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check_game: do not export local symbols
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1 changed files with 12 additions and 12 deletions
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@ -37,9 +37,9 @@ const char *email = "devel@monitoring-plugins.org";
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#include "utils.h"
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#include "runcmd.h"
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int process_arguments(int, char **);
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int validate_arguments(void);
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void print_help(void);
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static int process_arguments(int, char **);
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static int validate_arguments(void);
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static void print_help(void);
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void print_usage(void);
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#define QSTAT_DATA_DELIMITER ","
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@ -49,17 +49,17 @@ void print_usage(void);
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#define QSTAT_HOST_TIMEOUT "TIMEOUT"
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#define QSTAT_MAX_RETURN_ARGS 12
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char *server_ip;
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char *game_type;
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int port = 0;
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static char *server_ip;
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static char *game_type;
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static int port = 0;
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bool verbose = false;
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static bool verbose = false;
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int qstat_game_players_max = -1;
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int qstat_game_players = -1;
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int qstat_game_field = -1;
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int qstat_map_field = -1;
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int qstat_ping_field = -1;
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static int qstat_game_players_max = -1;
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static int qstat_game_players = -1;
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static int qstat_game_field = -1;
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static int qstat_map_field = -1;
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static int qstat_ping_field = -1;
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int main(int argc, char **argv) {
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char *command_line;
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