- Introduce lock classes and lock objects. Each lock class specifies a
name and set of flags (or properties) shared by all locks of a given
type. Currently there are three lock classes: spin mutexes, sleep
mutexes, and sx locks. A lock object specifies properties of an
additional lock along with a lock name and all of the extra stuff needed
to make witness work with a given lock. This abstract lock stuff is
defined in sys/lock.h. The lockmgr constants, types, and prototypes have
been moved to sys/lockmgr.h. For temporary backwards compatability,
sys/lock.h includes sys/lockmgr.h.
- Replace proc->p_spinlocks with a per-CPU list, PCPU(spinlocks), of spin
locks held. By making this per-cpu, we do not have to jump through
magic hoops to deal with sched_lock changing ownership during context
switches.
- Replace proc->p_heldmtx, formerly a list of held sleep mutexes, with
proc->p_sleeplocks, which is a list of held sleep locks including sleep
mutexes and sx locks.
- Add helper macros for logging lock events via the KTR_LOCK KTR logging
level so that the log messages are consistent.
- Add some new flags that can be passed to mtx_init():
- MTX_NOWITNESS - specifies that this lock should be ignored by witness.
This is used for the mutex that blocks a sx lock for example.
- MTX_QUIET - this is not new, but you can pass this to mtx_init() now
and no events will be logged for this lock, so that one doesn't have
to change all the individual mtx_lock/unlock() operations.
- All lock objects maintain an initialized flag. Use this flag to export
a mtx_initialized() macro that can be safely called from drivers. Also,
we on longer walk the all_mtx list if MUTEX_DEBUG is defined as witness
performs the corresponding checks using the initialized flag.
- The lock order reversal messages have been improved to output slightly
more accurate file and line numbers.
interrupt threads to run with it always >= 1, so that malloc can
detect M_WAITOK from "interrupt" context. This is also necessary
in order to context switch from sched_ithd() directly.
Reviewed By: peter
not work on any real hardware (or fully work on any simulator). Much more
needs to happen before this is actually functional but its nice to see
the FreeBSD copyright message appear in the ia64 simulator.