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Add the necessary branding of ELF files. This is relatively easy to
achieve on ia64, because we need to generate the ELF64/ia64 code and simply tag elf-fbsd-brand.c at the end of it. This hasn't actually been tested beyond trivial compilation testing. A buildworld has been started and it's time I wait for my changes to loop back to my local repo anyway. I'll get back to this in a couple of hours...
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1 changed files with 2 additions and 3 deletions
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@ -4,7 +4,6 @@ DEFAULT_VECTOR= bfd_elf64_ia64_little_vec
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SRCS+= cofflink.c cpu-ia64.c efi-app-ia64.c elf32.c elf32-gen.c elf64.c \
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elf64-gen.c elf64-ia64.c elflink.c
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#SRCS+= coff-ia64.c elf32-ia64.c
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VECS+= ${DEFAULT_VECTOR} \
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bfd_efi_app_ia64_vec \
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@ -20,8 +19,8 @@ GENSRCS= elf32-target.h elf64-target.h elf64-ia64.c pepigen.c # peigen.c
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SRCS+= ${GENSRCS}
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CLEANFILES+= ${GENSRCS}
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elf64-ia64.c: elfxx-ia64.c
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sed -e s/NN/64/g ${.ALLSRC} > ${.TARGET}
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elf64-ia64.c: elfxx-ia64.c elf-fbsd-brand.c
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cat ${.ALLSRC} | sed -e s/NN/64/g > ${.TARGET}
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pepigen.c: peXXigen.c
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sed -e s/XX/pep/g ${.ALLSRC} > ${.TARGET}
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