diff --git a/servers/slapd/attr.c b/servers/slapd/attr.c index f31831c3c6..dee411dfea 100644 --- a/servers/slapd/attr.c +++ b/servers/slapd/attr.c @@ -48,7 +48,7 @@ typedef struct slap_list { struct slap_list *next; } slap_list; static slap_list *attr_chunks; -static Attribute *attr_list; +static Attribute *attrs_list; static ldap_pvt_thread_mutex_t attr_mutex; int @@ -68,8 +68,8 @@ attr_prealloc( int num ) a->a_next = a+1; a++; } - a->a_next = attr_list; - attr_list = (Attribute *)(s+1); + a->a_next = attrs_list; + attrs_list = (Attribute *)(s+1); return 0; } @@ -80,10 +80,10 @@ attr_alloc( AttributeDescription *ad ) Attribute *a; ldap_pvt_thread_mutex_lock( &attr_mutex ); - if ( !attr_list ) + if ( !attrs_list ) attr_prealloc( CHUNK_SIZE ); - a = attr_list; - attr_list = a->a_next; + a = attrs_list; + attrs_list = a->a_next; a->a_next = NULL; ldap_pvt_thread_mutex_unlock( &attr_mutex ); @@ -102,21 +102,21 @@ attrs_alloc( int num ) Attribute **a; ldap_pvt_thread_mutex_lock( &attr_mutex ); - for ( a = &attr_list; *a && num > 0; a = &(*a)->a_next ) { + for ( a = &attrs_list; *a && num > 0; a = &(*a)->a_next ) { if ( !head ) head = *a; num--; } - attr_list = *a; + attrs_list = *a; if ( num > 0 ) { attr_prealloc( num > CHUNK_SIZE ? num : CHUNK_SIZE ); - *a = attr_list; + *a = attrs_list; for ( ; *a && num > 0; a = &(*a)->a_next ) { if ( !head ) head = *a; num--; } - attr_list = *a; + attrs_list = *a; } *a = NULL; ldap_pvt_thread_mutex_unlock( &attr_mutex ); @@ -163,8 +163,8 @@ attr_free( Attribute *a ) { attr_clean( a ); ldap_pvt_thread_mutex_lock( &attr_mutex ); - a->a_next = attr_list; - attr_list = a; + a->a_next = attrs_list; + attrs_list = a; ldap_pvt_thread_mutex_unlock( &attr_mutex ); } @@ -204,8 +204,8 @@ attrs_free( Attribute *a ) ldap_pvt_thread_mutex_lock( &attr_mutex ); /* replace NULL with current attr list and let attr list * start from last attribute returned to list */ - tail->a_next = attr_list; - attr_list = b; + tail->a_next = attrs_list; + attrs_list = b; ldap_pvt_thread_mutex_unlock( &attr_mutex ); } }