* Rewrite static assets only if needed
Refactor UpdateAssetsSubpathInDir so that the actual rewriting of files
happen in two different functions: one for root.html, another for
manifest.json and *.css files.
I would have wanted to simply do a
if pathToReplace == newPath { return nil }
when those two variables are defined, but the logic for root.html is not
that simple, and that may miss some edge cases, so I opted out for
simply moving the actual rewriting to individual functions, which check
for their corresponding conditions to perform the update:
1. for root.html, check that the edited file is indeed different than
the original one
2. for manifest.json and *.css files, rewrite them only if
pathToReplace != newPath, which in this case is clear that that's the
only modification we do
* Fix expected error msg in test
---------
Co-authored-by: Mattermost Build <build@mattermost.com>
https://mattermost.atlassian.net/browse/MM-52532
- Replace golint with revive
- Add makezero linter
- Fix all the required linter failures
Some issues in enterprise and public modules
are yet to be fixed. We send this to expediate things.
It was a good decision in hindsight to keep the public module as 0.x
because this would have been a breaking change again.
https://mattermost.atlassian.net/browse/MM-53032
```release-note
Changed the Go module path from github.com/mattermost/mattermost-server/server/v8 to github.com/mattermost/mattermost/server/v8.
For the public facing module, it's path is also changed from github.com/mattermost/mattermost-server/server/public to github.com/mattermost/mattermost/server/public
```
https://mattermost.atlassian.net/browse/MM-52079
```release-note
We upgrade the module version to 8.0. The new module path is github.com/mattermost-server/server/v8.
```
Co-authored-by: Doug Lauder <wiggin77@warpmail.net>