conversions have been detected and fixed.
It is now possible to add options after the encoding in the parameter
list for convert-keymap.pl. This is currently used to selectively
enable interpretation of the ISO8859-1 currency symbol as the Euro
sign found in ISO5589-15, or to add a Yen symbol in place of '\' for
specific Japanese keyboards. The option are appended to the parameter
list, as in e.g. "convert-keymap.pl german.iso.kbd ISO5589-1 EURO".
The options are appended to the encoding in the form "+EURO" or "+YEN"
in KBDFILES.map, to keep the meaning of the columns intact.
MFC after: 3 days
dependent encoding) to NEWCONS (Unicode).
The file "LANG.map" is used to convert INDEX.keymaps. It has 3 columns:
- the language ID as used in the source file
- the language ID to be used in the generated file (e.g. "iw" -> "he")
- the encoding of the menu texts for this language
The conversion result is written to STDOUT.
The file "KBDFILES.map" is used to batch convert keymap files. It's
columns are:
- the encoding used for the keymap sounce file
- the name of the source file
- the name of the generated file
The output files are created in the TEMP sub-directory of the vt keymap
directory, in order to preserve (possibly uncommitted) keymap files in
/usr/src/share/vt/keymaps.
The convert-keymap.pl script can be directly executed by passing the
source file name and the encoding on the command line. It writes to
STDOUT and generates hex Unicode codepoints by default. (This can be
changed to decimal in the script.)
While written for the one-time conversion of the SYSCONS keymaps into
the format required for NEWCONS, I think these tools may be useful for
easy conversion of possible further SYSCONS keymap files, that have not
been committed to the source tree.
vtfontcvt is useful for end users to convert arbitrary bitmap fonts
for use by vt(4). It can also be used as a build tool, allowing us
to keep the source font data in the src tree rather than uuencoded
binaries.
Reviewed by: ray, wblock (D183)
Sponsored by: The FreeBSD Foundation
Perform an O(n) deduplication pass over the bold maps at the end, rather
than walking the normal map list to look for a duplicate glyph each time
a bold mapping entry is added.
Sponsored by: The FreeBSD Foundation
The GNU Unifont .hex format is a text file. Each line represents one
glyph and consists of a four-digit hex code point, a colon, and pairs of
hex digits representing the bitmap. By default an 8x16 font is assumed,
with 16x16 double-width glyphs, resulting in either 32 or 64 hex digits
for the bitmap.
Our version of the file format supports comments at the top of the file
to set the height and width:
# Height: <decimal height>
# Width: <decimal width>
Each row of bitmap data is rounded up to byte width - for example, a
10-pixel wide font uses 4 characters per row.
See http://czyborra.com/unifont/ for more background on the original
format.
Sponsored by: The FreeBSD Foundation
Walking a linked list of all glyphs to look for a duplicate is very slow
for large fonts (e.g., for CJK character sets). In my test the runtime
for a sample 40000 character font went from just over 80 seconds on
average to just over 2 seconds.
Sponsored by: The FreeBSD Foundation
Normal and bold fonts each have a glyph map for single or left half-
glyphs, and right half glyphs. The flag TF_CJK_RIGHT in term_char_t
requests the right half-glyph.
Reviewed by: ed@
Sponsored by: The FreeBSD Foundation