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icinga:*:state: rename state to soft_state
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@ -33,7 +33,7 @@ type State struct {
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PreviousSoftState uint8 `json:"previous_soft_state"`
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PreviousHardState uint8 `json:"previous_hard_state"`
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Severity uint16 `json:"severity"`
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SoftState uint8 `json:"state"`
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SoftState uint8 `json:"soft_state"`
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StateType types.StateType `json:"state_type"`
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CheckTimeout float64 `json:"check_timeout"`
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}
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