opnsense-src/contrib/llvm/lib/Support/Windows/DynamicLibrary.inc
Dimitry Andric f785676f2a Upgrade our copy of llvm/clang to 3.4 release. This version supports
all of the features in the current working draft of the upcoming C++
standard, provisionally named C++1y.

The code generator's performance is greatly increased, and the loop
auto-vectorizer is now enabled at -Os and -O2 in addition to -O3.  The
PowerPC backend has made several major improvements to code generation
quality and compile time, and the X86, SPARC, ARM32, Aarch64 and SystemZ
backends have all seen major feature work.

Release notes for llvm and clang can be found here:
<http://llvm.org/releases/3.4/docs/ReleaseNotes.html>
<http://llvm.org/releases/3.4/tools/clang/docs/ReleaseNotes.html>

MFC after:	1 month
2014-02-16 19:44:07 +00:00

170 lines
5 KiB
C++

//===- Win32/DynamicLibrary.cpp - Win32 DL Implementation -------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file provides the Win32 specific implementation of DynamicLibrary.
//
//===----------------------------------------------------------------------===//
#include "Windows.h"
#ifdef __MINGW32__
#include <imagehlp.h>
#else
#include <dbghelp.h>
#endif
#ifdef _MSC_VER
#include <ntverp.h>
#endif
#ifdef __MINGW32__
#if (HAVE_LIBIMAGEHLP != 1)
#error "libimagehlp.a should be present"
#endif
#else
#pragma comment(lib, "dbghelp.lib")
#endif
namespace llvm {
using namespace sys;
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only Win32 specific code
//=== and must not be UNIX code.
//===----------------------------------------------------------------------===//
static DenseSet<HMODULE> *OpenedHandles;
extern "C" {
static BOOL CALLBACK ELM_Callback(WIN32_ELMCB_PCSTR ModuleName,
ULONG_PTR ModuleBase,
ULONG ModuleSize,
PVOID UserContext)
{
// Ignore VC++ runtimes prior to 7.1. Somehow some of them get loaded
// into the process.
if (stricmp(ModuleName, "msvci70") != 0 &&
stricmp(ModuleName, "msvcirt") != 0 &&
stricmp(ModuleName, "msvcp50") != 0 &&
stricmp(ModuleName, "msvcp60") != 0 &&
stricmp(ModuleName, "msvcp70") != 0 &&
stricmp(ModuleName, "msvcr70") != 0 &&
#ifndef __MINGW32__
// Mingw32 uses msvcrt.dll by default. Don't ignore it.
// Otherwise, user should be aware, what he's doing :)
stricmp(ModuleName, "msvcrt") != 0 &&
#endif
stricmp(ModuleName, "msvcrt20") != 0 &&
stricmp(ModuleName, "msvcrt40") != 0) {
OpenedHandles->insert((HMODULE)ModuleBase);
}
return TRUE;
}
}
DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *filename,
std::string *errMsg) {
SmartScopedLock<true> lock(*SymbolsMutex);
if (!filename) {
// When no file is specified, enumerate all DLLs and EXEs in the process.
if (OpenedHandles == 0)
OpenedHandles = new DenseSet<HMODULE>();
EnumerateLoadedModules(GetCurrentProcess(), ELM_Callback, 0);
// Dummy library that represents "search all handles".
// This is mostly to ensure that the return value still shows up as "valid".
return DynamicLibrary(&OpenedHandles);
}
SmallVector<wchar_t, MAX_PATH> filenameUnicode;
if (error_code ec = windows::UTF8ToUTF16(filename, filenameUnicode)) {
SetLastError(ec.value());
MakeErrMsg(errMsg, std::string(filename) + ": Can't convert to UTF-16: ");
return DynamicLibrary();
}
HMODULE a_handle = LoadLibraryW(filenameUnicode.data());
if (a_handle == 0) {
MakeErrMsg(errMsg, std::string(filename) + ": Can't open : ");
return DynamicLibrary();
}
if (OpenedHandles == 0)
OpenedHandles = new DenseSet<HMODULE>();
// If we've already loaded this library, FreeLibrary() the handle in order to
// keep the internal refcount at +1.
if (!OpenedHandles->insert(a_handle).second)
FreeLibrary(a_handle);
return DynamicLibrary(a_handle);
}
// Stack probing routines are in the support library (e.g. libgcc), but we don't
// have dynamic linking on windows. Provide a hook.
#define EXPLICIT_SYMBOL(SYM) \
extern "C" { extern void *SYM; }
#define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) EXPLICIT_SYMBOL(SYMTO)
#include "explicit_symbols.inc"
#undef EXPLICIT_SYMBOL
#undef EXPLICIT_SYMBOL2
void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
SmartScopedLock<true> Lock(*SymbolsMutex);
// First check symbols added via AddSymbol().
if (ExplicitSymbols.isConstructed()) {
StringMap<void *>::iterator i = ExplicitSymbols->find(symbolName);
if (i != ExplicitSymbols->end())
return i->second;
}
// Now search the libraries.
if (OpenedHandles) {
for (DenseSet<HMODULE>::iterator I = OpenedHandles->begin(),
E = OpenedHandles->end(); I != E; ++I) {
FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName);
if (ptr) {
return (void *)(intptr_t)ptr;
}
}
}
#define EXPLICIT_SYMBOL(SYM) \
if (!strcmp(symbolName, #SYM)) return (void*)&SYM;
#define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) \
if (!strcmp(symbolName, #SYMFROM)) return (void*)&SYMTO;
{
#include "explicit_symbols.inc"
}
#undef EXPLICIT_SYMBOL
#undef EXPLICIT_SYMBOL2
return 0;
}
void *DynamicLibrary::getAddressOfSymbol(const char *symbolName) {
if (!isValid())
return NULL;
if (Data == &OpenedHandles)
return SearchForAddressOfSymbol(symbolName);
return (void *)(intptr_t)GetProcAddress((HMODULE)Data, symbolName);
}
}