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This corresponds with the branchpoint for the 3.5 release. A number of files not required for the FreeBSD build have been removed. Sponsored by: DARPA, AFRL
177 lines
8.7 KiB
C++
177 lines
8.7 KiB
C++
//===-- SymbolFile.h --------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_SymbolFile_h_
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#define liblldb_SymbolFile_h_
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#include "lldb/lldb-private.h"
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#include "lldb/Core/PluginInterface.h"
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#include "lldb/Symbol/ClangASTType.h"
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#include "lldb/Symbol/ClangNamespaceDecl.h"
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#include "lldb/Symbol/Type.h"
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namespace lldb_private {
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class SymbolFile :
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public PluginInterface
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{
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public:
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//------------------------------------------------------------------
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// Symbol file ability bits.
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//
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// Each symbol file can claim to support one or more symbol file
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// abilities. These get returned from SymbolFile::GetAbilities().
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// These help us to determine which plug-in will be best to load
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// the debug information found in files.
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//------------------------------------------------------------------
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enum Abilities
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{
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CompileUnits = (1u << 0),
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LineTables = (1u << 1),
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Functions = (1u << 2),
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Blocks = (1u << 3),
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GlobalVariables = (1u << 4),
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LocalVariables = (1u << 5),
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VariableTypes = (1u << 6),
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kAllAbilities =((1u << 7) - 1u)
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};
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static SymbolFile *
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FindPlugin (ObjectFile* obj_file);
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//------------------------------------------------------------------
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// Constructors and Destructors
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//------------------------------------------------------------------
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SymbolFile(ObjectFile* obj_file) :
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m_obj_file(obj_file),
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m_abilities(0),
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m_calculated_abilities(false)
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{
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}
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virtual
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~SymbolFile()
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{
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}
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//------------------------------------------------------------------
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/// Get a mask of what this symbol file supports for the object file
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/// that it was constructed with.
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///
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/// Each symbol file gets to respond with a mask of abilities that
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/// it supports for each object file. This happens when we are
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/// trying to figure out which symbol file plug-in will get used
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/// for a given object file. The plug-in that responds with the
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/// best mix of "SymbolFile::Abilities" bits set, will get chosen to
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/// be the symbol file parser. This allows each plug-in to check for
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/// sections that contain data a symbol file plug-in would need. For
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/// example the DWARF plug-in requires DWARF sections in a file that
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/// contain debug information. If the DWARF plug-in doesn't find
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/// these sections, it won't respond with many ability bits set, and
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/// we will probably fall back to the symbol table SymbolFile plug-in
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/// which uses any information in the symbol table. Also, plug-ins
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/// might check for some specific symbols in a symbol table in the
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/// case where the symbol table contains debug information (STABS
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/// and COFF). Not a lot of work should happen in these functions
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/// as the plug-in might not get selected due to another plug-in
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/// having more abilities. Any initialization work should be saved
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/// for "void SymbolFile::InitializeObject()" which will get called
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/// on the SymbolFile object with the best set of abilities.
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///
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/// @return
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/// A uint32_t mask containing bits from the SymbolFile::Abilities
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/// enumeration. Any bits that are set represent an ability that
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/// this symbol plug-in can parse from the object file.
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///------------------------------------------------------------------
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uint32_t GetAbilities ()
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{
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if (!m_calculated_abilities)
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{
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m_abilities = CalculateAbilities();
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m_calculated_abilities = true;
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}
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return m_abilities;
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}
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virtual uint32_t CalculateAbilities() = 0;
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//------------------------------------------------------------------
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/// Initialize the SymbolFile object.
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///
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/// The SymbolFile object with the best set of abilities (detected
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/// in "uint32_t SymbolFile::GetAbilities()) will have this function
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/// called if it is chosen to parse an object file. More complete
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/// initialization can happen in this function which will get called
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/// prior to any other functions in the SymbolFile protocol.
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//------------------------------------------------------------------
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virtual void InitializeObject() {}
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//------------------------------------------------------------------
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// Compile Unit function calls
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//------------------------------------------------------------------
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// Approach 1 - iterator
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virtual uint32_t GetNumCompileUnits() = 0;
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virtual lldb::CompUnitSP ParseCompileUnitAtIndex(uint32_t index) = 0;
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virtual lldb::LanguageType ParseCompileUnitLanguage (const SymbolContext& sc) = 0;
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virtual size_t ParseCompileUnitFunctions (const SymbolContext& sc) = 0;
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virtual bool ParseCompileUnitLineTable (const SymbolContext& sc) = 0;
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virtual bool ParseCompileUnitSupportFiles (const SymbolContext& sc, FileSpecList& support_files) = 0;
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virtual size_t ParseFunctionBlocks (const SymbolContext& sc) = 0;
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virtual size_t ParseTypes (const SymbolContext& sc) = 0;
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virtual size_t ParseVariablesForContext (const SymbolContext& sc) = 0;
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virtual Type* ResolveTypeUID (lldb::user_id_t type_uid) = 0;
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virtual bool ResolveClangOpaqueTypeDefinition (ClangASTType &clang_type) = 0;
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virtual clang::DeclContext* GetClangDeclContextForTypeUID (const lldb_private::SymbolContext &sc, lldb::user_id_t type_uid) { return NULL; }
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virtual clang::DeclContext* GetClangDeclContextContainingTypeUID (lldb::user_id_t type_uid) { return NULL; }
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virtual uint32_t ResolveSymbolContext (const Address& so_addr, uint32_t resolve_scope, SymbolContext& sc) = 0;
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virtual uint32_t ResolveSymbolContext (const FileSpec& file_spec, uint32_t line, bool check_inlines, uint32_t resolve_scope, SymbolContextList& sc_list) = 0;
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virtual uint32_t FindGlobalVariables (const ConstString &name, const ClangNamespaceDecl *namespace_decl, bool append, uint32_t max_matches, VariableList& variables) = 0;
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virtual uint32_t FindGlobalVariables (const RegularExpression& regex, bool append, uint32_t max_matches, VariableList& variables) = 0;
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virtual uint32_t FindFunctions (const ConstString &name, const ClangNamespaceDecl *namespace_decl, uint32_t name_type_mask, bool include_inlines, bool append, SymbolContextList& sc_list) = 0;
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virtual uint32_t FindFunctions (const RegularExpression& regex, bool include_inlines, bool append, SymbolContextList& sc_list) = 0;
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virtual uint32_t FindTypes (const SymbolContext& sc, const ConstString &name, const ClangNamespaceDecl *namespace_decl, bool append, uint32_t max_matches, TypeList& types) = 0;
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// virtual uint32_t FindTypes (const SymbolContext& sc, const RegularExpression& regex, bool append, uint32_t max_matches, TypeList& types) = 0;
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virtual TypeList * GetTypeList ();
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virtual size_t GetTypes (lldb_private::SymbolContextScope *sc_scope,
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uint32_t type_mask,
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lldb_private::TypeList &type_list) = 0;
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virtual ClangASTContext &
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GetClangASTContext ();
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virtual ClangNamespaceDecl
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FindNamespace (const SymbolContext& sc,
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const ConstString &name,
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const ClangNamespaceDecl *parent_namespace_decl) = 0;
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ObjectFile* GetObjectFile() { return m_obj_file; }
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const ObjectFile* GetObjectFile() const { return m_obj_file; }
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//------------------------------------------------------------------
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/// Notify the SymbolFile that the file addresses in the Sections
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/// for this module have been changed.
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//------------------------------------------------------------------
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virtual void
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SectionFileAddressesChanged ()
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{
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}
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protected:
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ObjectFile* m_obj_file; // The object file that symbols can be extracted from.
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uint32_t m_abilities;
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bool m_calculated_abilities;
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private:
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DISALLOW_COPY_AND_ASSIGN (SymbolFile);
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};
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} // namespace lldb_private
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#endif // liblldb_SymbolFile_h_
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