* Icinga daemon leaves zombie processes on very busy system
On a very heavily loaded system the process group kill can
be delayed until after the regular TERM signal has caused
the process to exit. In this situation the waitpid call
is valid and reaps the zombie process that would otherwise
be left behind.
* Update AUTHORS file
Services downtimes scheduled via the `all_services` flag get already
removed automatically when removing their parent downtimes (introduced
with #8913). Now, this commit makes it possible to perform the same actions
for all child downtimes, i.e. not only for those of service objects, but
for all child objects represented in the dependency tree.
`checkable` is already added to the set by the insert call above, so calling
emplace for the same checkable doesn't do anything useful and can be removed.
The previous wasn't per-se wrong, but it was way too inefficient. With
this commit each and every Checkable is going to be visited only once,
and we won't traverse the same Checkable's children multiple times
somewhere in the dependency chain.
The previous limit (32) doesn't seem to make sense, and appears to be some random number.
So, this limit is set to 256 to match the limit in IsReachable().
This commit removes a distinction in how dependency objects are checked for
cycles in the resulting graph depending on whether they are part of the
initially loaded configuration during process startup or as part of a runtime
update.
The DependencyCycleChecker helper class is extended with a mechanism that
allows additional dependencies to be considered during the cycle search. This
allows using it to check for cycles before actually registering the
dependencies with the checkables.
The aforementioned case-distinction for initial/runtime-update config is
removed by making use of the newly added BeforeOnAllConfigLoaded signal to
perform the cycle check at once for each batch of dependencies inside
ConfigItem::CommitNewItems() for both cases now. During the initial config
loading, there can be multiple batches of dependencies as objects from apply
rules are created separately, so parts of the dependency graph might be visited
multiple times now, however that is limited to a minimum as only parts of the
graph that are reachable from the newly added dependencies are searched.
This commit groups a bunch of structs and static functions inside
dependency.cpp into a new DependencyCycleChecker helper class. In the process,
the implementation was changed a bit, the behavior should be unchanged except
for a more user-friendly error message in the exception.
Boost only implements it iself starting from version 1.74, but a specialization
of std::hash<> can be added trivially to allow the use of
std::unordered_set<boost::intrusive_ptr<T>> and
std::unordered_map<boost::intrusive_ptr<K>, V>.
Being unable to use such types already came up a few types in the past, often
resulting in the use of raw pointer instead which always involves an additional
"is this safe?"/"could the object go out of scope?" discussion. This commit
simply solves this for the future by simply allowing the use of intrusive_ptr
in unordered containers.
Allows to hook into the config loading process just before OnAllConfigLoaded()
is called on a bunch of individual config objects. Allows doing some operations
more efficiently at once for all objects.
Intended use: when adding a number of dependencies, it has to be checked
whether this uses any cycles. This can be done more efficiently if all
dependencies are checked at once. So far, this is with a case-distinction for
initially loaded files in DaemonUtility::LoadConfigFiles() and for dependencies
created by runtime updates in Dependency::OnAllConfigLoaded(). The mechanism
added by this commit allows to unify the handling of both cases (done in a
following commit).
The move `String(Value&&)` constructor tries to partially move `String`
values from a `Value` type. However, since there was no an appropriate
`Value::Get<T>()` implementation that binds to the requested move
operation, the compiler will actually not move the value but copy it
instead as the only available implementation of `Value::Get<T>()`
returns a const reference `const T&`. This commit adds a new overload
that returns a non-const reference and allows to optionally move the string
value of a Value type.
The Icinga DB code performs intensive operations on certain STL containers,
primarily on `std::vector<String>`. Specifically, it inserts 2-3 new elements
at the beginning of a vector containing thousands of elements. Without this commit,
all the existing elements would be unnecessarily copied just to accommodate the new
elements at the front. By making this change, the compiler is able to optimize STL
operations like `push_back`, `emplace_back`, and `insert`, enabling it to prefer the
move constructor over copy operations, provided it is guaranteed that no exceptions
will be thrown.
The Icinga DB daemon processes the data from the `IcingaApplication`
type only and Icinga DB Web also uses only those stats. However, before
this commit, Icinga DB published all kinds of useless stats to Redis
each second, like the number of (un)reachable hosts, services, and so
on, which is waste of CPU and some other resources. This commit reduces
the published data drastically to only those simple stats coming from
the `IcingaApplication` type.
This was mistakenly introduced with PR #7686 due to too many open
connections (#7680). This was wrong in the sense that closing the
connection is simply out of place here and should have been handled
differently. After we revised the RPC connection disconnect procedure
with `v2.14.4`, it becomes clear why it is wrong, because the connection
is closed abruptly before the corresponding response (`result`) has
even been written. Now if you remove the disconnect here, shouldn't the
issue #7680 occur again, you ask? The answer is no, because we now also
have a maximum timeout of `10s` for anonymous connections, after which
they are automatically closed. Thanks to the introduction of this
timeout by @julianbrost in #8479, this `Disconnect()` call has become
superfluous.
Some fault monitoring plugins may return "inf" or "-inf" as
values due to a failure to initialize or other errors.
This patch introduces a check on whether the parse value is infinite
(or negative infinite) and rejects the data point if that is the case.
The reasoning here is: There is no possible way a value of "inf" is ever
a true measuring or even useful. Furthermore, when passed to the
performance data writers, it may be rejected by the backend and lead
to further complications.
PR #7445 incorrectly assumed that a peer that had already disconnected
and never reconnected was due to the endpoint client being dropped after
a successful socket shutdown. However, the issue at that time was that
there was not a single timeout guards that could cancel the `async_shutdown`
call, petentially blocking indefinetely. Although removing the client from
cache early might have allowed the endpoint to reconnect, it did not
resolve the underlying problem. Now that we have a proper cancellation
timeout, we can wait until the currently used socket is fully closed
before dropping the client from our cache. When our socket termination
works reliably, the `ApiListener` reconnect timer should attempt to
reconnect this endpoint after the next tick. Additionally, we now have
logs both for before and after socket termination, which may help
identify if it is hanging somewhere in between.
It's not used. Also, the callback shall run completely at once. This ensures that it won't (continue to) run once another coroutine on the strand calls Timeout#Cancel().
The reason for introducing AsioTlsStream::GracefulDisconnect() was to handle
the TLS shutdown properly with a timeout since it involves a timeout. However,
the implementation of this timeout involves spwaning coroutines which are
redundant in some cases. This commit adds comments to the remaining calls of
async_shutdown() stating why calling it is safe in these places.
Calling `AsioTlsStream::async_shutdown()` performs a TLS shutdown which
exchanges messages (that's why it takes a `yield_context`) and thus has the
potential to block the coroutine. Therefore, it should be protected with a
timeout. As `async_shutdown()` doesn't simply take a timeout, this has to be
implemented using a timer. So far, these timers are scattered throughout the
codebase with some places missing them entirely. This commit adds helper
functions to properly shutdown a TLS connection with a single function call.
The .ti files call `DependencyGraph::AddDependency(this, service.get())`. Obviously, `service.get()` is the parent and `this` (Downtime, Notification, ...) is the child. The DependencyGraph terminology should reflect this not to confuse its future users.
By design, only one Icinga 2 instance should be responsible in the HA
context. If this promise is broken, the Icinga 2 IcingaDB check should
report it.
The code did not check for invalid data in icingadb:telemetry:heartbeat.
With this change, it will go CRITICAL with a descriptive message and
report the actual number of icingadb_responsible_instances in the
performance data.
Currently, for each `Disconnect()` call, we spawn a coroutine, but every
one of them is just usesless, except the first one. However, since all
`Disconnect()` usages share the same asio strand and cannot interfere
with each other, spawning another coroutine within `Disconnect()` isn't
even necessary. When a coroutine calls `Disconnect()` now, it will
immediately initiate an async shutdown of the socket, potentially causing
the coroutine to yield and allowing the others to resume. Therefore, the
`m_ShuttingDown` flag is still required by the coroutines to be checked
regularly.
In fact, this is already done for the outer loop (for each bulk), just not yet for the inner one (for each message of a bulk). So once the remote signals EOF, don't try to process the remaining queue until write error (which can't be associated with a particular message anyway, due to buffering), but just let the peer go. Flush already half-written messages, though, if possible.
by not calling `std::atomic<T>::atomic(void)`.
After the latter the instance "does not contain a T object, and its only valid uses are destruction and initialization by std::atomic_init" which we don't call. So the only safe option is `std::atomic<T>::atomic(T)`.
https://en.cppreference.com/w/cpp/atomic/atomic/atomic
When the `Desconnect()` method is called, clients are not disconnected
immediately. Instead, a new coroutine is spawned using the same strand
as the other coroutines. This coroutine calls `async_shutdown` on the
TCP socket, which might be blocking. However, in order not to block
indefintely, the `Timeout` class cancels all operations on the socket
after `10` seconds. Though, the timeout does not trigger the handler
immediately; it creates spawns another coroutine using the same strand
as in the `JsonRpcConnection` class. This can cause unexpected delays if
e.g. `HandleIncomingMessages` gets resumed before the coroutine from the
timeout class. Apart from that, the coroutine for writing messages uses
the same condition, making the two symmetrical.
Something is definitely going wrong if a client tries to reconnect to
this endpoint while it still has an active connection to that client. So
we shouldn't hide this, but at least log it at info level. Apart from
that, I've added some additional information about the currently active
client, such as when the last message was sent and received.
The Redis ACL system was introduced with Redis 6.0. It introduced users
with precisely granular permissions. This change allows Icinga 2 to use
the Icinga DB feature against a Redis with an ACL user.
This was reflected in the documentation, next to the already
implemented, but undocumented Redis database.
Closes#9536.
Each configuration field of an IcingaDB Object was marked with
no_user_modify as modifications via the API would not result in an
actual change. While the Object would be updated, the internal Redis
connection would not be restarted, resulting in an unexpected behavior.
The missing db_index was added to the documentation.
The previous validation in set_verify_callback() could be bypassed, tricking
Icinga 2 into treating invalid certificates as valid. To fix this, the
validation checks were moved into the IsVerifyOK() function.
This is tracked as CVE-2024-49369, more details will be published at a later time.
This fixes an issue where recovery notifications get lost if they happen
outside of a notification time period.
Not all calls to `Checkable::NotificationReasonApplies()` need
`GetStateBeforeSuppression()` to be checked. In fact, for one caller,
`FireSuppressedNotifications()` in
`lib/notification/notificationcomponent.cpp`, the state before suppression may
not even be initialized properly, so that the default value of OK is used which
can lead to incorrect return values. Note the difference between suppressions
happening on the level of the `Checkable` object level and the `Notification`
object level. Only the first sets the state before suppression in the
`Checkable` object, but so far, also the latter used that value incorrectly.
This commit moves the check of `GetStateBeforeSuppression()` from
`Checkable::NotificationReasonApplies()` to the one place where it's actually
relevant: `Checkable::FireSuppressedNotifications()`. This made the existing
call to `NotificationReasonApplies()` unneccessary as it would always return
true: the `type` argument is computed based on the current check result, so
there's no need to check it against the current check result.
`m_IsNoOp` was introduced to avoid building up log messages that will later be
discarded, like debug messages if no debug logging is configured. However, it
looks like the template operator<< implemented in the header file was forgotten
when adding this feature, all other places writing into `m_Buffer` already have
an if guard like added by this commit.
error: no matching function for call to 'intrusive_ptr_release'
...
candidate function not viable: cannot convert argument of incomplete type 'icinga::Notification *' to 'Object *' for 1st argument
void intrusive_ptr_release(Object *object);
Especially ApiListener#ReplayLog() enqueued lots of messages into
JsonRpcConnection#{m_IoStrand,m_OutgoingMessagesQueue} (RAM) even if
the connection was shut(ting) down. Now #Disconnect() takes effect ASAP.
This allows the function to be used both with a double timestamp or a pointer
to a tm struct. With this, a similar implementation inside the tests can simply
use our regular function.
So far, the return value of strftime() was simply ignored and the output buffer
passed to the icinga::String constructor. However, there are error conditions
where strftime() returns 0 to signal an error, like if the buffer was too small
for the output. In that case, there's no guarantee on the buffer contents and
reading it can result in undefined behavior. Unfortunately, returning 0 can
also indicate success and strftime() doesn't set errno, so there's no reliable
way to distinguish both situations. Thus, the implementation now returns the
empty string in both cases.
I attempted to use std::put_time() at first as that allows for better error
handling, however, there were problems with the implementation on Windows (see
inline comment), so I put that plan on hold at left strftime() there for the
time being.
localtime() is not thread-safe as it returns a pointer to a shared tm struct.
Everywhere except on Windows, localtime_r() is used already which avoids the
problem by using a struct allocated by the caller for the output.
Windows actually has a similar function called localtime_s() which has the same
properties, just with a different name and order of arguments.
The previous implementation actually had undefined behavior when called with a
double that can't be represented as time_t. With boost::numeric_cast, there's a
convenient cast available that avoids this and throws an exceptions on
overflow.
It's undefined behavior ([0], where the implicit conversion rule comes into
play because the C-style cast uses static_cast [1] which in turn uses the
imlicit conversion as per rule 5 of [2]):
> A prvalue of floating-point type can be converted to a prvalue of any integer
> type. The fractional part is truncated, that is, the fractional part is
> discarded.
>
> * If the truncated value cannot fit into the destination type, the behavior
> is undefined (even when the destination type is unsigned, modulo arithmetic
> does not apply).
Note that on Linux amd64, the undefined behavior typically manifests itself in
the result being the minimal value of time_t which then results in localtime_r
failing with EOVERFLOW.
[0]: https://en.cppreference.com/w/cpp/language/implicit_conversion#Floating.E2.80.93integral_conversions
[1]: https://en.cppreference.com/w/cpp/language/explicit_cast
[2]: https://en.cppreference.com/w/cpp/language/static_cast
Currently, when processing a `CheckResult`, it will first trigger an
`OnNextCheckChanged` event, which is sent to all connected endpoints.
Then, when `Checkable::ProcessCheckResult()` returns, an `OnCheckResult`
event is fired, which is of course also sent to all connected endpoints.
Next, the other endpoints receive the `event::SetNextCheck` cluster
event followed by `event::CheckResult`and invoke
`checkable#SetNextCheck()` and `Checkable#CheckResult()` with the newly
received check. So they also try to recalculate the next check
themselves and invalidate the previously received next check timestamp
from the source endpoint. Since each endpoint randomly initialises its
own scheduling offset, the recalculated next check will always differ by
a split second/millisecond on each of them. As a consequence, two Icinga
DB HA instances will generate two different checksums for the same state
and causes the state histories to be fully resynchronised after a
takeover/Icinga 2 reload.
A day specification like "monday -1" refers to the last Monday of the month.
However, there was an off by one if the first day of the next month is the same
day of the week, i.e. a Monday in this example.
LegacyTimePeriod::FindNthWeekday() picks a day to start the search for the day
in question. When given a negative n to search for the n-th last day, it
wrongly used the first day of the following month as the start and counted it
as if it was within the current month. This resulted in a 1/7 chance that the
result was one week too late.
This is fixed by using the last day of the current month instead.
When setting up Icinga 2 agents, in most cases, the default global
zones are not needed, but have to be removed manually or automatically
whith tools outside of Icinga 2 from the configuration.
This seems like unnecessary work, since the node setup command
does everything else.
This commit introduces a new option for the node setup
command ("--no-default-global-zones") to exclude the default global zones.
Before ae693cb7e1 (#9577) we've repeatedly looped over all items in parallel like this:
while not types.done:
for t in types:
if not t.done and t.dependencies.done:
with parallel(all_items, CONCURRENCY) as some_items:
for i in some_items:
if i.type is t:
i.commit()
I.e. all items got distributed over CONCURRENCY threads, but not always equally. E.g. it was the hosts' turn, but only two threads got hosts and did all the work. The others didn't do actual work (due to the lack of hosts in their queue) which reduced the performance. c721c302cd (#6581) fixed it by shuffling all_items first. ae693cb7e1 (#9577) made the latter unnecessary by replacing the above algorithm with this:
while not types.done:
for t in types:
if not t.done and t.dependencies.done:
with parallel(all_items[t], CONCURRENCY) as some_items:
for i in some_items:
if i.type is t:
i.commit()
I.e. parallel() gets only items of type t, so all threads get e.g. hosts.
When a HTTP connection dies prematurely while the response is sent,
`http::async_write()` sets the error code to something like broken pipe for
example. When calling `async_flush()` afterwards, it sometimes happens that
this never returns. This results in a resource leak as the coroutine isn't
cleaned up. This commit makes the individual functions throw exceptions instead
of silently ignoring the errors, resulting in the function terminating early
and also resulting in an error being logged as well.
Given that the internal `config::Update` cluster events are using this
as well to create received runtime objects, we don't want to persist
first the conf file and the load and validate it with `CompileFile`.
Otherwise, we are forced to remove the newly created file whenever we
can't validate, commit or activate it. This also would also have the
downside that two cluster events for the same object arriving at the
same moment from two different endpoints would result in two different
threads simultaneously creating and loading the same config file -
whereby only one of the surpasses the validation, while the other is
facing an object `re-definition` error and tries to remove that config
file it mistakenly thinks it has created. As a consequence, an object
successfully created by the former is implicitly deleted by the latter
thread, causing the objects to mysteriously disappear.
Closing and re-opening that very same log file shouldn't reset the
counter, otherwise some log files may exceed the max limit per file as
their offset indicator is reset each time they are re-opened.
On incoming connection timeout we log the remote endpoint which isn't
available if it was already disconnected - an exception is thrown. Get it
as long as we're still connected not to lose it, nor to get an exception.
While analyzing a possible memory leak, we encountered several coroutine
exception messages, which unfortunately do not provide any information
about what exactly went wrong, as exception diagnostics were previously
only logged at the notice level.
Although there is locking involved here, it shoudln't take too long for
the thread to actually acquire it, since there aren't that many threads
dealing with endpoint clients concurrently. It's just wasting pointless
time trying to obtain a CPU slot.
The table sla_history_downtime requires a downtime_end.
The Go daemon takes the cancel_time if has_been_cancelled is 1.
So we must supply a cancel_time whereever has_been_cancelled is 1.
Otherwise the Go daemon can't process some entries.
This code was added in commit 548eb93 and never did anything useful.
Using X509_get_signature_nid() or its expanded version in the pre-1.1
branch is the correct way of retrieving the signature algorithm of a
certificate.
CLA: trivial
On shutdown or HA re-connect ConfigObject#SetAuthority(false) is called which
does ObjectLock(this) and ConfigObject#Pause(). GelfWriter#Pause(), with the
above ObjectLock, calls m_WorkQueue.Join(). But items inside that also doing
ObjectLock(this) cause a deadlock.
Non-ECC DHE ciphers in the `cipher_list` attribute of `ApiListener` (the
default value includes these) had no effect as no DH parameters were available
and therefore the server wouldn't offer these ciphers. OpenSSL provides
built-in DH parameters starting from version 1.1.0, however, these have to be
enables explicitly using the `SSL_CTX_set_dh_auto()` function. This commit does
so and thereby makes it possible to establish a connection to an Icinga 2
server using a DHE cipher.
and, in case of null, fall back to Checkable#check_command.timeout, just like
IcingaDB#SerializeState(). Otherwise the Go daemon crashes. It expects a number.
As MacroProcessor checked just for CustomVarObject base class, but
IcingaApplication provided the vars attribute by itself, it had to also
resolve CV macros by itself. That logic diverged from MacroProcessor so that
macros inside IcingaApplication CVs weren't resolved. Until now.
At the moment, the Icinga DB feature will use that value as-is and
serialize it to JSON, resulting in a crash in Icinga DB down the road
because it expects a boolean.
the last state change could be a long time ago. If it's longer than
the new downtime's duration, the downtime expires immediately.
trigger time + duration < now
The problem was that some PerfData labels contained several whitespace characters,
not just one, and therefore it was parsed incorrectly in `SplitPerfdata()`. I.e. the condition
in line 144 checks whether the first and last character is a normal quote, but since the
label can contain spaces at the beginning and at the end respectively, this caused the problems.
This PR fixes the problem by removing all occurring whitespace from the beginning and end,
before starting to parse the actual label.
This allows for a faster config load due to less locking required.
The change is slightly backwards-incompatible. Before, you could manipulate the
globals namespace at a later stage, but disallowing this feels reasonable for
the performance benefit alone (which especially shows on many-core machines).
Apart from that, it's doubtful if doing so is even useful at all as the DSL
provides no mechanism for you to synchronize your operations that may run in
parallel. The data structures itself are protected from race conditions, but
anything implemented on top of this may still be subject to race conditions.
And even if some user has a good reason for doing this, there's a feasible
workaround by creating your own namespace like globals.mutable and using that
instead.
If a connection hangs for too long in ApiListener#NewClientHandler(),
ApiListener#AddConnection()'s Timeout calls boost::asio::basic_socket#cancel()
on that connection to trigger an exception which unwinds
ApiListener#NewClientHandler(). Previously that unwind could trigger a Defer
which called boost::asio::ssl::stream#async_shutdown() which extended the hang.
Normally if for some reason an ack comment still exists on a checkable not
acked anymore, still clean it up. But while replaying log config objects
incl. ack comments come before check results and acks. I.e. 1) ack comment,
2) DOWN check result and 3) ack. Not 1) DOWN check result, 2) ack and 3) ack
comment. So the checkable is temporarily not acked, but already has the ack
comment. In this case the DOWN check result which is older than the ack
comment shall not clean up the latter.
Traditional behaviour was to regard all dependecies as cumulative (e.g., the parent considered unreachable if any one dependency is violated), commit ed58922389 made all dependencies regarded redundant (e.g., the parent considered unreachable only if all dependency are violated). This may lead to unrelated services (or even hosts vs. services) inadvertantly regarded to be redundant to each other.
Most importantly, applying the explicit "disable-host-service-checks" dependency described in the "Monitoring Basics" chapter will defeat all other dependencies.
This commit introduces a new "redundancy_group" attribute for dependencies.
Specifying a redundancy_group causes a dependency to be regarded as redundant only inside that redundancy group.
Dependencies lacking a redundancy_group attribute are regarded as essential for the parent.
This allows for both cumulative and redundant dependencies and even a combination (cumulation of redundancies, like SSH depeding on both LDAP and DNS to function, while operating redundant LDAP servers as well as redundant DNS resolvers).
This commit lacks changes to the tests.
master before #9627 (a0286e9c6):
<1> => namespace n { x = 42; x = 42 }
^^^^^^
Constant must not be modified.
<2> =>
HEAD of #9627 (24b57f0d3):
<1> => namespace n { x = 42; x = 42 }
null
<2> =>
if caused by dependency or check period.
Now as long as any of the above causes check skips
next check and next update will be up-to-date in Icinga DB,
so the checkable won't slide into false positive overdue.
This was accidentally broken by #9627 because during config sync, a config
validation happens that uses `--define System.ZonesStageVarDir=...` which fails
on the now frozen namespace.
This commit changes this to use `Internal.ZonesStageVarDir` instead. After all,
this is used for internal functionality, users should not directly interact
with this flag.
Additionally, it no longer freezes the `Internal` namespace which actually
allows using `Internal.ZonesStageVarDir` in the first place. This also fixes
`--define Internal.Debug*` which was also broken by said PR. Freezing of the
`Internal` namespace is not necessary for performance reasons as it's not
searched implicitly (for example when accessing `globals.x`) and should users
actually interact with it, they should know by that name that they are on their
own.
This commit moves the initialization of the globals.Types namespace to type.cpp
in order to keep a pointer to the Namespace object in Type::m_Namespace and
simplify Type::GetByName() using it.
The dynamic type check is moved into an assertion after freezing the namespace.
This makes freezing a namespace an irrevocable operation but in return allows
omitting further lock operations. This results in a performance improvement as
reading an atomic bool is faster than acquiring and releasing a shared lock.
ObjectLocks on namespaces remain untouched as these mostly affect write
operations which there should be none of after freezing (if there are some,
they will throw exceptions anyways).
This commit removes EmbeddedNamespaceValue and ConstEmbeddedNamespaceValue and
reduces NamespaceValue down to a simple struct without inheritance or member
functions. The code from these clases is inlined into the Namespace class. The
class hierarchy determining whether a value is const is moved to an attribute
of NamespaceValue.
This is done in preparation for changes to the locking in the Namespace class.
Currently, it relies on a recursive mutex. In the future, a shared mutex
(read/write lock) should be used instead, which cannot allow recursive locking
(without failing or risk deadlocking on lock upgrades). With this change, all
operations requiring a lock for one operation are within one function, no
recursive locking is not needed any more.
This commit adds a new initialization priority `FreezeNamespaces` that is run
last and moves all calls to `Namespace::Freeze()` there. This allows all other
initialization functions to still update namespaces without the use of the
`overrideFrozen` flag.
It also moves the initialization of `System.Platform*` and `System.Build*` to
an initialize function so that these can also be set without setting
`overrideFrozen`.
This is preparation for a following commit that will make the frozen flag in
namespaces finial, no longer allowing it to be overriden (freezing the
namespace will disable locking, so performing further updates would be unsafe).
Now that all values are in one place, there is no reason for this numbering
with gaps anymore. If you need to insert a new value in between, you can just
do so in the enum.
This reverses the sort order of the enum, thereby requiring a change to the
sort order of the std::priority_queue containing the elements.
Change the type of the priority values from int to a new enum. By replacing the
magic int values throughout the code base with named values, there is now a
single place where all priority values are defined and you get an overview over
the initialization order.
InitializeOnceHelper calls Loader::AddDeferredInitializer which takes a
std::function, so it's eventually converted to that anyways. This commit just
does this a bit earlier, and by saving the step of the intermediate C function
pointer, this would now also work for capturing lambdas (which there are none
of at the moment).
to restore the behavior before the previous commit. Otherwise we'd delete all
API object's child objects' files including applied child object rules in /etc.
In essence, namespace behaviors acted as hooks for update operations on
namespaces. Two behaviors were implemented:
- `NamespaceBehavior`: allows the update operation unless it acts on a value
that itself was explicitly marked as constant.
- `ConstNamespaceBehavior`: initially allows insert operations but marks the
individual values as const. Additionally provides a `Freeze()` member
function. After this was called, updates are rejected unless a special
`overrideFrozen` flag is set explicitly.
This marvel of object-oriented programming can be replaced with a simple bool.
This commit basically replaces `Namespace::m_Behavior` with
`Namespace::m_ConstValues` and inlines the behavior functions where they were
called. While doing so, the code was slightly simplified by assuming that
`m_ConstValues` is true if `m_Frozen` is true. This is similar to what the API
allowed in the old code as you could only freeze a `ConstNamespaceBehavior`.
However, this PR moves the `Freeze()` member function and the related
`m_Freeze` member variable to the `Namespace` class. So now the API allows any
namespace to be frozen. The new code also makes sense with the previously
mentioned simplification: a `Namespace` with `m_ConstValues = false` can be
modified without restrictions until `Freeze()` is called. When this is done, it
becomes read-only.
The changes outside of `namespace.*` just adapt the code to the slightly
changed API.