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beep(1): Use AFMT_FLOAT
AFMT_FLOAT is supported by sound(4) as of FILLME, so use it here, since the whole program works with floats already. Sponsored by: The FreeBSD Foundation MFC after: 1 week Differential Revision: https://reviews.freebsd.org/D47639 (cherry picked from commit 1166cfd96f3403edb082387fbc3a4d4aa249bce8)
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1728d26682
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1 changed files with 4 additions and 4 deletions
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@ -152,7 +152,7 @@ usage(void)
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int
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main(int argc, char **argv)
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{
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int32_t *buffer;
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float *buffer;
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size_t slope;
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size_t size;
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size_t off;
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@ -208,9 +208,9 @@ main(int argc, char **argv)
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if (ioctl(f, SOUND_PCM_WRITE_CHANNELS, &c) != 0)
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errx(1, "ioctl SOUND_PCM_WRITE_CHANNELS(1) failed");
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c = AFMT_S32_NE;
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c = AFMT_FLOAT;
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if (ioctl(f, SNDCTL_DSP_SETFMT, &c) != 0)
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errx(1, "ioctl SNDCTL_DSP_SETFMT(AFMT_S32_NE) failed");
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errx(1, "ioctl SNDCTL_DSP_SETFMT(AFMT_FLOAT) failed");
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if (ioctl(f, SNDCTL_DSP_SPEED, &sample_rate) != 0)
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errx(1, "ioctl SNDCTL_DSP_SPEED(%d) failed", sample_rate);
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@ -251,7 +251,7 @@ main(int argc, char **argv)
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else if (off > (size - slope))
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sample = sample * (size - off - 1) / (float)slope;
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buffer[off] = sample * 0x7fffff00;
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buffer[off] = sample;
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}
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if (write(f, buffer, size * sizeof(buffer[0])) !=
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