Add v1.State

This commit is contained in:
Noah Hilverling 2021-04-22 09:58:22 +02:00 committed by Eric Lippmann
parent 0dac6aec10
commit ebf6698540

35
pkg/icingadb/v1/state.go Normal file
View file

@ -0,0 +1,35 @@
package v1
import (
"github.com/icinga/icingadb/pkg/types"
)
type State struct {
EntityWithChecksum `json:",inline"`
EnvironmentMeta `json:",inline"`
AcknowledgementCommentId types.Binary `json:"acknowledgement_comment_id"`
Attempt uint8 `json:"check_attempt"`
CheckCommandline types.String `json:"commandline"`
CheckSource types.String `json:"check_source"`
ExecutionTime float64 `json:"execution_time"`
HardState uint8 `json:"hard_state"`
InDowntime types.Bool `json:"in_downtime"`
IsAcknowledged types.AcknowledgementState `json:"acknowledgement"`
IsFlapping types.Bool `json:"is_flapping"`
IsHandled types.Bool `json:"is_handled"`
IsProblem types.Bool `json:"is_problem"`
IsReachable types.Bool `json:"is_reachable"`
LastStateChange types.UnixMilli `json:"last_state_change"`
LastUpdate types.UnixMilli `json:"last_update"`
Latency float64 `json:"latency"`
LongOutput types.String `json:"long_output"`
NextCheck types.UnixMilli `json:"next_check"`
NextUpdate types.UnixMilli `json:"next_update"`
Output types.String `json:"output"`
PerformanceData types.String `json:"performance_data"`
PreviousHardState uint8 `json:"previous_hard_state"`
Severity uint16 `json:"severity"`
SoftState uint8 `json:"state"`
StateType types.StateType `json:"state_type"`
Timeout float64 `json:"check_timeout"`
}