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As usual, the full release notes are found on Github: https://github.com/facebook/zstd/releases/tag/v1.4.5 Notable changes include: * Improved decompress performance on amd64 and arm (5-10% and 15-50%, respectively). * '--patch-from' zstd(1) CLI option, which provides something like a very fast version of bspatch(1) with slightly worse compression. See release notes. In this update, I dropped the 3-year old -O0 workaround for an LLVM ARM bug; the bug was fixed in LLVM SVN in 2017, but we didn't remove this workaround from our tree until now. MFC after: I won't, but feel free Relnotes: yes
26 lines
1,010 B
C
26 lines
1,010 B
C
/*
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* Copyright (c) 2016-2020, Yann Collet, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under both the BSD-style license (found in the
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* LICENSE file in the root directory of this source tree) and the GPLv2 (found
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* in the COPYING file in the root directory of this source tree).
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* You may select, at your option, one of the above-listed licenses.
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*/
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/*-*************************************
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* Dependencies
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***************************************/
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#include "../common/error_private.h"
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#include "zbuff.h"
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/*-****************************************
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* ZBUFF Error Management (deprecated)
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******************************************/
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/*! ZBUFF_isError() :
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* tells if a return value is an error code */
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unsigned ZBUFF_isError(size_t errorCode) { return ERR_isError(errorCode); }
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/*! ZBUFF_getErrorName() :
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* provides error code string from function result (useful for debugging) */
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const char* ZBUFF_getErrorName(size_t errorCode) { return ERR_getErrorName(errorCode); }
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