Call "OC.Util.humanFileSize" instead of global "humanFileSize"

This prevents flooding the console on big file uploads with messages
about "humanFileSize" being deprecated, which decreases the performance
(even if the developer tools of the browser are not open) and in some
cases even cause the upload to fail.

Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
This commit is contained in:
Daniel Calviño Sánchez 2020-04-01 14:49:07 +02:00
parent 0d872d81f4
commit 3ac3315088

View file

@ -18,7 +18,7 @@
* - TODO music upload button
*/
/* global jQuery, humanFileSize, md5 */
/* global jQuery, md5 */
/**
* File upload object
@ -971,8 +971,8 @@ OC.Uploader.prototype = _.extend({
data.textStatus = 'notenoughspace';
data.errorThrown = t('files',
'Not enough free space, you are uploading {size1} but only {size2} is left', {
'size1': humanFileSize(selection.totalBytes),
'size2': humanFileSize($('#free_space').val())
'size1': OC.Util.humanFileSize(selection.totalBytes),
'size2': OC.Util.humanFileSize($('#free_space').val())
});
}
@ -1171,9 +1171,9 @@ OC.Uploader.prototype = _.extend({
h = t('files', 'Uploading …');
}
self._setProgressBarText(h, h, t('files', '{loadedSize} of {totalSize} ({bitrate})' , {
loadedSize: humanFileSize(data.loaded),
totalSize: humanFileSize(total),
bitrate: humanFileSize(data.bitrate / 8) + '/s'
loadedSize: OC.Util.humanFileSize(data.loaded),
totalSize: OC.Util.humanFileSize(total),
bitrate: OC.Util.humanFileSize(data.bitrate / 8) + '/s'
}));
self._setProgressBarValue(progress);
self.trigger('progressall', e, data);