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* Updating the license from MPL to Business Source License Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at https://hashi.co/bsl-blog, FAQ at https://hashi.co/license-faq, and details of the license at www.hashicorp.com/bsl. * Update copyright file headers to BUSL-1.1 --------- Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
51 lines
815 B
Go
51 lines
815 B
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: BUSL-1.1
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package checksum
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import (
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"fmt"
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"os"
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"strings"
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)
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const BuilderId = "packer.post-processor.checksum"
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type Artifact struct {
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files []string
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}
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func NewArtifact(files []string) *Artifact {
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return &Artifact{files: files}
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}
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func (a *Artifact) BuilderId() string {
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return BuilderId
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}
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func (a *Artifact) Files() []string {
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return a.files
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}
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func (a *Artifact) Id() string {
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return ""
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}
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func (a *Artifact) String() string {
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files := strings.Join(a.files, ", ")
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return fmt.Sprintf("Created artifact from files: %s", files)
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}
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func (a *Artifact) State(name string) interface{} {
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return nil
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}
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func (a *Artifact) Destroy() error {
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for _, f := range a.files {
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err := os.RemoveAll(f)
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if err != nil {
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return err
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}
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}
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return nil
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}
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