So far, calling Checkable::IsReachable() traversed all possible paths to it's
parents. In case a parent is reachable via multiple paths, all it's parents
were evaluated multiple times, result in a worst-case exponential complexity.
With this commit, the implementation keeps track of which checkables were
already visited and uses the already-computed reachability instead of repeating
the computation, ensuring a worst-case linear runtime within the graph size.