unbound/services/mesh.c

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/*
* services/mesh.c - deal with mesh of query states and handle events for that.
*
* Copyright (c) 2007, NLnet Labs. All rights reserved.
*
* This software is open source.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the NLNET LABS nor the names of its contributors may
* be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/**
* \file
*
* This file contains functions to assist in dealing with a mesh of
* query states. This mesh is supposed to be thread-specific.
* It consists of query states (per qname, qtype, qclass) and connections
* between query states and the super and subquery states, and replies to
* send back to clients.
*/
#include "config.h"
#include "services/mesh.h"
#include "util/log.h"
#include "util/net_help.h"
#include "util/module.h"
#include "util/region-allocator.h"
/** compare two mesh_states */
static int
mesh_state_compare(const void* ap, const void* bp)
{
struct mesh_state* a = (struct mesh_state*)ap;
struct mesh_state* b = (struct mesh_state*)bp;
if(a->is_priming && !b->is_priming)
return -1;
if(!a->is_priming && b->is_priming)
return 1;
if((a->state->query_flags&BIT_RD) && !(b->state->query_flags&BIT_RD))
return -1;
if(!(a->state->query_flags&BIT_RD) && (b->state->query_flags&BIT_RD))
return 1;
return query_info_compare(&a->state->qinfo, &b->state->qinfo);
}
/** compare two mesh references */
static int
mesh_state_ref_compare(const void* ap, const void* bp)
{
struct mesh_state_ref* a = (struct mesh_state_ref*)ap;
struct mesh_state_ref* b = (struct mesh_state_ref*)bp;
return mesh_state_compare(a->s, b->s);
}
struct mesh_area*
mesh_create(struct worker* worker)
{
struct mesh_area* mesh = calloc(1, sizeof(struct mesh_area));
if(!mesh) {
log_err("mesh area alloc: out of memory");
return NULL;
}
mesh->worker = worker;
rbtree_init(&mesh->run, &mesh_state_compare);
rbtree_init(&mesh->all, &mesh_state_compare);
mesh->num_reply_addrs = 0;
mesh->num_reply_states = 0;
mesh->num_detached_states = 0;
return mesh;
}
void
mesh_delete(struct mesh_area* mesh)
{
if(!mesh)
return;
/* free all query states */
free(mesh);
}