The previous implementation stored the whole tree in a map and used it
for checking overlap between trees. This is now replaced with the
DualTreeIterator, which iterates over two trees in parallel and returns
the merge stream in order. In case of overlap between both trees, it
returns both nodes at the same time. Otherwise, only a single node is
returned.
The TreeNodeIterator decodes nodes while iterating over a tree blob.
This should reduce peak memory usage as now only the serialized tree
blob and a single node have to alive at the same time. Using the
iterator has implications for the error handling however. Now it is
necessary that all loops that iterate through a tree check for errors
before using the node returned by the iterator.
The other change is that it is no longer possible to iterate over a tree
multiple times. Instead it must be loaded a second time. This only
affects the tree rewriting code.
The tree.Nodes will be replaced by an iterator to loads and serializes
tree node ondemand. Thus, the processing moves from StreamTrees into the
callback. Schedule them onto the workers used by StreamTrees for proper
load distribution.
Always serialize trees via TreeJSONBuilder. Add a wrapper called
TreeWriter which combines serialization and saving the tree blob in the
repository. In the future, TreeJSONBuilder will have to upload tree
chunks while the tree is still serialized. This will a wrapper like
TreeWriter, so add it right now already.
The archiver.treeSaver still directly uses the TreeJSONBuilder as it
requires special handling.
Instead of rebasing my code, I decided to start fresh, since WithBlobUploader()
has been introduced.
changelog/unreleased/issue-5453:
doc/045_working_with_repos.rst:
the usual
cmd/restic/cmd_copy.go:
gather all snaps to be collected - collectAllSnapshots()
run overall copy step - func copyTreeBatched()
helper copySaveSnapshot() to save the corresponding snapshot
internal/repository/repack.go:
introduce wrapper CopyBlobs(), which passes parameter `uploader restic.BlobSaver` from
WithBlobUploader() via copyTreeBatched() to repack().
internal/backend/local/local_windows.go:
I did not touch it, but gofmt did: whitespace
cmd/restic/cmd_copy.go:
add function copyStats() and call it before the actual copying starts.
changelog/unreleased/pull-5319:
rephrased wording of the statistics counters.
Rough steps:
```
mv cmd/restic/global* cmd/restic/secondary_repo* internal/global/
sed -i "s/package main/package global/" internal/global/*.go
Rename "GlobalOptions" to "Options" in internal/global/
Replace everywhere " GlobalOptions" -> " global.Options"
Replace everywhere "\*GlobalOptions" -> " *global.Options"
Make SecondaryRepoOptions public
Make create public
Make version public
```
The new method combines both step into a single wrapper function. Thus
it ensures that both are always called in pairs. As an additional
benefit this slightly reduces the boilerplate to upload blobs.
to make the exit code behaviour consistent with files inaccessible during the backup phase, making this change to exit with code 3 if not all target files/folders are accessible for backup
---------
Co-authored-by: Michael Eischer <michael.eischer@fau.de>