From 6a622ac3a37fa8cd989994a9ee91e885dfa3dd9c Mon Sep 17 00:00:00 2001 From: Gary Jennejohn Date: Sat, 1 Feb 2003 14:43:24 +0000 Subject: [PATCH] Fix some typos in 3 comments. Reported by: marius@alchemy.franken.de --- sys/i4b/driver/i4b_isppp.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/sys/i4b/driver/i4b_isppp.c b/sys/i4b/driver/i4b_isppp.c index 60679afa0ff..49f15b32d4c 100644 --- a/sys/i4b/driver/i4b_isppp.c +++ b/sys/i4b/driver/i4b_isppp.c @@ -505,7 +505,7 @@ i4bisppp_disconnect(int unit, void *cdp) UNTIMEOUT(i4bisppp_timeout, (void *)sp, sc->sc_ch); #endif sc->sc_cdp = (call_desc_t *)0; - /* do thhis here because pp_down calls i4bisppp_tlf */ + /* do this here because pp_down calls i4bisppp_tlf */ sc->sc_state = ST_IDLE; sp->pp_down(sp); /* tell PPP we have hung up */ } @@ -538,11 +538,12 @@ i4bisppp_dialresponse(int unit, int status, cause_t cause) } sc->sc_cdp = (call_desc_t *)0; - /* do thhis here because pp_down calls i4bisppp_tlf */ + /* do this here because pp_down calls i4bisppp_tlf */ sc->sc_state = ST_IDLE; - /* Ahh. ppp does't like to get a down event when - * dialing fails. So first tell that we are up + /* + * Ahh, sppp does't like to get a down event when + * dialing fails. So first tell it that we are up * (doesn't hurt us since sc_state != ST_CONNECTED) * and then go down. */