KEYCLOAK-16069 improvements for creating a realm

This commit is contained in:
Andy Munro 2020-10-29 14:03:34 -04:00 committed by Marek Posolda
parent e27ec2bd85
commit 7f4bd1e915
3 changed files with 10 additions and 4 deletions

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@ -1,4 +1,5 @@
1include::topics/overview.adoc[]
include::topics/overview.adoc[]
include::topics/overview/features.adoc[]
include::topics/overview/how.adoc[]
include::topics/overview/concepts.adoc[]

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@ -18,4 +18,9 @@ If you are curious about a certain feature, button, or field within the Admin Co
over any question mark `?` icon. This will pop up tooltip text to describe the area of the console you are interested in.
The image above shows the tooltip in action.
include::realms/master.adoc[leveloffset=2]
include::realms/create.adoc[leveloffset=2]
include::realms/ssl.adoc[leveloffset=2][]
include::realms/cache.adoc[leveloffset=2][]
include::realms/email.adoc[leveloffset=2]
include::realms/themes.adoc[leveloffset=2]

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@ -23,7 +23,7 @@ Email Theme::
The link:{developerguide_link}[{developerguide_name}] goes into how to create a new themes or modify existing ones.
==== Internationalization
== Internationalization
Every UI screen is internationalized in {project_name}. The default language is English, but if you turn on the
`Internationalization` switch on the `Theme` tab you can choose which locales you want to support and what the default locale
@ -34,7 +34,7 @@ by realm-specific texts on the `Localization` tab.
[[_user_locale_selection]]
===== User Locale selection
== User Locale selection
In order to select the best possible locale for a user there is a locale selector provider that handles deciding what
is the best locale on the information available. One thing to note here is that it is not always known who the user is.