From 49bc0dd363ee3bee3f95c5d905389620ddf9a929 Mon Sep 17 00:00:00 2001 From: Ravi Kumar Kempapura Srinivasa Date: Mon, 25 May 2020 12:18:59 +0200 Subject: [PATCH] Use the correct state-balls for critical/down-handled nodes in TreeRenderer::render() Use the state-balls that are added for critical/down-handled nodes in TreeRenderer::render(), in case the nodes are critical/down and handled. --- library/Businessprocess/Renderer/TreeRenderer.php | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/library/Businessprocess/Renderer/TreeRenderer.php b/library/Businessprocess/Renderer/TreeRenderer.php index 8cfed61..9322c26 100644 --- a/library/Businessprocess/Renderer/TreeRenderer.php +++ b/library/Businessprocess/Renderer/TreeRenderer.php @@ -116,10 +116,14 @@ class TreeRenderer extends Renderer } else { $icons[] = $node->getIcon(); } - $icons[] = (new StateBall(strtolower($node->getStateName())))->addAttributes([ + $state = strtolower($node->getStateName()); + if ($node->isHandled()) { + $state = $state . '-handled'; + } + $icons[] = (new StateBall($state))->addAttributes([ 'title' => sprintf( '%s %s', - $node->getStateName(), + $state, DateFormatter::timeSince($node->getLastStateChange()) ) ]);