/* * util/alloc.c - memory allocation service. * * Copyright (c) 2007, NLnet Labs. All rights reserved. * * This software is open source. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the NLNET LABS nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** * \file * * This file contains memory allocation functions. */ #include "config.h" #include "util/alloc.h" /** prealloc some entries in the cache. To minimize contention. * Result is 1 lock per alloc_max newly created entries. * @param alloc: the structure to fill up. */ static void prealloc(struct alloc_cache* alloc) { alloc_special_t* p; int i; for(i=0; iquar; alloc->quar = p; alloc->num_quar++; } } void alloc_init(struct alloc_cache* alloc, struct alloc_cache* super) { memset(alloc, 0, sizeof(*alloc)); alloc->super = super; lock_quick_init(&alloc->lock); } void alloc_delete(struct alloc_cache* alloc) { alloc_special_t* p, *np; if(!alloc) return; lock_quick_destroy(&alloc->lock); if(alloc->super && alloc->quar) { /* push entire list into super */ p = alloc->quar; while(alloc_special_next(p)) /* find last */ p = alloc_special_next(p); lock_quick_lock(&alloc->super->lock); alloc_special_next(p) = alloc->super->quar; alloc->super->quar = alloc->quar; alloc->super->num_quar += alloc->num_quar; lock_quick_unlock(&alloc->super->lock); } else { /* free */ p = alloc->quar; while(p) { np = alloc_special_next(p); free(p); p = np; } } alloc->quar = 0; alloc->num_quar = 0; } alloc_special_t* alloc_special_obtain(struct alloc_cache* alloc) { alloc_special_t* p; log_assert(alloc); /* see if in local cache */ if(alloc->quar) { p = alloc->quar; alloc->quar = alloc_special_next(p); alloc->num_quar--; alloc->special_allocated++; alloc_special_clean(p); return p; } /* see if in global cache */ if(alloc->super) { /* could maybe grab alloc_max/2 entries in one go, * but really, isn't that just as fast as this code? */ lock_quick_lock(&alloc->super->lock); if((p = alloc->super->quar)) { alloc->super->quar = alloc_special_next(p); alloc->super->num_quar--; } lock_quick_unlock(&alloc->super->lock); if(p) { alloc->special_allocated++; alloc_special_clean(p); return p; } } /* allocate new */ prealloc(alloc); if(!(p = (alloc_special_t*)malloc(sizeof(alloc_special_t)))) fatal_exit("alloc_special_obtain: out of memory"); alloc->special_allocated++; alloc_special_clean(p); return p; } /** push mem and some more items to the super */ static void pushintosuper(struct alloc_cache* alloc, alloc_special_t* mem) { int i; alloc_special_t *p = alloc->quar; log_assert(p); log_assert(alloc && alloc->super && alloc->num_quar >= ALLOC_SPECIAL_MAX); /* push ALLOC_SPECIAL_MAX/2 after mem */ alloc_special_next(mem) = alloc->quar; for(i=1; iquar = alloc_special_next(p); alloc->num_quar -= ALLOC_SPECIAL_MAX/2; /* dump mem+list into the super quar list */ lock_quick_lock(&alloc->super->lock); alloc_special_next(p) = alloc->super->quar; alloc->super->quar = mem; alloc->super->num_quar += ALLOC_SPECIAL_MAX/2 + 1; lock_quick_unlock(&alloc->super->lock); /* so 1 lock per mem+alloc/2 deletes */ } void alloc_special_release(struct alloc_cache* alloc, alloc_special_t* mem) { log_assert(alloc); if(!mem) return; alloc_special_clean(mem); if(alloc->super && alloc->num_quar >= ALLOC_SPECIAL_MAX) { /* push it to the super structure */ alloc->special_allocated --; pushintosuper(alloc, mem); return; } alloc_special_next(mem) = alloc->quar; alloc->quar = mem; alloc->num_quar++; alloc->special_allocated--; } void alloc_stats(struct alloc_cache* alloc) { log_info("%salloc: %d allocated, %d in cache.", alloc->super?"":"sup", (int)alloc->special_allocated, (int)alloc->num_quar); }