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all of the features in the current working draft of the upcoming C++ standard, provisionally named C++1y. The code generator's performance is greatly increased, and the loop auto-vectorizer is now enabled at -Os and -O2 in addition to -O3. The PowerPC backend has made several major improvements to code generation quality and compile time, and the X86, SPARC, ARM32, Aarch64 and SystemZ backends have all seen major feature work. Release notes for llvm and clang can be found here: <http://llvm.org/releases/3.4/docs/ReleaseNotes.html> <http://llvm.org/releases/3.4/tools/clang/docs/ReleaseNotes.html> MFC after: 1 month
145 lines
4.6 KiB
C++
145 lines
4.6 KiB
C++
//===- MetaRenamer.cpp - Rename everything with metasyntatic names --------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass renames everything with metasyntatic names. The intent is to use
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// this pass after bugpoint reduction to conceal the nature of the original
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// program.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/IPO.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SmallString.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/Type.h"
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#include "llvm/IR/TypeFinder.h"
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#include "llvm/Pass.h"
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using namespace llvm;
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namespace {
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// This PRNG is from the ISO C spec. It is intentionally simple and
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// unsuitable for cryptographic use. We're just looking for enough
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// variety to surprise and delight users.
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struct PRNG {
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unsigned long next;
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void srand(unsigned int seed) {
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next = seed;
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}
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int rand() {
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next = next * 1103515245 + 12345;
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return (unsigned int)(next / 65536) % 32768;
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}
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};
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struct MetaRenamer : public ModulePass {
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static char ID; // Pass identification, replacement for typeid
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MetaRenamer() : ModulePass(ID) {
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initializeMetaRenamerPass(*PassRegistry::getPassRegistry());
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}
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void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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}
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bool runOnModule(Module &M) {
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static const char *const metaNames[] = {
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// See http://en.wikipedia.org/wiki/Metasyntactic_variable
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"foo", "bar", "baz", "quux", "barney", "snork", "zot", "blam", "hoge",
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"wibble", "wobble", "widget", "wombat", "ham", "eggs", "pluto", "spam"
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};
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// Seed our PRNG with simple additive sum of ModuleID. We're looking to
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// simply avoid always having the same function names, and we need to
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// remain deterministic.
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unsigned int randSeed = 0;
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for (std::string::const_iterator I = M.getModuleIdentifier().begin(),
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E = M.getModuleIdentifier().end(); I != E; ++I)
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randSeed += *I;
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PRNG prng;
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prng.srand(randSeed);
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// Rename all aliases
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for (Module::alias_iterator AI = M.alias_begin(), AE = M.alias_end();
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AI != AE; ++AI) {
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StringRef Name = AI->getName();
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if (Name.startswith("llvm.") || (!Name.empty() && Name[0] == 1))
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continue;
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AI->setName("alias");
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}
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// Rename all global variables
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for (Module::global_iterator GI = M.global_begin(), GE = M.global_end();
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GI != GE; ++GI) {
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StringRef Name = GI->getName();
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if (Name.startswith("llvm.") || (!Name.empty() && Name[0] == 1))
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continue;
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GI->setName("global");
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}
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// Rename all struct types
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TypeFinder StructTypes;
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StructTypes.run(M, true);
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for (unsigned i = 0, e = StructTypes.size(); i != e; ++i) {
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StructType *STy = StructTypes[i];
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if (STy->isLiteral() || STy->getName().empty()) continue;
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SmallString<128> NameStorage;
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STy->setName((Twine("struct.") + metaNames[prng.rand() %
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array_lengthof(metaNames)]).toStringRef(NameStorage));
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}
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// Rename all functions
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for (Module::iterator FI = M.begin(), FE = M.end();
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FI != FE; ++FI) {
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StringRef Name = FI->getName();
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if (Name.startswith("llvm.") || (!Name.empty() && Name[0] == 1))
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continue;
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FI->setName(metaNames[prng.rand() % array_lengthof(metaNames)]);
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runOnFunction(*FI);
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}
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return true;
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}
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bool runOnFunction(Function &F) {
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for (Function::arg_iterator AI = F.arg_begin(), AE = F.arg_end();
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AI != AE; ++AI)
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if (!AI->getType()->isVoidTy())
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AI->setName("arg");
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for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
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BB->setName("bb");
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for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
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if (!I->getType()->isVoidTy())
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I->setName("tmp");
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}
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return true;
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}
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};
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}
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char MetaRenamer::ID = 0;
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INITIALIZE_PASS(MetaRenamer, "metarenamer",
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"Assign new names to everything", false, false)
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//===----------------------------------------------------------------------===//
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//
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// MetaRenamer - Rename everything with metasyntactic names.
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//
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ModulePass *llvm::createMetaRenamerPass() {
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return new MetaRenamer();
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}
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