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which prevents us from doing a "callout_drain()" call. The callout in question has a lock associated with it and we are not freeing the callout. That means we can use the "callout_stop()" function to atomically stop the callback iff the "callout_stop()" function is called locked. This patch applies proper locking to "callout_stop()" and replaces a "callout_drain()" with a "callout_stop()". MFC after: 1 week |
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| colors | ||
| font | ||
| hw | ||
| logo | ||
| vt.h | ||
| vt_buf.c | ||
| vt_consolectl.c | ||
| vt_core.c | ||
| vt_font.c | ||
| vt_sysmouse.c | ||