mattermost/server/public/model/websocket_client.go

393 lines
13 KiB
Go
Raw Permalink Normal View History

// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
// See LICENSE.txt for license information.
package model
import (
"bytes"
"encoding/json"
"fmt"
"net/http"
"sync/atomic"
"time"
2017-09-06 18:12:54 -04:00
"github.com/mattermost/mattermost/server/public/shared/mlog"
[MM-22051] Remove To/From JSON (#18070) * Posts * Add missing translation * Fix internal store marshaling * [MM-22051] Remove To/From JSON (Channels) (#18116) * Channels * Channel members * ChannelSearch * Channel categories, list, sidebar, stats, view * Fix conversions * [MM-22051] Remove To/From JSON (Users) (#18121) * User related structs * Fix return * Team related structures (#18127) * [MM-22051] Remove To/From JSON (Status, Bot, Reaction, Thread, FileInfo) (#18130) * Status * Bot * Reaction * Thread * FileInfo * Some fixes * Translations update from Weblate (#18143) * Translated using Weblate (German) Currently translated at 100.0% (2309 of 2309 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/de/ * Translated using Weblate (Turkish) Currently translated at 100.0% (2309 of 2309 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/tr/ * Translated using Weblate (Hungarian) Currently translated at 100.0% (2309 of 2309 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/hu/ * Update translation files Updated by "Cleanup translation files" hook in Weblate. Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/ Update translation files Updated by "Cleanup translation files" hook in Weblate. Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/ Update translation files Updated by "Cleanup translation files" hook in Weblate. Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/ Update translation files Updated by "Cleanup translation files" hook in Weblate. Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/ * Translated using Weblate (German) Currently translated at 100.0% (2301 of 2301 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/de/ * Translated using Weblate (Turkish) Currently translated at 100.0% (2301 of 2301 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/tr/ * Translated using Weblate (Hungarian) Currently translated at 100.0% (2301 of 2301 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/hu/ * Translated using Weblate (English (Australia)) Currently translated at 100.0% (2301 of 2301 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/en_AU/ * Translated using Weblate (Bulgarian) Currently translated at 100.0% (2301 of 2301 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/bg/ * Translated using Weblate (Japanese) Currently translated at 100.0% (2301 of 2301 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/ja/ * Translated using Weblate (Chinese (Simplified)) Currently translated at 100.0% (2301 of 2301 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/zh_Hans/ Co-authored-by: JtheBAB <srast@bioc.uzh.ch> Co-authored-by: Kaya Zeren <kayazeren@gmail.com> Co-authored-by: Tóth Csaba // Online ERP Hungary Kft <csaba.toth@online-erp.hu> Co-authored-by: Matthew Williams <Matthew.Williams@outlook.com.au> Co-authored-by: Nikolai Zahariev <nikolaiz@yahoo.com> Co-authored-by: kaakaa <stooner.hoe@gmail.com> Co-authored-by: aeomin <lin@aeomin.net> Co-authored-by: Weblate (bot) <hosted@weblate.org> Co-authored-by: JtheBAB <srast@bioc.uzh.ch> Co-authored-by: Kaya Zeren <kayazeren@gmail.com> Co-authored-by: Tóth Csaba // Online ERP Hungary Kft <csaba.toth@online-erp.hu> Co-authored-by: Matthew Williams <Matthew.Williams@outlook.com.au> Co-authored-by: Nikolai Zahariev <nikolaiz@yahoo.com> Co-authored-by: kaakaa <stooner.hoe@gmail.com> Co-authored-by: aeomin <lin@aeomin.net> * [MM-22051] Remove To/From JSON methods from model (#18138) * Scheme * Role * Session * Config * Status * Fix logic * Emoji * GuestsInvite * Group * Command * ClusterInfo * License * Job * System * Plugin * Command2 * IncomingWebhook * OutgoingWebhook * Fix tests * Update traslation * Some fixes * Add missing return * Simplify * Make Config.ToJSONFiltered() return []byte * Make Busy.ToJSON() return []byte * Include error in log * Split logic * [MM-22051] Remove To/From JSON (final) (#18150) * SwitchRequest * PluginEventData * Permalink * PushNotification * SuggestCommand * PluginsResponse * WebSocketMessage * RemoteCluster * SharedChannel * PluginStatuses * InitialLoad * ClusterDiscovery * ClusterStats * MfaSecret * GroupSyncable * SAML * WebSocketRequest * TypingRequest * SecurityBulletin * OAuthApp * IntegrationAction * DataRetention * Preference * FileInfoList * Compliance * Preferences * FileInfoSearchResults * TermsOfService * InstallMarketplacePluginRequest * GitLabUser * UploadSessions * Remove unused helpers * Fix tests * [MM-23280] Fix linting for ToJSON/FromJSON (#18153) * SwitchRequest * PluginEventData * Permalink * PushNotification * SuggestCommand * PluginsResponse * WebSocketMessage * RemoteCluster * SharedChannel * PluginStatuses * InitialLoad * ClusterDiscovery * ClusterStats * MfaSecret * GroupSyncable * SAML * WebSocketRequest * TypingRequest * SecurityBulletin * OAuthApp * IntegrationAction * DataRetention * Preference * FileInfoList * Compliance * Preferences * FileInfoSearchResults * TermsOfService * InstallMarketplacePluginRequest * GitLabUser * UploadSessions * Remove unused helpers * Fix tests * Fix linting for ToJSON/FromJSON * Fix conversions Co-authored-by: Weblate (bot) <hosted@weblate.org> Co-authored-by: JtheBAB <srast@bioc.uzh.ch> Co-authored-by: Kaya Zeren <kayazeren@gmail.com> Co-authored-by: Tóth Csaba // Online ERP Hungary Kft <csaba.toth@online-erp.hu> Co-authored-by: Matthew Williams <Matthew.Williams@outlook.com.au> Co-authored-by: Nikolai Zahariev <nikolaiz@yahoo.com> Co-authored-by: kaakaa <stooner.hoe@gmail.com> Co-authored-by: aeomin <lin@aeomin.net> Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
2021-09-01 08:43:12 -04:00
"github.com/gorilla/websocket"
"github.com/vmihailenco/msgpack/v5"
)
const (
2021-07-12 14:05:36 -04:00
SocketMaxMessageSizeKb = 8 * 1024 // 8KB
PingTimeoutBufferSeconds = 5
)
type msgType int
const (
msgTypeJSON msgType = iota + 1
msgTypePong
msgTypeBinary
)
type writeMessage struct {
msgType msgType
data any
}
const avgReadMsgSizeBytes = 1024
// WebSocketClient stores the necessary information required to
// communicate with a WebSocket endpoint.
// A client must read from PingTimeoutChannel, EventChannel and ResponseChannel to prevent
// deadlocks from occurring in the program.
type WebSocketClient struct {
URL string // The location of the server like "ws://localhost:8065"
APIURL string // The API location of the server like "ws://localhost:8065/api/v3"
ConnectURL string // The WebSocket URL to connect to like "ws://localhost:8065/api/v3/path/to/websocket"
Conn *websocket.Conn // The WebSocket connection
AuthToken string // The token used to open the WebSocket connection
Sequence int64 // The ever-incrementing sequence attached to each WebSocket action
PingTimeoutChannel chan bool // The channel used to signal ping timeouts
EventChannel chan *WebSocketEvent // The channel used to receive various events pushed from the server. For example: typing, posted
ResponseChannel chan *WebSocketResponse // The channel used to receive responses for requests made to the server
ListenError *AppError // A field that is set if there was an abnormal closure of the WebSocket connection
writeChan chan writeMessage
pingTimeoutTimer *time.Timer
quitPingWatchdog chan struct{}
quitWriterChan chan struct{}
resetTimerChan chan struct{}
closed int32
}
2018-03-29 10:04:54 -04:00
// NewWebSocketClient constructs a new WebSocket client with convenience
// methods for talking to the server.
func NewWebSocketClient(url, authToken string) (*WebSocketClient, error) {
return NewWebSocketClientWithDialer(websocket.DefaultDialer, url, authToken)
}
func NewReliableWebSocketClientWithDialer(dialer *websocket.Dialer, url, authToken, connID string, seqNo int, withAuthHeader bool) (*WebSocketClient, error) {
connectURL := url + APIURLSuffix + "/websocket" + fmt.Sprintf("?connection_id=%s&sequence_number=%d", connID, seqNo)
var header http.Header
if withAuthHeader {
header = http.Header{
"Authorization": []string{"Bearer " + authToken},
}
}
return makeClient(dialer, url, connectURL, authToken, header)
}
// NewWebSocketClientWithDialer constructs a new WebSocket client with convenience
// methods for talking to the server using a custom dialer.
func NewWebSocketClientWithDialer(dialer *websocket.Dialer, url, authToken string) (*WebSocketClient, error) {
return makeClient(dialer, url, url+APIURLSuffix+"/websocket", authToken, nil)
}
func makeClient(dialer *websocket.Dialer, url, connectURL, authToken string, header http.Header) (*WebSocketClient, error) {
conn, _, err := dialer.Dial(connectURL, header)
if err != nil {
2022-08-18 05:01:37 -04:00
return nil, NewAppError("NewWebSocketClient", "model.websocket_client.connect_fail.app_error", nil, "", http.StatusInternalServerError).Wrap(err)
}
client := &WebSocketClient{
URL: url,
APIURL: url + APIURLSuffix,
ConnectURL: connectURL,
Conn: conn,
AuthToken: authToken,
Sequence: 1,
PingTimeoutChannel: make(chan bool, 1),
EventChannel: make(chan *WebSocketEvent, 100),
ResponseChannel: make(chan *WebSocketResponse, 100),
writeChan: make(chan writeMessage),
quitPingWatchdog: make(chan struct{}),
quitWriterChan: make(chan struct{}),
resetTimerChan: make(chan struct{}),
}
client.configurePingHandling()
go client.writer()
client.SendMessage(string(WebsocketAuthenticationChallenge), map[string]any{"token": authToken})
return client, nil
}
2018-03-29 10:04:54 -04:00
// NewWebSocketClient4 constructs a new WebSocket client with convenience
// methods for talking to the server. Uses the v4 endpoint.
func NewWebSocketClient4(url, authToken string) (*WebSocketClient, error) {
return NewWebSocketClient4WithDialer(websocket.DefaultDialer, url, authToken)
}
// NewWebSocketClient4WithDialer constructs a new WebSocket client with convenience
// methods for talking to the server using a custom dialer. Uses the v4 endpoint.
func NewWebSocketClient4WithDialer(dialer *websocket.Dialer, url, authToken string) (*WebSocketClient, error) {
return NewWebSocketClientWithDialer(dialer, url, authToken)
}
// Connect creates a websocket connection with the given ConnectURL.
// This is racy and error-prone should not be used. Use any of the New* functions to create a websocket.
func (wsc *WebSocketClient) Connect() *AppError {
return wsc.ConnectWithDialer(websocket.DefaultDialer)
}
// ConnectWithDialer creates a websocket connection with the given ConnectURL using the dialer.
// This is racy and error-prone and should not be used. Use any of the New* functions to create a websocket.
func (wsc *WebSocketClient) ConnectWithDialer(dialer *websocket.Dialer) *AppError {
var err error
wsc.Conn, _, err = dialer.Dial(wsc.ConnectURL, nil)
if err != nil {
2022-08-18 05:01:37 -04:00
return NewAppError("Connect", "model.websocket_client.connect_fail.app_error", nil, "", http.StatusInternalServerError).Wrap(err)
}
// Super racy and should not be done anyways.
// All of this needs to be redesigned for v6.
wsc.configurePingHandling()
// If it has been closed before, we just restart the writer.
if atomic.CompareAndSwapInt32(&wsc.closed, 1, 0) {
wsc.writeChan = make(chan writeMessage)
wsc.quitWriterChan = make(chan struct{})
go wsc.writer()
wsc.resetTimerChan = make(chan struct{})
wsc.quitPingWatchdog = make(chan struct{})
}
wsc.EventChannel = make(chan *WebSocketEvent, 100)
wsc.ResponseChannel = make(chan *WebSocketResponse, 100)
wsc.SendMessage(string(WebsocketAuthenticationChallenge), map[string]any{"token": wsc.AuthToken})
return nil
}
// Close closes the websocket client. It is recommended that a closed client should not be
// reused again. Rather a new client should be created anew.
func (wsc *WebSocketClient) Close() {
// CAS to 1 and proceed. Return if already 1.
if !atomic.CompareAndSwapInt32(&wsc.closed, 0, 1) {
return
}
wsc.quitWriterChan <- struct{}{}
close(wsc.writeChan)
// We close the connection, which breaks the reader loop.
// Then we let the defer block in the reader do further cleanup.
wsc.Conn.Close()
}
// TODO: un-export the Conn so that Write methods go through the writer
func (wsc *WebSocketClient) writer() {
for {
select {
case msg := <-wsc.writeChan:
switch msg.msgType {
case msgTypeJSON:
wsc.Conn.WriteJSON(msg.data)
case msgTypeBinary:
if data, ok := msg.data.([]byte); ok {
wsc.Conn.WriteMessage(websocket.BinaryMessage, data)
}
case msgTypePong:
wsc.Conn.WriteMessage(websocket.PongMessage, []byte{})
}
case <-wsc.quitWriterChan:
return
}
}
}
// Listen starts the read loop of the websocket client.
func (wsc *WebSocketClient) Listen() {
// This loop can exit in 2 conditions:
// 1. Either the connection breaks naturally.
// 2. Close was explicitly called, which closes the connection manually.
//
// Due to the way the API is written, there is a requirement that a client may NOT
// call Listen at all and can still call Close and Connect.
// Therefore, we let the cleanup of the reader stuff rely on closing the connection
// and then we do the cleanup in the defer block.
//
// First, we close some channels and then CAS to 1 and proceed to close the writer chan also.
// This is needed because then the defer clause does not double-close the writer when (2) happens.
// But if (1) happens, we set the closed bit, and close the rest of the stuff.
go func() {
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
defer func() {
close(wsc.EventChannel)
close(wsc.ResponseChannel)
close(wsc.quitPingWatchdog)
close(wsc.resetTimerChan)
// We CAS to 1 and proceed.
if !atomic.CompareAndSwapInt32(&wsc.closed, 0, 1) {
return
}
wsc.quitWriterChan <- struct{}{}
close(wsc.writeChan)
wsc.Conn.Close() // This can most likely be removed. Needs to be checked.
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
}()
var buf bytes.Buffer
buf.Grow(avgReadMsgSizeBytes)
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
for {
// Reset buffer.
buf.Reset()
_, r, err := wsc.Conn.NextReader()
if err != nil {
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
if !websocket.IsCloseError(err, websocket.CloseNormalClosure, websocket.CloseNoStatusReceived) {
2022-08-18 05:01:37 -04:00
wsc.ListenError = NewAppError("NewWebSocketClient", "model.websocket_client.connect_fail.app_error", nil, "", http.StatusInternalServerError).Wrap(err)
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
}
return
}
// Use pre-allocated buffer.
_, err = buf.ReadFrom(r)
if err != nil {
// This should use a different error ID, but en.json is not imported anyways.
// It's a different bug altogether but we let it be for now.
// See MM-24520.
2022-08-18 05:01:37 -04:00
wsc.ListenError = NewAppError("NewWebSocketClient", "model.websocket_client.connect_fail.app_error", nil, "", http.StatusInternalServerError).Wrap(err)
return
}
[MM-22051] Remove To/From JSON (#18070) * Posts * Add missing translation * Fix internal store marshaling * [MM-22051] Remove To/From JSON (Channels) (#18116) * Channels * Channel members * ChannelSearch * Channel categories, list, sidebar, stats, view * Fix conversions * [MM-22051] Remove To/From JSON (Users) (#18121) * User related structs * Fix return * Team related structures (#18127) * [MM-22051] Remove To/From JSON (Status, Bot, Reaction, Thread, FileInfo) (#18130) * Status * Bot * Reaction * Thread * FileInfo * Some fixes * Translations update from Weblate (#18143) * Translated using Weblate (German) Currently translated at 100.0% (2309 of 2309 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/de/ * Translated using Weblate (Turkish) Currently translated at 100.0% (2309 of 2309 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/tr/ * Translated using Weblate (Hungarian) Currently translated at 100.0% (2309 of 2309 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/hu/ * Update translation files Updated by "Cleanup translation files" hook in Weblate. Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/ Update translation files Updated by "Cleanup translation files" hook in Weblate. Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/ Update translation files Updated by "Cleanup translation files" hook in Weblate. Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/ Update translation files Updated by "Cleanup translation files" hook in Weblate. Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/ * Translated using Weblate (German) Currently translated at 100.0% (2301 of 2301 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/de/ * Translated using Weblate (Turkish) Currently translated at 100.0% (2301 of 2301 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/tr/ * Translated using Weblate (Hungarian) Currently translated at 100.0% (2301 of 2301 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/hu/ * Translated using Weblate (English (Australia)) Currently translated at 100.0% (2301 of 2301 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/en_AU/ * Translated using Weblate (Bulgarian) Currently translated at 100.0% (2301 of 2301 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/bg/ * Translated using Weblate (Japanese) Currently translated at 100.0% (2301 of 2301 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/ja/ * Translated using Weblate (Chinese (Simplified)) Currently translated at 100.0% (2301 of 2301 strings) Translation: mattermost-languages-shipped/mattermost-server Translate-URL: https://translate.mattermost.com/projects/mattermost/mattermost-server_master/zh_Hans/ Co-authored-by: JtheBAB <srast@bioc.uzh.ch> Co-authored-by: Kaya Zeren <kayazeren@gmail.com> Co-authored-by: Tóth Csaba // Online ERP Hungary Kft <csaba.toth@online-erp.hu> Co-authored-by: Matthew Williams <Matthew.Williams@outlook.com.au> Co-authored-by: Nikolai Zahariev <nikolaiz@yahoo.com> Co-authored-by: kaakaa <stooner.hoe@gmail.com> Co-authored-by: aeomin <lin@aeomin.net> Co-authored-by: Weblate (bot) <hosted@weblate.org> Co-authored-by: JtheBAB <srast@bioc.uzh.ch> Co-authored-by: Kaya Zeren <kayazeren@gmail.com> Co-authored-by: Tóth Csaba // Online ERP Hungary Kft <csaba.toth@online-erp.hu> Co-authored-by: Matthew Williams <Matthew.Williams@outlook.com.au> Co-authored-by: Nikolai Zahariev <nikolaiz@yahoo.com> Co-authored-by: kaakaa <stooner.hoe@gmail.com> Co-authored-by: aeomin <lin@aeomin.net> * [MM-22051] Remove To/From JSON methods from model (#18138) * Scheme * Role * Session * Config * Status * Fix logic * Emoji * GuestsInvite * Group * Command * ClusterInfo * License * Job * System * Plugin * Command2 * IncomingWebhook * OutgoingWebhook * Fix tests * Update traslation * Some fixes * Add missing return * Simplify * Make Config.ToJSONFiltered() return []byte * Make Busy.ToJSON() return []byte * Include error in log * Split logic * [MM-22051] Remove To/From JSON (final) (#18150) * SwitchRequest * PluginEventData * Permalink * PushNotification * SuggestCommand * PluginsResponse * WebSocketMessage * RemoteCluster * SharedChannel * PluginStatuses * InitialLoad * ClusterDiscovery * ClusterStats * MfaSecret * GroupSyncable * SAML * WebSocketRequest * TypingRequest * SecurityBulletin * OAuthApp * IntegrationAction * DataRetention * Preference * FileInfoList * Compliance * Preferences * FileInfoSearchResults * TermsOfService * InstallMarketplacePluginRequest * GitLabUser * UploadSessions * Remove unused helpers * Fix tests * [MM-23280] Fix linting for ToJSON/FromJSON (#18153) * SwitchRequest * PluginEventData * Permalink * PushNotification * SuggestCommand * PluginsResponse * WebSocketMessage * RemoteCluster * SharedChannel * PluginStatuses * InitialLoad * ClusterDiscovery * ClusterStats * MfaSecret * GroupSyncable * SAML * WebSocketRequest * TypingRequest * SecurityBulletin * OAuthApp * IntegrationAction * DataRetention * Preference * FileInfoList * Compliance * Preferences * FileInfoSearchResults * TermsOfService * InstallMarketplacePluginRequest * GitLabUser * UploadSessions * Remove unused helpers * Fix tests * Fix linting for ToJSON/FromJSON * Fix conversions Co-authored-by: Weblate (bot) <hosted@weblate.org> Co-authored-by: JtheBAB <srast@bioc.uzh.ch> Co-authored-by: Kaya Zeren <kayazeren@gmail.com> Co-authored-by: Tóth Csaba // Online ERP Hungary Kft <csaba.toth@online-erp.hu> Co-authored-by: Matthew Williams <Matthew.Williams@outlook.com.au> Co-authored-by: Nikolai Zahariev <nikolaiz@yahoo.com> Co-authored-by: kaakaa <stooner.hoe@gmail.com> Co-authored-by: aeomin <lin@aeomin.net> Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
2021-09-01 08:43:12 -04:00
event, jsonErr := WebSocketEventFromJSON(bytes.NewReader(buf.Bytes()))
if jsonErr != nil {
mlog.Warn("Failed to decode from JSON", mlog.Err(jsonErr))
continue
}
if event.IsValid() {
wsc.EventChannel <- event
continue
}
var response WebSocketResponse
if err := json.Unmarshal(buf.Bytes(), &response); err == nil && response.IsValid() {
wsc.ResponseChannel <- &response
continue
}
}
}()
}
func (wsc *WebSocketClient) SendMessage(action string, data map[string]any) {
req := &WebSocketRequest{}
req.Seq = wsc.Sequence
req.Action = action
req.Data = data
wsc.Sequence++
wsc.writeChan <- writeMessage{
msgType: msgTypeJSON,
data: req,
}
}
func (wsc *WebSocketClient) SendBinaryMessage(action string, data map[string]any) error {
req := &WebSocketRequest{}
req.Seq = wsc.Sequence
req.Action = action
req.Data = data
binaryData, err := msgpack.Marshal(req)
if err != nil {
return fmt.Errorf("failed to marshal request to msgpack: %w", err)
}
wsc.Sequence++
wsc.writeChan <- writeMessage{
msgType: msgTypeBinary,
data: binaryData,
}
return nil
}
// UserTyping will push a user_typing event out to all connected users
// who are in the specified channel
func (wsc *WebSocketClient) UserTyping(channelId, parentId string) {
data := map[string]any{
"channel_id": channelId,
"parent_id": parentId,
}
wsc.SendMessage("user_typing", data)
}
// GetStatuses will return a map of string statuses using user id as the key
func (wsc *WebSocketClient) GetStatuses() {
wsc.SendMessage("get_statuses", nil)
}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
// GetStatusesByIds will fetch certain user statuses based on ids and return
// a map of string statuses using user id as the key
func (wsc *WebSocketClient) GetStatusesByIds(userIds []string) {
data := map[string]any{
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
"user_ids": userIds,
}
wsc.SendMessage("get_statuses_by_ids", data)
}
// UpdateActiveChannel sets the current channel that the user is viewing.
func (wsc *WebSocketClient) UpdateActiveChannel(channelID string) {
data := map[string]any{
"channel_id": channelID,
}
wsc.SendMessage(string(WebsocketPresenceIndicator), data)
}
// UpdateActiveTeam sets the current team that the user is in.
func (wsc *WebSocketClient) UpdateActiveTeam(teamID string) {
data := map[string]any{
"team_id": teamID,
}
wsc.SendMessage(string(WebsocketPresenceIndicator), data)
}
// UpdateActiveThread sets the channel id of the current thread that the user is in.
func (wsc *WebSocketClient) UpdateActiveThread(isThreadView bool, channelID string) {
data := map[string]any{
"thread_channel_id": channelID,
"is_thread_view": isThreadView,
}
wsc.SendMessage(string(WebsocketPresenceIndicator), data)
}
func (wsc *WebSocketClient) configurePingHandling() {
wsc.Conn.SetPingHandler(wsc.pingHandler)
2021-07-12 14:05:36 -04:00
wsc.pingTimeoutTimer = time.NewTimer(time.Second * (60 + PingTimeoutBufferSeconds))
go wsc.pingWatchdog()
}
func (wsc *WebSocketClient) pingHandler(appData string) error {
if atomic.LoadInt32(&wsc.closed) == 1 {
return nil
}
wsc.resetTimerChan <- struct{}{}
wsc.writeChan <- writeMessage{
msgType: msgTypePong,
}
return nil
}
// pingWatchdog is used to send values to the PingTimeoutChannel whenever a timeout occurs.
// We use the resetTimerChan from the pingHandler to pass the signal, and then reset the timer
// after draining it. And if the timer naturally expires, we also extend it to prevent it from
// being deadlocked when the resetTimerChan case runs. Because timer.Stop would return false,
// and the code would be forever stuck trying to read from C.
func (wsc *WebSocketClient) pingWatchdog() {
for {
select {
case <-wsc.resetTimerChan:
if !wsc.pingTimeoutTimer.Stop() {
<-wsc.pingTimeoutTimer.C
}
2021-07-12 14:05:36 -04:00
wsc.pingTimeoutTimer.Reset(time.Second * (60 + PingTimeoutBufferSeconds))
case <-wsc.pingTimeoutTimer.C:
wsc.PingTimeoutChannel <- true
2021-07-12 14:05:36 -04:00
wsc.pingTimeoutTimer.Reset(time.Second * (60 + PingTimeoutBufferSeconds))
case <-wsc.quitPingWatchdog:
return
}
}
}