When receiving an SCTP/UDP packet and the interface performed

the UDP checksum computation and signals that it was OK,
clear this bit when passing the packet to SCTP. Since the
bits indicating a valid UDP checksum and a valid SCTP
checksum are the same, the SCTP stack would assume
that also an SCTP checksum check has been performed.

MFC after: 1 week
This commit is contained in:
Michael Tuexen 2015-11-26 09:25:20 +00:00
parent 3ec75a6ccf
commit 52f175be70

View file

@ -6957,6 +6957,18 @@ sctp_recv_udp_tunneled_packet(struct mbuf *m, int off, struct inpcb *inp,
for (last = m; last->m_next; last = last->m_next);
last->m_next = sp;
m->m_pkthdr.len += sp->m_pkthdr.len;
/*
* The CSUM_DATA_VALID flags indicates that the HW checked the UDP
* checksum and it was valid. Since CSUM_DATA_VALID ==
* CSUM_SCTP_VALID this would imply that the HW also verified the
* SCTP checksum. Therefore, clear the bit.
*/
SCTPDBG(SCTP_DEBUG_CRCOFFLOAD,
"sctp_recv_udp_tunneled_packet(): Packet of length %d received on %s with csum_flags 0x%b.\n",
m->m_pkthdr.len,
if_name(m->m_pkthdr.rcvif),
(int)m->m_pkthdr.csum_flags, CSUM_BITS);
m->m_pkthdr.csum_flags &= ~CSUM_DATA_VALID;
iph = mtod(m, struct ip *);
switch (iph->ip_v) {
#ifdef INET