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Avoid "~Class() throw() = default;"
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2 changed files with 0 additions and 2 deletions
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@ -34,7 +34,6 @@ class ScriptError : virtual public user_error
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public:
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ScriptError(String message);
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ScriptError(String message, DebugInfo di, bool incompleteExpr = false);
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~ScriptError() throw() = default;
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const char *what(void) const throw() final;
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@ -15,7 +15,6 @@ class CircularReferenceError : virtual public user_error
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{
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public:
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CircularReferenceError(String message, std::vector<String> path);
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~CircularReferenceError() throw() = default;
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const char *what(void) const throw() final;
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std::vector<String> GetPath() const;
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