kubernetes/pkg/controller/job/util/utils.go
helayoty 68e30095de
Implement Workload and PodGroup integration with Job controller
Signed-off-by: helayoty <heelayot@microsoft.com>
2026-03-18 20:32:37 +00:00

72 lines
2.1 KiB
Go

/*
Copyright 2016 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package util
import (
batch "k8s.io/api/batch/v1"
v1 "k8s.io/api/core/v1"
)
// FinishedCondition returns true if a job is finished as well as the condition type indicating that.
// Returns false and no condition type otherwise
func FinishedCondition(j *batch.Job) (bool, batch.JobConditionType) {
for _, c := range j.Status.Conditions {
if (c.Type == batch.JobComplete || c.Type == batch.JobFailed) && c.Status == v1.ConditionTrue {
return true, c.Type
}
}
return false, ""
}
// IsJobFinished checks whether the given Job has finished execution.
// It does not discriminate between successful and failed terminations.
func IsJobFinished(j *batch.Job) bool {
isFinished, _ := FinishedCondition(j)
return isFinished
}
// IsJobSucceeded returns whether a job has completed successfully.
func IsJobSucceeded(j *batch.Job) bool {
for _, c := range j.Status.Conditions {
if c.Type == batch.JobComplete && c.Status == v1.ConditionTrue {
return true
}
}
return false
}
// IsGangSchedulingCandidate returns true when a Job matches the gang scheduling
// shape used by Job workload integration:
// - parallelism > 1
// - completionMode == Indexed
// - completions == parallelism
// - schedulingGroup is not pre-set
func IsGangSchedulingCandidate(parallelism, completions *int32, isIndexed bool, hasSchedulingGroup bool) bool {
if parallelism == nil || *parallelism <= 1 {
return false
}
if !isIndexed {
return false
}
if completions == nil || *completions != *parallelism {
return false
}
if hasSchedulingGroup {
return false
}
return true
}