This also follows the natural naming. There are roughly 238 changes, all
totally trivial. conn_stream-t.h has become completely void of any
"conn_stream" related stuff now (except its name).
This renames the "struct conn_stream" to "struct stconn" and updates
the descriptions in all comments (and the rare help descriptions) to
"stream connector" or "connector". This touches a lot of files but
the change is minimal. The local variables were not even renamed, so
there's still a lot of "cs" everywhere.
The stream-interface state (SI_ST_*) is now in the conn-stream. It is a
mechanical replacement for now. Nothing special. SI_ST_* and SI_SB_* were
renamed accordingly. Utils functions to manipulate these infos were moved
under the conn-stream scope.
But it could be good to keep in mind that this part should be
reworked. Indeed, at the CS level, we only need to know if it is ready to
receive or to send. The state of conn-stream from INI to EST is only used on
the server side. The client CS is immediately set to EST. Thus current
SI_ST_* states should probably be moved to the stream to reflect the server
connection state during the establishment stage.
A few functions such as c_adv(), c_rew(), co_set_data() or co_skip() got a
BUG_ON_HOT() to make sure they're not used to push more data than available
in the buffer. Note that with HTX the margin can be high and will less easily
trigger, but the goal is to detect a misuse early enough.
co_data() should never be called with a wrong c->output. At least it never
happens in regtests, but we're adding a CHECK_IF_HOT() there to avoid crashing
but report it if it ever happened when the hot path checks are enabled.
The use of co_set_data() should be strictly limited to setting the amount
of existing data to be transmitted. It ought not be used to decrement the
output after the data have left the buffer, because doing so involves
performing incorrect calculations using co_data() that still comprises
data that are not in the buffer anymore. Let's use c_rew() for this, which
is made exactly for this purpose, i.e. decrement c->output by as much as
requested. This is cleaner, faster, and will permit stricter checks.
Thanks to all previous changes, it is now possible to move the
stream-interface into the conn-stream. To do so, some SI functions are
removed and their conn-stream counterparts are added. In addition, the
conn-stream is now responsible to create and release the
stream-interface. While the stream-interfaces were inlined in the stream
structure, there is now a pointer in the conn-stream. stream-interfaces are
now dynamically allocated. Thus a dedicated pool is added. It is a temporary
change because, at the end, the stream-interface structure will most
probably disappear.
For now we have co_getline() which reads a buffer and stops on LF, and
co_getword() which reads a buffer and stops on one arbitrary delimiter.
But sometimes we'd need to stop on a set of delimiters (CR and LF, etc).
This patch adds a new function co_getdelim() which takes a set of delimiters
as a string, and constructs a small map (32 bytes) that's looked up during
parsing to stop after the first delimiter found within the set. It also
supports an optional escape character that skips a delimiter (typically a
backslash). For the rest it works exactly like the two other variants.
The last 3 fields were 3 list heads that are per-thread, and which are:
- the pool's LRU head
- the buffer_wq
- the streams list head
Moving them into thread_ctx completes the removal of dynamic elements
from the struct thread_info. Now all these dynamic elements are packed
together at a single place for a thread.
When channel_may_recv() is called for an HTX stream, the HTX version,
channel_htx_may_recv() is called. This patch is mandatory to fix a bug
related to the abortonclose option.
Thanks to the commit "BUG/MINOR: applet: Notify the other side if data were
consumed by an applet", it is no longer necessary to notify the producer when an
applet skips output data. Now, it is the default applet handler responsibility
to take care of that.
The current "ADD" vs "ADDQ" is confusing because when thinking in terms
of appending at the end of a list, "ADD" naturally comes to mind, but
here it does the opposite, it inserts. Several times already it's been
incorrectly used where ADDQ was expected, the latest of which was a
fortunate accident explained in 6fa922562 ("CLEANUP: stream: explain
why we queue the stream at the head of the server list").
Let's use more explicit (but slightly longer) names now:
LIST_ADD -> LIST_INSERT
LIST_ADDQ -> LIST_APPEND
LIST_ADDED -> LIST_INLIST
LIST_DEL -> LIST_DELETE
The same is true for MT_LISTs, including their "TRY" variant.
LIST_DEL_INIT keeps its short name to encourage to use it instead of the
lazier LIST_DELETE which is often less safe.
The change is large (~674 non-comment entries) but is mechanical enough
to remain safe. No permutation was performed, so any out-of-tree code
can easily map older names to new ones.
The list doc was updated.
The channel's buffer allocator, channel_alloc_buffer(), was still relying
on the principle of a margin for the request and not for the response.
But this margin stopped working around 1.7 with the introduction of the
content filters such as SPOE, and was completely anihilated with the
local pools that came with threads. Let's simplify this and just use
b_alloc().
Historically this function would try to wake the most accurate number of
process_stream() waiters. But since the introduction of filters which could
also require buffers (e.g. for compression), things started not to be as
accurate anymore. Nowadays muxes and transport layers also use buffers, so
the runqueue size has nothing to do anymore with the number of supposed
users to come.
In addition to this, the threshold was compared to the number of free buffer
calculated as allocated minus used, but this didn't work anymore with local
pools since these counts are not updated upon alloc/free!
Let's clean this up and pass the number of released buffers instead, and
consider that each waiter successfully called counts as one buffer. This
is not rocket science and will not suddenly fix everything, but at least
it cannot be as wrong as it is today.
This could have been marked as a bug given that the current situation is
totally broken regarding this, but this probably doesn't completely fix
it, it only goes in a better direction. It is possible however that it
makes sense in the future to backport this as part of a larger series if
the situation significantly improves.
The buffer wait queue used to be global historically but this doest not
make any sense anymore given that the most common use case is to have
thread-local pools. Thus there's no point waking up waiters of other
threads after releasing an entry, as they won't benefit from it.
Let's move the queue head to the thread_info structure and use
ti->buffer_wq from now on.
The input buffer passed as argument to create a new stream must not be
transferred when the request channel is initialized because the channel
flags are not set at this stage. In addition, the API is a bit confusing
regarding the buffer owner when an error occurred. The caller remains the
owner, but reading the code it is not obvious.
So, first of all, to avoid any ambiguities, comments are added on the
calling chain to make it clear. The buffer owner is the caller if any error
occurred. And the ownership is transferred to the stream on success.
Then, to make things simple, the ownership is transferred at the end of
stream_new(), in case of success. And the input buffer is updated to point
on BUF_NULL. Thus, in all cases, if the caller try to release it calling
b_free() on it, it is not a problem. Of course, it remains the caller
responsibility to release it on error.
The patch fixes a bug introduced by the commit 26256f86e ("MINOR: stream:
Pass an optional input buffer when a stream is created"). No backport is
needed.
It is now possible to set the buffer used by the channel request buffer when
a stream is created. It may be useful if input data are already received,
instead of waiting the first call to the mux rcv_buf() callback. This change
is mandatory to support H1 connection with no stream attached.
For now, the multiplexers don't pass any buffer. BUF_NULL is thus used to
call stream_create_from_cs().
The TRY_ADDQ there was not needed since the wait list is exclusively
owned by the caller. There's a preliminary test on MT_LIST_ADDED()
that might have been eliminated by keeping MT_LIST_TRY_ADDQ() but
it would have required two more expensive writes before testing so
better keep the test the way it is.
Initially when mt_lists were added, their purpose was to be used with
the scheduler, where anyone may concurrently add the same tasklet, so
it sounded natural to implement a check in MT_LIST_ADD{,Q}. Later their
usage was extended and MT_LIST_ADD{,Q} started to be used on situations
where the element to be added was exclusively owned by the one performing
the operation so a conflict was impossible. This became more obvious with
the idle connections and the new macro was called MT_LIST_ADDQ_NOCHECK.
But this remains confusing and at many places it's not expected that
an MT_LIST_ADD could possibly fail, and worse, at some places we start
by initializing it before adding (and the test is superflous) so let's
rename them to something more conventional to denote the presence of the
check or not:
MT_LIST_ADD{,Q} : inconditional operation, the caller owns the
element, and doesn't care about the element's
current state (exactly like LIST_ADD)
MT_LIST_TRY_ADD{,Q}: only perform the operation if the element is not
already added or in the process of being added.
This means that the previously "safe" MT_LIST_ADD{,Q} are not "safe"
anymore. This also means that in case of backport mistakes in the
future causing this to be overlooked, the slower and safer functions
will still be used by default.
Note that the missing unchecked MT_LIST_ADD macro was added.
The rest of the code will have to be reviewed so that a number of
callers of MT_LIST_TRY_ADDQ are changed to MT_LIST_ADDQ to remove
the unneeded test.
This patch fixes all the leftovers from the include cleanup campaign. There
were not that many (~400 entries in ~150 files) but it was definitely worth
doing it as it revealed a few duplicates.
This one was not easy because it was embarking many includes with it,
which other files would automatically find. At least global.h, arg.h
and tools.h were identified. 93 total locations were identified, 8
additional includes had to be added.
In the rare files where it was possible to finalize the sorting of
includes by adjusting only one or two extra lines, it was done. But
all files would need to be rechecked and cleaned up now.
It was the last set of files in types/ and proto/ and these directories
must not be reused anymore.