list: Make types of hash elements consistent

Really no use in having the indices and limits in int.

Change-Id: I3334465738fb1fbf508dfd719b6a238b500cc0ae
Signed-off-by: Frank Lichtenheld <frank@lichtenheld.com>
Acked-by: Gert Doering <gert@greenie.muc.de>
Gerrit URL: https://gerrit.openvpn.net/c/openvpn/+/1119
Message-Id: <20250919173838.28092-1-gert@greenie.muc.de>
URL: https://www.mail-archive.com/openvpn-devel@lists.sourceforge.net/msg33108.html
Signed-off-by: Gert Doering <gert@greenie.muc.de>
This commit is contained in:
Frank Lichtenheld 2025-09-19 19:38:32 +02:00 committed by Gert Doering
parent efb58abbcc
commit a69aac41c4
8 changed files with 61 additions and 48 deletions

View file

@ -135,6 +135,27 @@ constrain_int(int x, int min, int max)
}
}
static inline unsigned int
constrain_uint(unsigned int x, unsigned int min, unsigned int max)
{
if (min > max)
{
return min;
}
if (x < min)
{
return min;
}
else if (x > max)
{
return max;
}
else
{
return x;
}
}
/*
* Functions used for circular buffer index arithmetic.
*/

View file

@ -34,22 +34,21 @@
#include "memdbg.h"
struct hash *
hash_init(const int n_buckets, const uint32_t iv,
hash_init(const uint32_t n_buckets, const uint32_t iv,
uint32_t (*hash_function)(const void *key, uint32_t iv),
bool (*compare_function)(const void *key1, const void *key2))
{
struct hash *h;
int i;
ASSERT(n_buckets > 0);
ALLOC_OBJ_CLEAR(h, struct hash);
h->n_buckets = (int)adjust_power_of_2(n_buckets);
h->n_buckets = (uint32_t)adjust_power_of_2(n_buckets);
h->mask = h->n_buckets - 1;
h->hash_function = hash_function;
h->compare_function = compare_function;
h->iv = iv;
ALLOC_ARRAY(h->buckets, struct hash_bucket, h->n_buckets);
for (i = 0; i < h->n_buckets; ++i)
for (uint32_t i = 0; i < h->n_buckets; ++i)
{
struct hash_bucket *b = &h->buckets[i];
b->list = NULL;
@ -60,8 +59,7 @@ hash_init(const int n_buckets, const uint32_t iv,
void
hash_free(struct hash *hash)
{
int i;
for (i = 0; i < hash->n_buckets; ++i)
for (uint32_t i = 0; i < hash->n_buckets; ++i)
{
struct hash_bucket *b = &hash->buckets[i];
struct hash_element *he = b->list;
@ -212,15 +210,15 @@ hash_remove_marked(struct hash *hash, struct hash_bucket *bucket)
}
void
hash_iterator_init_range(struct hash *hash, struct hash_iterator *hi, int start_bucket,
int end_bucket)
hash_iterator_init_range(struct hash *hash, struct hash_iterator *hi, uint32_t start_bucket,
uint32_t end_bucket)
{
if (end_bucket > hash->n_buckets)
{
end_bucket = hash->n_buckets;
}
ASSERT(start_bucket >= 0 && start_bucket <= end_bucket);
ASSERT(start_bucket <= end_bucket);
hi->hash = hash;
hi->elem = NULL;
@ -325,6 +323,9 @@ hash_iterator_delete_element(struct hash_iterator *hi)
* the return value. Every 1-bit and 2-bit delta achieves avalanche.
* About 36+6len instructions.
*
* #define hashsize(n) ((uint32_t)1<<(n))
* #define hashmask(n) (hashsize(n)-1)
*
* The best hash table sizes are powers of 2. There is no need to do
* mod a prime (mod is sooo slow!). If you need less than 32 bits,
* use a bitmask. For example, if you need only 10 bits, do

View file

@ -36,14 +36,11 @@
#include "basic.h"
#include "buffer.h"
#define hashsize(n) ((uint32_t)1 << (n))
#define hashmask(n) (hashsize(n) - 1)
struct hash_element
{
void *value;
const void *key;
unsigned int hash_value;
uint32_t hash_value;
struct hash_element *next;
};
@ -54,16 +51,16 @@ struct hash_bucket
struct hash
{
int n_buckets;
int n_elements;
int mask;
uint32_t n_buckets;
uint32_t n_elements;
uint32_t mask;
uint32_t iv;
uint32_t (*hash_function)(const void *key, uint32_t iv);
bool (*compare_function)(const void *key1, const void *key2); /* return true if equal */
struct hash_bucket *buckets;
};
struct hash *hash_init(const int n_buckets, const uint32_t iv,
struct hash *hash_init(const uint32_t n_buckets, const uint32_t iv,
uint32_t (*hash_function)(const void *key, uint32_t iv),
bool (*compare_function)(const void *key1, const void *key2));
@ -81,17 +78,17 @@ void hash_remove_by_value(struct hash *hash, void *value);
struct hash_iterator
{
struct hash *hash;
int bucket_index;
uint32_t bucket_index;
struct hash_bucket *bucket;
struct hash_element *elem;
struct hash_element *last;
bool bucket_marked;
int bucket_index_start;
int bucket_index_end;
uint32_t bucket_index_start;
uint32_t bucket_index_end;
};
void hash_iterator_init_range(struct hash *hash, struct hash_iterator *hi, int start_bucket,
int end_bucket);
void hash_iterator_init_range(struct hash *hash, struct hash_iterator *hi, uint32_t start_bucket,
uint32_t end_bucket);
void hash_iterator_init(struct hash *hash, struct hash_iterator *iter);
@ -109,13 +106,13 @@ hash_value(const struct hash *hash, const void *key)
return (*hash->hash_function)(key, hash->iv);
}
static inline int
static inline uint32_t
hash_n_elements(const struct hash *hash)
{
return hash->n_elements;
}
static inline int
static inline uint32_t
hash_n_buckets(const struct hash *hash)
{
return hash->n_buckets;

View file

@ -169,18 +169,12 @@ multi_ifconfig_pool_persist(struct multi_context *m, bool force)
}
static void
multi_reap_range(const struct multi_context *m, int start_bucket, int end_bucket)
multi_reap_range(const struct multi_context *m, uint32_t start_bucket, uint32_t end_bucket)
{
struct gc_arena gc = gc_new();
struct hash_iterator hi;
struct hash_element *he;
if (start_bucket < 0)
{
start_bucket = 0;
end_bucket = hash_n_buckets(m->vhash);
}
dmsg(D_MULTI_DEBUG, "MULTI: REAP range %d -> %d", start_bucket, end_bucket);
hash_iterator_init_range(m->vhash, &hi, start_bucket, end_bucket);
while ((he = hash_iterator_next(&hi)) != NULL)
@ -201,11 +195,11 @@ multi_reap_range(const struct multi_context *m, int start_bucket, int end_bucket
static void
multi_reap_all(const struct multi_context *m)
{
multi_reap_range(m, -1, 0);
multi_reap_range(m, 0, hash_n_buckets(m->vhash));
}
static struct multi_reap *
multi_reap_new(int buckets_per_pass)
multi_reap_new(uint32_t buckets_per_pass)
{
struct multi_reap *mr;
ALLOC_OBJ(mr, struct multi_reap);
@ -237,10 +231,10 @@ multi_reap_free(struct multi_reap *mr)
/*
* How many buckets in vhash to reap per pass.
*/
static int
reap_buckets_per_pass(int n_buckets)
static uint32_t
reap_buckets_per_pass(uint32_t n_buckets)
{
return constrain_int(n_buckets / REAP_DIVISOR, REAP_MIN, REAP_MAX);
return constrain_uint(n_buckets / REAP_DIVISOR, REAP_MIN, REAP_MAX);
}
#ifdef ENABLE_MANAGEMENT

View file

@ -51,8 +51,8 @@
*/
struct multi_reap
{
int bucket_base;
int buckets_per_pass;
uint32_t bucket_base;
uint32_t buckets_per_pass;
time_t last_call;
};

View file

@ -7956,8 +7956,8 @@ add_option(struct options *options, char *p[], bool is_inline, const char *file,
{
goto err;
}
options->real_hash_size = real;
options->virtual_hash_size = virtual;
options->real_hash_size = (uint32_t)real;
options->virtual_hash_size = (uint32_t)virtual;
}
else if (streq(p[0], "connect-freq") && p[1] && p[2] && !p[3])
{

View file

@ -499,8 +499,8 @@ struct options
struct in6_addr ifconfig_ipv6_pool_base; /* IPv6 */
int ifconfig_ipv6_pool_netbits; /* IPv6 */
int real_hash_size;
int virtual_hash_size;
uint32_t real_hash_size;
uint32_t virtual_hash_size;
const char *client_connect_script;
const char *client_disconnect_script;
const char *learn_address_script;

View file

@ -128,7 +128,7 @@ static uint32_t
word_hash_function(const void *key, uint32_t iv)
{
const char *str = (const char *)key;
const int len = strlen(str);
const uint32_t len = (uint32_t)strlen(str);
return hash_func((const uint8_t *)str, len, iv);
}
@ -138,11 +138,11 @@ word_compare_function(const void *key1, const void *key2)
return strcmp((const char *)key1, (const char *)key2) == 0;
}
static unsigned long
static uint32_t
get_random(void)
{
/* rand() is not very random, but it's C99 and this is just for testing */
return rand();
return (uint32_t)rand();
}
static struct hash_element *
@ -176,7 +176,7 @@ test_list(void **state)
struct hash *hash = hash_init(10000, get_random(), word_hash_function, word_compare_function);
struct hash *nhash = hash_init(256, get_random(), word_hash_function, word_compare_function);
printf("hash_init n_buckets=%d mask=0x%08x\n", hash->n_buckets, hash->mask);
printf("hash_init n_buckets=%u mask=0x%08x\n", hash->n_buckets, hash->mask);
char wordfile[PATH_MAX] = { 0 };
openvpn_test_get_srcdir_dir(wordfile, PATH_MAX, "/../../../COPYRIGHT.GPL");
@ -254,10 +254,10 @@ test_list(void **state)
/* output contents of hash table */
{
ptr_type inc = 0;
uint32_t inc = 0;
int count = 0;
for (ptr_type base = 0; base < hash_n_buckets(hash); base += inc)
for (uint32_t base = 0; base < hash_n_buckets(hash); base += inc)
{
struct hash_iterator hi;
struct hash_element *he;