Commit graph

36 commits

Author SHA1 Message Date
Kyle Evans
04af422907 lualoader: More argument name expansion, part 2
screen also has some instances, but it also has other cleanup to go with it.
Because of this, I will be committing the screen changes separately.
2018-02-26 04:08:54 +00:00
Kyle Evans
322a2dddba lualoader: Clean up naming conventions a little bit
We mostly use camel case for function names, but some local functions got
mixed in using internal underscores. Doubles down on camel case.
2018-02-24 20:21:21 +00:00
Kyle Evans
d709f254c2 lualoader: Remove unused variable; we now use the effective line number 2018-02-24 03:48:52 +00:00
Kyle Evans
1afbc37a1f lualoader: Track effective line number, use it for drawing
Takes into account hidden entries, so that we don't draw blank lines in
place of a hidden item.
2018-02-23 04:12:19 +00:00
Kyle Evans
9ed6f9efda lualoader: Use "local function x()" instead of "local x = function()"
The latter is good, but the former is more elegant and clear about what 'x'
is. Adopt it, preferably only using the latter kind of notation where needed
as values for tables.
2018-02-23 04:03:07 +00:00
Kyle Evans
72e39d711d Add SPDX tags to lua files 2018-02-23 02:51:35 +00:00
Kyle Evans
66964bbc36 lualoader: Attend to some 80-col issues, pointed out by luacheck
Graphics have a tendency to cause 80-col issues, so make an exception to our
standard indentation guidelines for these graphics. This does not hamper
readability too badly.

Two 40-column strings of spaces is trivially replaced with
string.rep(" ", 80)
2018-02-22 20:10:23 +00:00
Kyle Evans
e2df27e363 lualoader: Address some 'luacheck' concerns
luacheck pointed out an assortment of issues, ranging from non-standard
globals being created as well as unused parameters, variables, and redundant
assignments.

Using '_' as a placeholder for values unused (whether it be parameters
unused or return values unused, assuming multiple return values) feels clean
and gets the point across, so I've adopted it. It also helps flag candidates
for cleanup later in some of the lambdas I've created, giving me an easy way
to re-evaluate later if we're still not using some of these features.
2018-02-22 04:15:02 +00:00
Kyle Evans
1f6c6d86e0 lualoader: Replace 8-space indentation with a single tab 2018-02-21 19:56:34 +00:00
Kyle Evans
4f437f9eab lualoader: Allow carousel 'items' to be a table as well as a function
We don't have any in-tree users of this, but for a static set of carousel
options having to define a callback is excessive.
2018-02-21 05:04:58 +00:00
Kyle Evans
a51f9f0c48 lualoader: Simplify menu definitions a little further
Allow "name" entries to be simple strings, instead of just functions. We
know whether we support colors or not by the time any of this is setup, so
all menu names that are basically static with colors sprinkled in are good
candidates for simplification.

Also simplify "func" in many cases where it's just invoking another function
with no arguments. The downside to this simplification is that the functions
called can no longer be trivially replaced by a local module. The upside is
that it removes another layer of indirection that we likely don't need.

These can be re-evaluated later if a compelling argument is raised, on a
case-by-case basis, for replacement.
2018-02-21 04:48:37 +00:00
Kyle Evans
dd65496a04 lualoader: Drop name requirement for menu separators 2018-02-21 04:14:32 +00:00
Kyle Evans
9f71d421c8 lualoader: Drop excessive parenthesizing
This was also a convenience convention (for me) that is not very lua-tic.
Drop it.

I've maintained some parentheses where I'd prefer them, for example,
'if x or y or (z and w) then', but these situations are far and few between.
2018-02-21 01:35:19 +00:00
Kyle Evans
aedd6be5c7 lualoader: Drop terminating semicolons
This was previously chosen out of convenience, as we had a mixed style and
needed to be consistent. I started learning Lua on Friday, so I switched
everything over. It is not a very lua-nic convention, though, so drop it.

Excessive parenthesizing around conditionals is next on the chopping block.
2018-02-21 01:10:03 +00:00
Kyle Evans
25c4c7a5f3 lualoader: Move carousel storage out into config
Carousel storage doesn't need to happen in the menu module, and indeed
storing it there introduces a circular reference between drawer and menu
that only works because of global pollution in loader.lua.

Carousel choices generally map to config entries anyways, making it as good
of place as any to store these. Move {get,set}CarouselIndex functionality
out into config so that drawer and menu may both use it. If we had more
carousel functionality, it might make sense to create a carousel module, but
this is not the case.
2018-02-20 18:04:08 +00:00
Kyle Evans
b57465454b stand/lua: Consistently organize modules
We follow pretty closely the following structure of a module:

1. Copyright notice
2. Module requires
3. Module local declarations
4. Module local definitions
5. Module exports
6. return

Re-organize the one-offs (config/drawer) and denote the start of module
exports with a comment.
2018-02-20 14:45:58 +00:00
Kyle Evans
e15abd1f16 stand/lua: Consistently declare local functions at module scope
Declare these adjacent to the local definitions at the top of the module,
and make sure they're actually declared local to pollute global namespace a
little bit less.
2018-02-20 14:36:28 +00:00
Kyle Evans
699578a6b8 stand/lua: Insert helpful comment for drawer.branddefs 2018-02-20 05:12:39 +00:00
Kyle Evans
df74a61f09 stand/lua: Stick a copyright notice on drawer.lua 2018-02-20 05:11:17 +00:00
Kyle Evans
752b2d40e4 stand/lua: Use 'graphic' instead of 'logo' for table depicting graphics
This is a more sensible name that offers less redundancy when referring to
it (vs. logodef.logo). Switch to it while the getting is good.
2018-02-20 05:10:26 +00:00
Kyle Evans
29aa5794d0 stand/lua: Refactor brands into drawer.branddefs 2018-02-20 05:06:11 +00:00
Kyle Evans
bb26c57ded stand/lua: Refactor logos into drawer.logodefs table
This refactor makes it straightforward to add new logos for drawing and
organizes logo definitions in a logical manner.

The graphic to be drawn for each logo may again be modified outside of
drawer, but it must be done on a case-by-case basis as a modification to the
loader_logo.
2018-02-20 04:56:03 +00:00
Kyle Evans
02122e53a8 stand/lua: Reduce exposure of the drawer module
As part of an effort to slowly reduce our exports overall to a set of stable
properties/functions, go ahead and reduce what drawer exposes to others.

The graphics should generally not be modified on their own, but their
position could be modified if additional grahics also need to be drawn.
Export position/shift information, but leave the actual graphic local to
the module.

The next step will be to create a 'menudef' that gets exported instead, with
each entry in the menudef table describing the graphic to be drawn along
with specific positioning information.
2018-02-20 04:23:43 +00:00
Kyle Evans
da56fe38d5 stand/lua: Move drawer.menu_name_handlers further up
As a good candidate for modification, move this table further up in the
module to improve visibility.
2018-02-20 04:11:48 +00:00
Kyle Evans
2413c411f8 stand/lua: Add and use drawer.menu_name_handlers
Pull out specialized naming behavior into drawer.menu_name_handlers. This is
currently only needed for the carousel entry, where naming is based on the
current choice and the menu item purposefully does not store this state.

The setup was designed so that every type can have a special name handler,
and the default action is to simply use the result of entry.name().
2018-02-20 03:58:45 +00:00
Kyle Evans
c851839897 stand/lua: Re-order locals after copyright notice; require comes first 2018-02-19 17:54:22 +00:00
Kyle Evans
1f5696c7fd stand/lua: Round up some more style.lua(9) concerns 2018-02-19 17:51:33 +00:00
Kyle Evans
2e716cec23 stand/lua: Call menu_entries if it's a function
If we've fetched menu.entries and it turns out it's a function, call it to
get the actual menu entries.

This will be used to swap multi-/single- user boot options if we're booting
single user by default (boot_single="YES" in loader.conf(5)). It can also be
used fairly easily for other non-standard situations.
2018-02-19 16:35:46 +00:00
Kyle Evans
d87577468f stand/lua: Store menu entries in an "entries" table
Instead of directly listing them in menu.welcome and menu.boot_options,
store them at menu.welcome.entries and welcome.boot_options.entries.

This will come into play later when we need to re-order the welcome menu if
boot_single is specified.
2018-02-19 16:25:43 +00:00
Kyle Evans
ddb76e073e stand/lua: Addres style.lua(9) concern 2018-02-19 02:01:49 +00:00
Kyle Evans
4a4fb4f8d6 stand/lua: Allow menu items to be conditionally (in)visible
This will be used to conditionally show/hide the boot environment menu.
2018-02-19 01:59:41 +00:00
Kyle Evans
24a1bd54dc stand/lua: Style pass
These are the style points that I'd like to try and maintain in our lua
scripts:
- Parentheses around conditionals
- Trailing semicolons, except on block terminators
- s:method(...) instead of string.method(s, ...) where applicable

There's likely more, but that'll get hammered out as we continue.
2018-02-17 05:52:25 +00:00
Kyle Evans
a7cf056239 stand/lua: Create/use some MENU_ constants where applicable 2018-02-16 14:57:42 +00:00
Kyle Evans
ada26c4a88 stand/lua: Create a "carousel" menu entry type
This is a pre-cursor to boot environment support in lualoader. Create a new
menu item type, "carousel_entry", that generally provides a callback to get
the list of items, a carousel_id for storing the current value, and the
standard name/func functions that an entry has.

The difference between this and a normal menu item, functionally, is that
selecting a carousel item will automatically rotate through available items
and wrap back at the beginning when the list is exhausted.

The 'name' function takes the choice index, current choice, and the list of
choices as parameters so that the menu item can decorate the name freely as
desired.

The 'func' function takes the current choice as a parameter, so it can act
accordingly.

The kernel menu item has been rewritten to use the carousel_entry type as
both an example and initial test of its functionality before it is used for
boot environment options.
2018-02-16 14:39:41 +00:00
Kyle Evans
196ba16663 stand/lua: Allow menu items to not have explicit aliases
This will generally be used for cases like "Back to main menu" that already
have global aliases installed.
2018-02-16 04:44:47 +00:00
Warner Losh
088b4f5f32 Add the lua scripts from the lua-bootloader SoC
These are the .lua files from from Pedro Souza's 2014 Summer of Code
project. Rui Paulo, Pedro Arthur and Wojciech A. Koszek also
contributed.

Obtained from: https://wiki.freebsd.org/SummerOfCode2014/LuaLoader
Sponsored by: Google Summer of Code

Improve the SoC lua menu code to bring it in line with forth
menu functionality

Submitted by: Zakary Nafziger
Sponsored by: FreeBSD Foundation

Use loader.setenv and loader.unsetenv instead of loader.perform

Convert from include("/boot/foo.lua") to foo = require("foo");
to bring in line with latest lua module conventions.

Enforce a uniform style for the new .lua files:
	o hard tab indenation for 8 spaces
	o don't have if foo then bar; else bas; end on one line

MFC After: 1 month
Relnotes: yes
Differential Review: https://reviews.freebsd.org/D14295
2018-02-12 15:32:00 +00:00