that it operates on lockmgr and sx locks. This can be useful for tracking
down vnode deadlocks in VFS for example. Note that this command is a bit
more fragile than 'show lockchain' as we have to poke around at the
wait channel of a thread to see if it points to either a struct lock or
a condition variable inside of a struct sx. If td_wchan points to
something unmapped, then this command will terminate early due to a fault,
but no harm will be done.
caller by saving the stack of the last locker/unlocker in lockmgr. We
also put the stack in KTR at the moment.
Contributed by: Antoine Brodin <antoine.brodin@laposte.net>
- Remove the buftimelock mutex and acquire the buf's interlock to protect
these fields instead.
- Hold the vnode interlock while locking bufs on the clean/dirty queues.
This reduces some cases from one BUF_LOCK with a LK_NOWAIT and another
BUF_LOCK with a LK_TIMEFAIL to a single lock.
Reviewed by: arch, mckusick
I'm not convinced there is anything major wrong with the patch but
them's the rules..
I am using my "David's mentor" hat to revert this as he's
offline for a while.
data structure called kse_upcall to manage UPCALL. All KSE binding
and loaning code are gone.
A thread owns an upcall can collect all completed syscall contexts in
its ksegrp, turn itself into UPCALL mode, and takes those contexts back
to userland. Any thread without upcall structure has to export their
contexts and exit at user boundary.
Any thread running in user mode owns an upcall structure, when it enters
kernel, if the kse mailbox's current thread pointer is not NULL, then
when the thread is blocked in kernel, a new UPCALL thread is created and
the upcall structure is transfered to the new UPCALL thread. if the kse
mailbox's current thread pointer is NULL, then when a thread is blocked
in kernel, no UPCALL thread will be created.
Each upcall always has an owner thread. Userland can remove an upcall by
calling kse_exit, when all upcalls in ksegrp are removed, the group is
atomatically shutdown. An upcall owner thread also exits when process is
in exiting state. when an owner thread exits, the upcall it owns is also
removed.
KSE is a pure scheduler entity. it represents a virtual cpu. when a thread
is running, it always has a KSE associated with it. scheduler is free to
assign a KSE to thread according thread priority, if thread priority is changed,
KSE can be moved from one thread to another.
When a ksegrp is created, there is always N KSEs created in the group. the
N is the number of physical cpu in the current system. This makes it is
possible that even an userland UTS is single CPU safe, threads in kernel still
can execute on different cpu in parallel. Userland calls kse_create to add more
upcall structures into ksegrp to increase concurrent in userland itself, kernel
is not restricted by number of upcalls userland provides.
The code hasn't been tested under SMP by author due to lack of hardware.
Reviewed by: julian
converting from individual vnode locks to the snapshot
lock, be sure to pass any waiting processes along to the
new lock as well. This transfer is done by a new function
in the lock manager, transferlockers(from_lock, to_lock);
Thanks to Lamont Granquist <lamont@scriptkiddie.org> for
his help in pounding on snapshots beyond all reason and
finding this deadlock.
Sponsored by: DARPA & NAI Labs.
against VM_WAIT in the pageout code. Both fixes involve adjusting
the lockmgr's timeout capability so locks obtained with timeouts do not
interfere with locks obtained without a timeout.
Hopefully MFC: before the 4.5 release
Note ALL MODULES MUST BE RECOMPILED
make the kernel aware that there are smaller units of scheduling than the
process. (but only allow one thread per process at this time).
This is functionally equivalent to teh previousl -current except
that there is a thread associated with each process.
Sorry john! (your next MFC will be a doosie!)
Reviewed by: peter@freebsd.org, dillon@freebsd.org
X-MFC after: ha ha ha ha
other "system" header files.
Also help the deprecation of lockmgr.h by making it a sub-include of
sys/lock.h and removing sys/lockmgr.h form kernel .c files.
Sort sys/*.h includes where possible in affected files.
OK'ed by: bde (with reservations)
Some things needed bits of <i386/include/lock.h> - cy.c now has its
own (only) copy of the COM_(UN)LOCK() macros, and IMASK_(UN)LOCK()
has been moved to <i386/include/apic.h> (AKA <machine/apic.h>).
Reviewed by: jhb
The what argument is the hold type that assertion acts on. LK_SHARED
to assert that the process holds a shared, LK_EXCLUSIVE to assert that
the process holds _either_ a shared lock or an exclusive lock.
and initialized during boot. This avoids bloating sizeof(struct lock).
As a side effect, it is no longer necessary to enforce the assumtion that
lockinit()/lockdestroy() calls are paired, so the LK_VALID flag has been
removed.
Idea taken from: BSD/OS.
Add lockdestroy() and appropriate invocations, which corresponds to
lockinit() and must be called to clean up after a lockmgr lock is no
longer needed.
* lockstatus() and VOP_ISLOCKED() gets a new process argument and a new
return value: LK_EXCLOTHER, when the lock is held exclusively by another
process.
* The ASSERT_VOP_(UN)LOCKED family is extended to use what this gives them
* Extend the vnode_if.src format to allow more exact specification than
locked/unlocked.
This commit should not do any semantic changes unless you are using
DEBUG_VFS_LOCKS.
Discussed with: grog, mch, peter, phk
Reviewed by: peter
Make the alias list a SLIST.
Drop the "fast recycling" optimization of vnodes (including
the returning of a prexisting but stale vnode from checkalias).
It doesn't buy us anything now that we don't hardlimit
vnodes anymore.
Rename checkalias2() and checkalias() to addalias() and
addaliasu() - which takes dev_t and udev_t arg respectively.
Make the revoke syscalls use vcount() instead of VALIASED.
Remove VALIASED flag, we don't need it now and it is faster
to traverse the much shorter lists than to maintain the
flag.
vfs_mountedon() can check the dev_t directly, all the vnodes
point to the same one.
Print the devicename in specfs/vprint().
Remove a couple of stale LFS vnode flags.
Remove unimplemented/unused LK_DRAINED;
lockmgr locks. This commit should be functionally equivalent to the old
semantics. That is, all buffer locking is done with LK_EXCLUSIVE
requests. Changes to take advantage of LK_SHARED and LK_RECURSIVE will
be done in future commits.
lock, and add some macros and function parameters to make sure that
the information get to the point where it can be put in the lock
structure.
While I'm here, add DEBUG_VFS_LOCKS to LINT.
original BSD code. The association between the vnode and the vm_object
no longer includes reference counts. The major difference is that
vm_object's are no longer freed gratuitiously from the vnode, and so
once an object is created for the vnode, it will last as long as the
vnode does.
When a vnode object reference count is incremented, then the underlying
vnode reference count is incremented also. The two "objects" are now
more intimately related, and so the interactions are now much less
complex.
When vnodes are now normally placed onto the free queue with an object still
attached. The rundown of the object happens at vnode rundown time, and
happens with exactly the same filesystem semantics of the original VFS
code. There is absolutely no need for vnode_pager_uncache and other
travesties like that anymore.
A side-effect of these changes is that SMP locking should be much simpler,
the I/O copyin/copyout optimizations work, NFS should be more ponderable,
and further work on layered filesystems should be less frustrating, because
of the totally coherent management of the vnode objects and vnodes.
Please be careful with your system while running this code, but I would
greatly appreciate feedback as soon a reasonably possible.
plus the previous changes to use the zone allocator decrease the useage
of malloc by half. The Zone allocator will be upgradeable to be able
to use per CPU-pools, and has more intelligent usage of SPLs. Additionally,
it has reasonable stats gathering capabilities, while making most calls
inline.
VM systems usage of the kernel lock (lockmgr) code. This is a first
pass implementation, and is expected to evolve as needed. The API
for the lock manager code has not changed, but the underlying implementation
has changed significantly. This change should not materially affect
our current SMP or UP code without non-standard parameters being used.