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all of the features in the current working draft of the upcoming C++ standard, provisionally named C++1y. The code generator's performance is greatly increased, and the loop auto-vectorizer is now enabled at -Os and -O2 in addition to -O3. The PowerPC backend has made several major improvements to code generation quality and compile time, and the X86, SPARC, ARM32, Aarch64 and SystemZ backends have all seen major feature work. Release notes for llvm and clang can be found here: <http://llvm.org/releases/3.4/docs/ReleaseNotes.html> <http://llvm.org/releases/3.4/tools/clang/docs/ReleaseNotes.html> MFC after: 1 month
242 lines
5.7 KiB
C++
242 lines
5.7 KiB
C++
#include "llvm/Config/config.h"
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#include "../RemoteTargetMessage.h"
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#include <assert.h>
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#include <map>
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#include <stdint.h>
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#include <string>
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#include <vector>
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using namespace llvm;
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class LLIChildTarget {
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public:
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~LLIChildTarget(); // OS-specific destructor
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void initialize();
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LLIMessageType waitForIncomingMessage();
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void handleMessage(LLIMessageType messageType);
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private:
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// Incoming message handlers
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void handleAllocateSpace();
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void handleLoadSection(bool IsCode);
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void handleExecute();
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void handleTerminate();
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// Outgoing message handlers
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void sendChildActive();
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void sendAllocationResult(uint64_t Addr);
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void sendLoadComplete();
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void sendExecutionComplete(uint64_t Result);
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// OS-specific functions
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void initializeConnection();
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int WriteBytes(const void *Data, size_t Size);
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int ReadBytes(void *Data, size_t Size);
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uint64_t allocate(uint32_t Alignment, uint32_t Size);
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void makeSectionExecutable(uint64_t Addr, uint32_t Size);
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void InvalidateInstructionCache(const void *Addr, size_t Len);
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void releaseMemory(uint64_t Addr, uint32_t Size);
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// Store a map of allocated buffers to sizes.
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typedef std::map<uint64_t, uint32_t> AllocMapType;
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AllocMapType m_AllocatedBufferMap;
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// Communication handles (OS-specific)
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void *ConnectionData;
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};
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int main() {
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LLIChildTarget ThisChild;
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ThisChild.initialize();
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LLIMessageType MsgType;
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do {
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MsgType = ThisChild.waitForIncomingMessage();
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ThisChild.handleMessage(MsgType);
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} while (MsgType != LLI_Terminate &&
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MsgType != LLI_Error);
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return 0;
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}
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// Public methods
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void LLIChildTarget::initialize() {
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initializeConnection();
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sendChildActive();
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}
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LLIMessageType LLIChildTarget::waitForIncomingMessage() {
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int32_t MsgType = -1;
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if (ReadBytes(&MsgType, 4) > 0)
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return (LLIMessageType)MsgType;
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return LLI_Error;
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}
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void LLIChildTarget::handleMessage(LLIMessageType messageType) {
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switch (messageType) {
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case LLI_AllocateSpace:
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handleAllocateSpace();
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break;
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case LLI_LoadCodeSection:
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handleLoadSection(true);
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break;
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case LLI_LoadDataSection:
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handleLoadSection(false);
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break;
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case LLI_Execute:
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handleExecute();
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break;
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case LLI_Terminate:
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handleTerminate();
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break;
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default:
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// FIXME: Handle error!
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break;
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}
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}
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// Incoming message handlers
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void LLIChildTarget::handleAllocateSpace() {
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// Read and verify the message data size.
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uint32_t DataSize;
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int rc = ReadBytes(&DataSize, 4);
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assert(rc == 4);
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assert(DataSize == 8);
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// Read the message arguments.
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uint32_t Alignment;
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uint32_t AllocSize;
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rc = ReadBytes(&Alignment, 4);
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assert(rc == 4);
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rc = ReadBytes(&AllocSize, 4);
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assert(rc == 4);
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// Allocate the memory.
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uint64_t Addr = allocate(Alignment, AllocSize);
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// Send AllocationResult message.
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sendAllocationResult(Addr);
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}
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void LLIChildTarget::handleLoadSection(bool IsCode) {
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// Read the message data size.
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uint32_t DataSize;
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int rc = ReadBytes(&DataSize, 4);
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assert(rc == 4);
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// Read the target load address.
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uint64_t Addr;
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rc = ReadBytes(&Addr, 8);
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assert(rc == 8);
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size_t BufferSize = DataSize - 8;
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// FIXME: Verify that this is in allocated space
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// Read section data into previously allocated buffer
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rc = ReadBytes((void*)Addr, DataSize - 8);
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assert(rc == (int)(BufferSize));
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// If IsCode, mark memory executable
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if (IsCode)
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makeSectionExecutable(Addr, BufferSize);
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// Send MarkLoadComplete message.
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sendLoadComplete();
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}
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void LLIChildTarget::handleExecute() {
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// Read the message data size.
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uint32_t DataSize;
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int rc = ReadBytes(&DataSize, 4);
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assert(rc == 4);
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assert(DataSize == 8);
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// Read the target address.
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uint64_t Addr;
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rc = ReadBytes(&Addr, 8);
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assert(rc == 8);
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// Call function
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int Result;
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int (*fn)(void) = (int(*)(void))Addr;
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Result = fn();
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// Send ExecutionResult message.
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sendExecutionComplete((int64_t)Result);
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}
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void LLIChildTarget::handleTerminate() {
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// Release all allocated memory
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AllocMapType::iterator Begin = m_AllocatedBufferMap.begin();
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AllocMapType::iterator End = m_AllocatedBufferMap.end();
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for (AllocMapType::iterator It = Begin; It != End; ++It) {
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releaseMemory(It->first, It->second);
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}
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m_AllocatedBufferMap.clear();
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}
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// Outgoing message handlers
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void LLIChildTarget::sendChildActive() {
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// Write the message type.
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uint32_t MsgType = (uint32_t)LLI_ChildActive;
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int rc = WriteBytes(&MsgType, 4);
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assert(rc == 4);
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// Write the data size.
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uint32_t DataSize = 0;
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rc = WriteBytes(&DataSize, 4);
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assert(rc == 4);
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}
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void LLIChildTarget::sendAllocationResult(uint64_t Addr) {
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// Write the message type.
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uint32_t MsgType = (uint32_t)LLI_AllocationResult;
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int rc = WriteBytes(&MsgType, 4);
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assert(rc == 4);
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// Write the data size.
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uint32_t DataSize = 8;
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rc = WriteBytes(&DataSize, 4);
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assert(rc == 4);
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// Write the allocated address.
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rc = WriteBytes(&Addr, 8);
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assert(rc == 8);
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}
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void LLIChildTarget::sendLoadComplete() {
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// Write the message type.
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uint32_t MsgType = (uint32_t)LLI_LoadComplete;
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int rc = WriteBytes(&MsgType, 4);
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assert(rc == 4);
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// Write the data size.
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uint32_t DataSize = 0;
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rc = WriteBytes(&DataSize, 4);
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assert(rc == 4);
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}
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void LLIChildTarget::sendExecutionComplete(uint64_t Result) {
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// Write the message type.
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uint32_t MsgType = (uint32_t)LLI_ExecutionResult;
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int rc = WriteBytes(&MsgType, 4);
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assert(rc == 4);
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// Write the data size.
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uint32_t DataSize = 8;
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rc = WriteBytes(&DataSize, 4);
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assert(rc == 4);
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// Write the result.
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rc = WriteBytes(&Result, 8);
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assert(rc == 8);
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}
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#ifdef LLVM_ON_UNIX
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#include "Unix/ChildTarget.inc"
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#endif
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#ifdef LLVM_ON_WIN32
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#include "Windows/ChildTarget.inc"
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#endif
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