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64 lines
2 KiB
C++
64 lines
2 KiB
C++
//===--- TokenKinds.h - Enum values for C Token Kinds -----------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the TokenKind enum and support functions.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_TOKENKINDS_H
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#define LLVM_CLANG_TOKENKINDS_H
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namespace clang {
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namespace tok {
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/// TokenKind - This provides a simple uniform namespace for tokens from all C
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/// languages.
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enum TokenKind {
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#define TOK(X) X,
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#include "clang/Basic/TokenKinds.def"
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NUM_TOKENS
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};
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/// PPKeywordKind - This provides a namespace for preprocessor keywords which
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/// start with a '#' at the beginning of the line.
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enum PPKeywordKind {
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#define PPKEYWORD(X) pp_##X,
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#include "clang/Basic/TokenKinds.def"
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NUM_PP_KEYWORDS
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};
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/// ObjCKeywordKind - This provides a namespace for Objective-C keywords which
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/// start with an '@'.
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enum ObjCKeywordKind {
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#define OBJC1_AT_KEYWORD(X) objc_##X,
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#define OBJC2_AT_KEYWORD(X) objc_##X,
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#include "clang/Basic/TokenKinds.def"
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NUM_OBJC_KEYWORDS
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};
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/// \brief Determines the name of a token as used within the front end.
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///
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/// The name of a token will be an internal name (such as "l_square")
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/// and should not be used as part of diagnostic messages.
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const char *getTokenName(enum TokenKind Kind);
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/// \brief Determines the spelling of simple punctuation tokens like
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/// '!' or '%', and returns NULL for literal and annotation tokens.
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///
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/// This routine only retrieves the "simple" spelling of the token,
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/// and will not produce any alternative spellings (e.g., a
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/// digraph). For the actual spelling of a given Token, use
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/// Preprocessor::getSpelling().
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const char *getTokenSimpleSpelling(enum TokenKind Kind);
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} // end namespace tok
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} // end namespace clang
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#endif
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