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Apply llvm fix for hanging gcc builds on 32-bit arm
Merge commit 962c306a11d0 from llvm-project (by Florian Hahn): [LV] Don't consider pointer as uniform if it is also stored. Update isVectorizedMemAccessUse to also check if the pointer is stored. This prevents LV to incorrectly consider a pointer as uniform if it is used as both pointer and stored by the same StoreInst. Fixes #61396. PR: 271992 Reported by: John F. Carr <jfc@mit.edu> MFC after: 3 days
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1 changed files with 11 additions and 5 deletions
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@ -4627,11 +4627,17 @@ void LoopVectorizationCostModel::collectLoopUniforms(ElementCount VF) {
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WideningDecision == CM_Interleave);
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};
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// Returns true if Ptr is the pointer operand of a memory access instruction
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// I, and I is known to not require scalarization.
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// I, I is known to not require scalarization, and the pointer is not also
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// stored.
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auto isVectorizedMemAccessUse = [&](Instruction *I, Value *Ptr) -> bool {
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return getLoadStorePointerOperand(I) == Ptr && isUniformDecision(I, VF);
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auto GetStoredValue = [I]() -> Value * {
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if (!isa<StoreInst>(I))
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return nullptr;
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return I->getOperand(0);
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};
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return getLoadStorePointerOperand(I) == Ptr && isUniformDecision(I, VF) &&
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GetStoredValue() != Ptr;
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};
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// Holds a list of values which are known to have at least one uniform use.
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@ -4679,8 +4685,8 @@ void LoopVectorizationCostModel::collectLoopUniforms(ElementCount VF) {
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if (isa<LoadInst>(I) && Legal->isUniformMemOp(I))
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addToWorklistIfAllowed(&I);
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if (isUniformDecision(&I, VF)) {
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assert(isVectorizedMemAccessUse(&I, Ptr) && "consistency check");
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if (isVectorizedMemAccessUse(&I, Ptr)) {
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assert(isUniformDecision(&I, VF) && "consistency check");
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HasUniformUse.insert(Ptr);
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}
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}
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