From 35adf9fc8dda53854db71dff6896427cc345a1b0 Mon Sep 17 00:00:00 2001 From: Roman Divacky Date: Wed, 9 Jun 2010 19:12:25 +0000 Subject: [PATCH] Adjust include paths to FreeBSD. Remove /usr/local/include and add /usr/include/clang/$VERSION (currently VERSION is 2.0). Approved by: ed (mentor) --- .../tools/clang/lib/Frontend/InitHeaderSearch.cpp | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/contrib/llvm/tools/clang/lib/Frontend/InitHeaderSearch.cpp b/contrib/llvm/tools/clang/lib/Frontend/InitHeaderSearch.cpp index e0391c254b3..d735f622e48 100644 --- a/contrib/llvm/tools/clang/lib/Frontend/InitHeaderSearch.cpp +++ b/contrib/llvm/tools/clang/lib/Frontend/InitHeaderSearch.cpp @@ -14,6 +14,7 @@ #include "clang/Frontend/Utils.h" #include "clang/Basic/FileManager.h" #include "clang/Basic/LangOptions.h" +#include "clang/Basic/Version.h" #include "clang/Frontend/HeaderSearchOptions.h" #include "clang/Lex/HeaderSearch.h" #include "llvm/ADT/SmallString.h" @@ -407,6 +408,7 @@ static bool getWindowsSDKDir(std::string &path) { void InitHeaderSearch::AddDefaultCIncludePaths(const llvm::Triple &triple, const HeaderSearchOptions &HSOpts) { +#if 0 /* Remove unneeded include paths. */ // FIXME: temporary hack: hard-coded paths. AddPath("/usr/local/include", System, true, false, false); @@ -419,6 +421,7 @@ void InitHeaderSearch::AddDefaultCIncludePaths(const llvm::Triple &triple, P.appendComponent("include"); AddPath(P.str(), System, false, false, false, /*IgnoreSysRoot=*/ true); } +#endif // Add dirs specified via 'configure --with-c-include-dirs'. llvm::StringRef CIncludeDirs(C_INCLUDE_DIRS); @@ -519,6 +522,8 @@ void InitHeaderSearch::AddDefaultCIncludePaths(const llvm::Triple &triple, break; } + AddPath("/usr/include/clang/" CLANG_VERSION_STRING, + System, false, false, false); AddPath("/usr/include", System, false, false, false); } @@ -866,6 +871,16 @@ void clang::ApplyHeaderSearchOptions(HeaderSearch &HS, else Init.AddDelimitedPaths(HSOpts.CEnvIncPath); +#if 0 /* We place built-in includes in /usr/include. */ + if (HSOpts.UseBuiltinIncludes) { + // Ignore the sys root, we *always* look for clang headers relative to + // supplied path. + llvm::sys::Path P(HSOpts.ResourceDir); + P.appendComponent("include"); + Init.AddPath(P.str(), System, false, false, false, /*IgnoreSysRoot=*/ true); + } +#endif + if (HSOpts.UseStandardIncludes) Init.AddDefaultSystemIncludePaths(Lang, Triple, HSOpts);