Probe supported states for save/restore function. Some VBE implementation
refuses to save/restore states if an unsupported bit is set.
2012-02-23 19:05:57 +00:00
Jung-uk Kim
3dd6e888c0 Fix a typo introduced in r231843. 2012-02-23 18:59:32 +00:00
Jung-uk Kim
1556e63481 Set the initial mode for the adapter after executing VESA BIOS POST.
There is no need to set initial mode for BIOS.
2012-02-16 22:51:44 +00:00
Jung-uk Kim
2f18ee9d47 Make sure the VESA mode number is between 256 and 511 inclusive. 2012-02-16 22:46:00 +00:00
Jung-uk Kim
60474b7b97 Properly check VESA video mode number. 2012-02-16 22:33:53 +00:00
Ulrich Spörlein
62355ca27f Convert files to UTF-8 2012-01-15 13:23:43 +00:00
Ulrich Spörlein
9a14aa017b Convert files to UTF-8 2012-01-15 13:23:18 +00:00
Eitan Adler
dca400f352 - Add support for ASCII art splash screens in TheDraw format
PR:		kern/143370
Submitted by:	Antony Mawer <antony@mawer.org>
Reviewed by:	gjb (doc)
Reviewed by:	des (style)
Approved by:	ed
MFC after:	1 month
2011-12-12 21:12:07 +00:00
Marius Strobl
4b7ec27007 - There's no need to overwrite the default device method with the default
one. Interestingly, these are actually the default for quite some time
  (bus_generic_driver_added(9) since r52045 and bus_generic_print_child(9)
  since r52045) but even recently added device drivers do this unnecessarily.
  Discussed with: jhb, marcel
- While at it, use DEVMETHOD_END.
  Discussed with: jhb
- Also while at it, use __FBSDID.
2011-11-22 21:28:20 +00:00
Ed Schouten
6472ac3d8a Mark all SYSCTL_NODEs static that have no corresponding SYSCTL_DECLs.
The SYSCTL_NODE macro defines a list that stores all child-elements of
that node. If there's no SYSCTL_DECL macro anywhere else, there's no
reason why it shouldn't be static.
2011-11-07 15:43:11 +00:00
Marius Strobl
bda8e754a1 Make sparc64 compatible with NEW_PCIB and enable it:
- Implement bus_adjust_resource() methods as far as necessary and in non-PCI
  bridge drivers as far as feasible without rototilling them.
- As NEW_PCIB does a layering violation by activating resources at layers
  above pci(4) without previously bubbling up their allocation there, move
  the assignment of bus tags and handles from the bus_alloc_resource() to
  the bus_activate_resource() methods like at least the other NEW_PCIB
  enabled architectures do. This is somewhat unfortunate as previously
  sparc64 (ab)used resource activation to indicate whether SYS_RES_MEMORY
  resources should be mapped into KVA, which is only necessary if their
  going to be accessed via the pointer returned from rman_get_virtual() but
  not for bus_space(9) as the later always uses physical access on sparc64.
  Besides wasting KVA if we always map in SYS_RES_MEMORY resources, a driver
  also may deliberately not map them in if the firmware already has done so,
  possibly in a special way. So in order to still allow a driver to decide
  whether a SYS_RES_MEMORY resource should be mapped into KVA we let it
  indicate that by calling bus_space_map(9) with BUS_SPACE_MAP_LINEAR as
  actually documented in the bus_space(9) page. This is implemented by
  allocating a separate bus tag per SYS_RES_MEMORY resource and passing the
  resource via the previously unused bus tag cookie so we later on can call
  rman_set_virtual() in sparc64_bus_mem_map(). As a side effect this now
  also allows to actually indicate that a SYS_RES_MEMORY resource should be
  mapped in as cacheable and/or read-only via BUS_SPACE_MAP_CACHEABLE and
  BUS_SPACE_MAP_READONLY respectively.
- Do some minor cleanup like taking advantage of rman_init_from_resource(),
  factor out the common part of bus tag allocation into a newly added
  sparc64_alloc_bus_tag(), hook up some missing newbus methods and replace
  some homegrown versions with the generic counterparts etc.
- While at it, let apb_attach() (which can't use the generic NEW_PCIB code
  as APB bridges just don't have the base and limit registers implemented)
  regarding the config space registers cached in pcib_softc and the SYSCTL
  reporting nodes set up.
2011-10-02 23:22:38 +00:00
Marcel Moolenaar
01f7b6dad3 Use the preload_fetch_addr() and preload_fetch_size() convenience
functions to obtain the address and size of the bitmap splash image.

Sponsored by: Juniper Networks.
2011-02-13 19:25:48 +00:00
Jung-uk Kim
f6ff063a6e Fix segment:offset calculation of interrupt vector for relocated video BIOS
when the original offset is bigger than size of one page.  X86BIOS macros
cannot be used here because it is assumed address is only linear in a page.

Tested by:	netchild
2010-09-13 19:58:46 +00:00
Jung-uk Kim
90017de999 Disable video ROM shadowing by default as I originally intended. I found
a case where video ROM for an IGP is too tightly coupled with system BIOS
to get relocated.
2010-09-02 17:22:12 +00:00
Jung-uk Kim
c74dea9cc1 Make sure the interrupt entry point is within the video ROM range. We must
not change interrupt vector if it is not pointing the ROM itself.  Actually,
we just fail shadowing altogether if that is the case because the shadowed
copy will be useless for sure and POST may not be relocatable or useful.
While I'm here, fix a debugging message under bootverbose, really.  r211829
fixed one case but broke another.  Mea Culpa.
2010-08-31 20:21:52 +00:00
Jung-uk Kim
2b13785931 Fix a debugging message under bootverbose. This address is not linear. 2010-08-25 22:48:18 +00:00
Jung-uk Kim
a73f383ee9 Add an experimental feature to shadow video BIOS. Long ago, this trick was
supported by many BIOSes to improve performance of VESA BIOS calls for real
mode OSes but it is not our intention here.  However, this may help some
platforms where the video ROMs are inaccessible after suspend, for example.
Note it may consume up to 64K bytes of contiguous memory depending on video
controller model when it is enabled.  This feature can be disabled by
setting zero to 'debug.vesa.shadow_rom' loader tunable via loader(8) or
loader.conf(5).  The default is 1 (enabled), for now.
2010-08-25 22:09:02 +00:00
Jung-uk Kim
90f06c5eae Protect shared palette and state buffer with a mutex. Remove defunct
spltty() calls while I am here.
2010-08-07 05:46:04 +00:00
Jung-uk Kim
708358cdb6 Initialize a variable before its use. 2010-07-13 19:58:06 +00:00
Jung-uk Kim
917b850dce Preallocate buffers for palette and state. Do not save DAC registers as
we reset DAC mode and restore palette data while we are resuming always.
2010-07-13 19:48:20 +00:00
Jung-uk Kim
061b7e5463 Plug a possible memory leak.
Submitted by:	Yamagi Burmeister (lists at yamagi dot org)
2010-07-06 18:08:55 +00:00
Jung-uk Kim
c3cbd4125e Fix a possible null pointer dereference. A patch for -STABLE was
Submitted by:	Yamagi Burmeister (lists at yamagi dot org)
2010-07-06 18:05:05 +00:00
Jung-uk Kim
28ef508f86 Use M_WAITOK for VESA BIOS initialization consistently. 2010-06-23 23:34:56 +00:00
Jung-uk Kim
362487c0ba Let x86bios_alloc() pass contigmalloc(9) flags. Use it to set M_WAITOK
from VESA BIOS initialization.  All other malloc(9) uses in the function is
blocking any way.
2010-06-23 17:20:51 +00:00
Konstantin Belousov
95882b9865 Remove unused i586 optimized bcopy/bzero/etc implementations that utilize
FPU registers for copying. Remove the switch table and jumps from
bcopy/bzero/... to the actual implementation.
As a side-effect, i486-optimized bzero is removed.

Reviewed by:	bde
Tested by:	pho (previous version)
2010-06-23 10:40:28 +00:00
Jung-uk Kim
a46dd0b9e2 Restore the previous VESA mode after BIOS POST, just in case. 2010-05-18 22:30:55 +00:00
Jung-uk Kim
842795abcc Remove unnecessary pointer increment. A wrong pointer may be passed to
free(9) and it can cause kernel panic when there are multiple graphics
controllers in the system.

Tested by:	Brandon Gooch (jamesbrandongooch at gmail dot com)
MFC after:	3 days
2010-05-18 18:28:17 +00:00
Jung-uk Kim
004e8bae43 Allocate memory for VBE info block with malloc(9), not as static local. 2010-04-07 21:38:42 +00:00
Jung-uk Kim
bb6ba5f6b9 Do not penalize correct or correctable VESA mode tables by calling another
VBE function.  Most problems should be corrected by the mode table sanity
check and we only need the paranoid in extremely rare cases.
2010-03-25 17:51:05 +00:00
Jung-uk Kim
1e161437f8 Teach VGA framebuffer about 8-bit palette format for VESA. 2010-03-24 15:37:47 +00:00
Jung-uk Kim
b266b96af9 Add my copyright here. It seems I have contributed enough code. :-) 2010-03-23 23:19:23 +00:00
Jung-uk Kim
3b56b13e8e Be extremely careful when we determine bytes per scan line information.
First, we compare mode table data against minimum value.  If the mode table
does not make sense, we set the minimum in the mode info.  When we actually
set the mode, we try VESA BIOS function and compare it against the previous
value.  If it makes more sense, update the information.
2010-03-23 23:10:17 +00:00
Jung-uk Kim
51cb3184fd Fall back to VGA palette functions if VESA function failed and DAC is still
in 6-bit mode.  Although we have to check non-VGA compatibility bit here,
it seems there are too many broken VESA BIOSes out to rely on it.
2010-03-23 22:50:22 +00:00
Jung-uk Kim
5fb3ac06b7 Map entire video memory again. This is a partial backout of r203535.
Although we do not use them all directly, it seems VGA render may access
unmapped memory region and cause kernel panic.
2010-03-23 22:35:52 +00:00
Jung-uk Kim
8d521790d0 Yet another attempt to make palette loading more safer:
- Add a separate palette data for 8-bit DAC mode when SC_PIXEL_MODE is set
and fill it up with default gray-scale palette data for text.  Now we don't
have to set `hint.sc.0.vesa_mode' to get the default palette data.
- Add a new adapter flag, V_ADP_DAC8 to track whether the controller is
using 8-bit palette format and load correct palette when switching modes.
- Set 8-bit DAC mode only for non-VGA compatible graphics mode.
2010-02-23 21:51:14 +00:00
Jung-uk Kim
0dc682e029 Re-add accidentally removed pixel format for direct memory model. 2010-02-23 01:02:11 +00:00
Jung-uk Kim
6a6289a2b8 Fix FBIO_ADPINFO ioctl on amd64. 2010-02-23 01:00:19 +00:00
Jung-uk Kim
316bcf56a2 Map and report actual video memory we need. 2010-02-06 00:52:42 +00:00
Jung-uk Kim
f801fa102d Replace some homegrown functions with better/correct ones. 2010-02-05 18:00:24 +00:00
Jung-uk Kim
bfd1f292d4 Remove dead code and fix style(9) bugs. 2010-02-03 22:20:57 +00:00
Jung-uk Kim
c5813a500a Use bytes per scan line from mode table. The previous implementation did
not reflect actual number of bytes when it was not exactly width * bpp * 8.
2010-02-03 22:17:30 +00:00
Jung-uk Kim
a95cde0132 Correct virtual address of frame buffer for non-linear mode.
Reported by:	Marc UBM Bocklet (ubm dot freebsd at googlemail dot com)
2010-02-03 22:07:50 +00:00
Jung-uk Kim
dd6155ac34 Use VESA palette load/save functions if VESA BIOS says the current palette
format is higher than 6-bit instead of relying VGA compatibility flag.
This fixes palette problem of NVIDIA GeForce 6600.  Reduce code differences
between palette load/save functions while we are here.

Tested by:	danfe
2010-01-27 17:00:42 +00:00
Robert Noland
cfd7bacef2 Update d_mmap() to accept vm_ooffset_t and vm_memattr_t.
This replaces d_mmap() with the d_mmap2() implementation and also
changes the type of offset to vm_ooffset_t.

Purge d_mmap2().

All driver modules will need to be rebuilt since D_VERSION is also
bumped.

Reviewed by:	jhb@
MFC after:	Not in this lifetime...
2009-12-29 21:51:28 +00:00
Jung-uk Kim
2f28bf307c - Remove a redundant check for dpms(4).
- Test a cheaper function first.
2009-11-12 18:16:35 +00:00
Jung-uk Kim
bf71c25f87 - Partially revert hackish r198964 and r199002.
- Add a proxy driver vgapm to help vgapci to save/load VGA state.
- Move device_set_desc() to the right place while we are here.

Reviewed by:	jhb
2009-11-12 17:56:56 +00:00
Jung-uk Kim
b66e2b8e50 Remove duplicate suspend/resume code from vga_pci.c and let vga(4) register
itself to an associated PCI device if it exists.  It is little bit hackish
but it should fix build without frame buffer driver since r198964.
Fix some style(9) nits in vga_isa.c while we are here.
2009-11-06 20:32:26 +00:00
Jung-uk Kim
2259d74c68 Save/restore VGA state from vga_pci.c instead of relying on vga_isa.c.
It was not working because we were saving its state after the device was
powered down.  Simplify vesa_load_state() as the culprit is fixed now.
2009-11-05 22:58:50 +00:00
Jung-uk Kim
00b9e39e68 Do not probe video mode if we are not going to use it. 2009-11-04 17:30:48 +00:00
Jung-uk Kim
421cd2f2fb Restore color palette format if we reset video mode. 2009-11-04 01:00:28 +00:00
Jung-uk Kim
7ac3e951e3 Save/restore VGA color palette while suspending and resuming. 2009-11-04 00:58:20 +00:00
Jung-uk Kim
761eeb5fff Fix VESA color palette corruption:
- VBE 3.0 says palette format resets to 6-bit mode when video mode changes.
We simply set 8-bit mode when we switch modes if the adapter supports it.
- VBE 3.0 also says if the mode is not VGA compatible, we must use VBE
function to save/restore palette.  Otherwise, VGA function may be used.
Thus, reinstate the save/load palette functions only for non-VGA compatible
modes regardless of its palette format.
- Let vesa(4) set VESA modes even if vga(4) claims to support it.
- Reset default palette if VESA pixel mode is set initially.
- Fix more style nits.
2009-11-03 20:22:09 +00:00
Jung-uk Kim
9871fde43f Remove a redundant byte swapping in the previous commit. 2009-10-23 19:02:53 +00:00
Jung-uk Kim
a0ce33465f - When we restore VESA state, try BIOS POST earlier. VESA restore state
function may not work properly if we don't.  Turn off hardware cursor as
vesa_set_mode() does.
- Add VBE 3.0 specific fields in VESA mode structure and pack it.  Note
the padding is 190 bytes although VBE 3.0 says 189 bytes.  It must be wrong
because the size of structure becomes 255 bytes and the specification says
it must be 256 bytes in total.  In fact, an example code in the spec. does
it right, though.  While we are at it, fix some i386-isms.
- Remove state buffer size limitation.  It is no longer necessary since
sys/compat/x86bios/x86bios.c r198251.
- Move int 0x10 vector test into vesa_bios_post() as we always do it anyway.
2009-10-23 18:41:00 +00:00
Jung-uk Kim
3219f535d9 Rewrite x86bios and update its dependent drivers.
- Do not map entire real mode memory (1MB).  Instead, we map IVT/BDA and
ROM area separately.  Most notably, ROM area is mapped as device memory
(uncacheable) as it should be.  User memory is dynamically allocated and
free'ed with contigmalloc(9) and contigfree(9).  Remove now redundant and
potentially dangerous x86bios_alloc.c.  If this emulator ever grows to
support non-PC hardware, we may implement it with rman(9) later.
- Move all host-specific initializations from x86emu_util.c to x86bios.c and
remove now unnecessary x86emu_util.c.  Currently, non-PC hardware is not
supported.  We may use bus_space(9) later when the KPI is fixed.
- Replace all bzero() calls for emulated registers with more obviously named
x86bios_init_regs().  This function also initializes DS and SS properly.
- Add x86bios_get_intr().  This function checks if the interrupt vector is
available for the platform.  It is not necessary for PC-compatible hardware
but it may be needed later. ;-)
- Do not try turning off monitor if DPMS does not support the state.
- Allocate stable memory for VESA OEM strings instead of just holding
pointers to them.  They may or may not be accessible always.  Fix a memory
leak of video mode table while I am here.
- Add (experimental) BIOS POST call for vesa(4).  This function calls VGA
BIOS POST code from the current VGA option ROM.  Some video controllers
cannot save and restore the state properly even if it is claimed to be
supported.  Usually the symptom is blank display after resuming from suspend
state.  If the video mode does not match the previous mode after restoring,
we try BIOS POST and force the known good initial state.  Some magic was
taken from NetBSD (and it was taken from vbetool, I believe.)
- Add a loader tunable for vgapci(4) to give a hint to dpms(4) and vesa(4)
to identify who owns the VESA BIOS.  This is very useful for multi-display
adapter setup.  By default, the POST video controller is automatically
probed and the tunable "hw.pci.default_vgapci_unit" is set to corresponding
vgapci unit number.  You may override it from loader but it is very unlikely
to be necessary.  Unfortunately only AGP/PCI/PCI-E controllers can be
matched because ISA controller does not have necessary device IDs.
- Fix a long standing bug in state save/restore function.  The state buffer
pointer should be ES:BX, not ES:DI according to VBE 3.0.  If it ever worked,
that's because BX was always zero. :-)
- Clean up register initializations more clearer per VBE 3.0.
- Fix a lot of style issues with vesa(4).
2009-10-19 20:58:10 +00:00
Jung-uk Kim
54680451c3 Reject some VESA graphics modes if the controller does not have enough
memory to support them.  Some adapters have expansible memory slots but
video mode table is static.  In this case, unusable modes may be reported.

Submitted by:	paradox (ddkprog yahoo com) (initial patch)
2009-09-25 18:08:38 +00:00
Xin LI
57f20544f5 Fix LINT build. 2009-09-25 02:19:57 +00:00
Jung-uk Kim
4d849a58c4 Some broken VESA BIOSes, e.g., IBM T23, return wrong value from
vesa_bios_get_line_length() in graphics mode.  Always calculate the value
from known video info instead.

Submitted by:	paradox (ddkprog yahoo com)
2009-09-24 20:10:00 +00:00
Jung-uk Kim
a867274808 - Use FreeBSD function naming convention.
- Change x86biosCall() to more appropriate x86bios_intr().[1]

Discussed with:	delphij, paradox (ddkprog yahoo com)
Submitted by:	paradox (ddkprog yahoo com)[1]
2009-09-24 19:24:42 +00:00
Jung-uk Kim
19de5df5e5 Move sys/dev/x86bios to sys/compat/x86bios.
It may not be optimal but it is clearly better than the old place.

OK'ed by:	delphij, paradox (ddkprog yahoo com)
2009-09-23 20:49:14 +00:00
Xin LI
f27b147e40 Initialize registers to zero before calling the interrupt handlers inside
emulator.  This fixes VESA related freeze observed on some systems.

Submitted by:	paradox <ddkprog yahoo com>
2009-09-23 02:45:02 +00:00
Xin LI
13c937f899 Style(9) fixes.
Submitted by:	swell.k at gmail.com
2009-09-21 08:53:26 +00:00