Some parts of the sock_ops structure were only used by the stream
interface and have been moved into si_ops. Some of them were callbacks
to the stream interface from the connection and have been moved into
app_cp as they're the application seen from the connection (later,
health-checks will need to use them). The rest has moved to data_ops.
Normally at this point the connection could live without knowing about
stream interfaces at all.
The "raw_sock" prefix will be more convenient for naming functions as
it will be prefixed with the data layer and suffixed with the data
direction. So let's rename the files now to avoid any further confusion.
The #include directive was also removed from a number of files which do
not need it anymore.
At the moment, the struct is still embedded into the struct channel, but
all the functions have been updated to use struct buffer only when possible,
otherwise struct channel. Some functions would likely need to be splitted
between a buffer-layer primitive and a channel-layer function.
Later the buffer should become a pointer in the struct buffer, but doing so
requires a few changes to the buffer allocation calls.
This is a massive rename. We'll then split channel and buffer.
This change needs a lot of cleanups. At many locations, the parameter
or variable is still called "buf" which will become ambiguous. Also,
the "struct channel" is still defined in buffers.h.
This is used to enter values for stick tables. The most likely usage
is to set gpc0 for a specific IP address in order to block traffic
for abusers without having to reload. Since all data types are
supported, other usages are possible (eg: replace a users's assigned
server).
Right now we only support show/clear on a table. In order to introduce
the "set" keyword we need to get rid of the "show" boolean arg. There
is no functional change up to this commit.
It was not possible to kill remaining sessions from the admin interface,
which is annoying especially when switching to maintenance mode. Now it's
possible.
The listener struct is now aware of the socket layer to use upon accept().
At the moment, only sock_raw is supported so this patch should not change
anything.
The state and the private pointer are not specific to the applets, since SSL
will require exactly both of them. Move them to the connection layer now and
rename them. We also now ensure that both are NULL on first call.
We start to move everything needed to manage a connection to a special
entity "struct connection". We have the data layer operations and the
control operations there. We'll also have more info in the future such
as file descriptors and applet contexts, so that in the end it becomes
detachable from the stream interface, which will allow connections to
be reused between sessions.
For now on, we start with minimal changes.
David Touzeau reported that haproxy dies when a server is checked and is
used in a farm with only "option transparent" and no LB algo. This is
because the LB params are NULL, the functions should be checked before
being called.
The same bug is present in 1.4 so this patch must be backported.
Before it was possible to resize the buffers using global.tune.bufsize,
the trash has always been the size of a buffer by design. Unfortunately,
the recent buffer sizing at runtime forgot to adjust the trash, resulting
in it being too short for content rewriting if buffers were enlarged from
the default value.
The bug was encountered in 1.4 so the fix must be backported there.
Commit e164e7a removed get_src/get_dst setting in the stream interfaces but
forgot to set it in proto_tcp. Get the feature back because we need it for
logging, transparent mode, ACLs etc... We now rely on the stream interface
direction to know what syscall to use.
One benefit of doing it this way is that we don't use getsockopt() anymore
on outgoing stream interfaces nor on UNIX sockets.
We'll soon have an SSL socket layer, and in order to ease the difference
between the two, we use the name "sock_raw" to designate the one which
directly talks to the sockets without any conversion.
All keywords registered using a cfg_kw_list now make use of the new error reporting
framework. This allows easier and more precise error reporting without having to
deal with complex buffer allocation issues.
A number of important information were missing from the error captures, so
let's improve them. Now we also log source port, session flags, transaction
flags, message flags, pending output bytes, expected buffer wrapping position,
total bytes transferred, message chunk length, and message body length.
As such, the output format has slightly evolved and the source address moved
to the third line :
[08/May/2012:11:14:36.341] frontend echo (#1): invalid request
backend echo (#1), server <NONE> (#-1), event #1
src 127.0.0.1:40616, session #4, session flags 0x00000000
HTTP msg state 26, msg flags 0x00000000, tx flags 0x00000000
HTTP chunk len 0 bytes, HTTP body len 0 bytes
buffer flags 0x00909002, out 0 bytes, total 28 bytes
pending 28 bytes, wrapping at 8030, error at position 7:
00000 GET / /?t=20000 HTTP/1.1\r\n
00026 \r\n
[08/May/2012:11:13:13.426] backend echo (#1) : invalid response
frontend echo (#1), server local (#1), event #0
src 127.0.0.1:40615, session #1, session flags 0x0000044e
HTTP msg state 32, msg flags 0x0000000e, tx flags 0x08200000
HTTP chunk len 0 bytes, HTTP body len 20 bytes
buffer flags 0x00008002, out 81 bytes, total 92 bytes
pending 11 bytes, wrapping at 7949, error at position 9:
00000 Foo: bar\r\r\n
These operators are used regardless of the socket protocol family. Move
them to a "sock_ops" struct. ->read and ->write have been moved there too
as they have no reason to remain at the protocol level.
The buffer's pointer <lr> was only used by HTTP parsers which also use a
struct http_msg to keep track of the parser's state. We've reached a point
where it makes no sense to keep ->lr in the buffer, as the split between
buffer and msg is only arbitrary for historical reasons.
This change ensures that touching buffers will not impact HTTP messages
anymore, making the buffers more content-agnostic. However, it becomes
very important not to forget to update msg->next when some data get
forwarded or moved (and in general each time buf->p is updated).
The new pointer in http_msg becomes relative to buffer->p so that
parsing multiple messages becomes easier. It is possible that at one
point ->som and ->next will be merged.
Note: http_parse_reqline() and http_parse_stsline() have been temporarily
modified to know the message starting point in the buffer (->p).
This change gets rid of buf->r which is always equal to buf->p + buf->i.
It removed some wrapping detection at a number of places, but required addition
of new relative offset computations at other locations. A large number of places
can be simplified now with extreme care, since most of the time, either the
pointer has to be computed once or we need a difference between the old ->w and
old ->r to compute free space. The cleanup will probably happen with the rewrite
of the buffer_input_* and buffer_output_* functions anyway.
buf->lr still has to move to the struct http_msg and be relative to buf->p
for the rework to be complete.
This change introduces the buffer's base pointer, which is the limit between
incoming and outgoing data. It's the point where the parsing should start
from. A number of computations have already been greatly simplified, but
more simplifications are expected to come from the removal of buf->r.
The changes appear good and have revealed occasional improper use of some
pointers. It is possible that this patch has introduced bugs or revealed
some, although preliminary testings tend to indicate that everything still
works as it should.
We don't have buf->l anymore. We have buf->i for pending data and
the total length is retrieved by adding buf->o. Some computation
already become simpler.
Despite extreme care, bugs are not excluded.
It's worth noting that msg->err_pos as set by HTTP request/response
analysers becomes relative to pending data and not to the beginning
of the buffer. This has not been completed yet so differences might
occur when outgoing data are left in the buffer.
I have modified dumpstats.c to show additional information for the show
session <id> command on the statistics socket. This will dump the
public, frontend, backend, and server ip/tcp addresses and port. We
found it useful to have this information available in real time and
could not find another way of getting this information.
memcmp()/strcmp() calls were needed in different parts of code to determine
the status code. Each new status code introduces new calls, which can become
inefficient and source of bugs.
This patch reorganizes the code to rely on a numeric status code internally
and to be hopefully more generic.
Proxy ids are unique whereas names can be used several times in the
configuration. In order to prevent the ambiguity, the HTML form now provides
the backend id instead of its name (the name can still be provided in the POST
data).
Previously, the stats admin page required POST parameters to be provided
exactly in the same order as the HTML form.
This patch allows to handle those parameters in any orders.
Also, note that haproxy won't alter server states anymore if backend or server
names are ambiguous (duplicated names in the configuration) to prevent
unexpected results (the same should probably be applied to the stats socket).
The main stats page says "ressources" (French spelling) rather than
"resources" (English spelling).
One little patch attached (against v1.4.20).
Many thanks,
Adrian
Joe Price reported that "clear table xxx" sent on the CLI would only clear
the last entry. This is true, some code was missing to remove an entry from
within the loop, and only the final condition was able to remove an entry.
The fix is obvious. No backport is needed.
When reading the code, the "tracked" member of a server makes one
think the server is tracked while it's the opposite, it's a pointer
to the server being tracked. This is particularly true in constructs
such as :
if (srv->tracked) {
Since it's the second time I get caught misunderstanding it, let's
rename it to "track" to avoid the confusion.
Stream interfaces used to distinguish between client and server addresses
because they were previously of different types (sockaddr_storage for the
client, sockaddr_in for the server). This is not the case anymore, and this
distinction is confusing at best and has caused a number of regressions to
be introduced in the process of converting everything to full-ipv6. We can
now remove this and have a much cleaner code.
These requests are mainly monitor requests, as well as stats requests when
the stats are processed by the frontend. Having this counter helps explain
the difference in number of sessions that is sometimes observed between a
frontend and a backend.
We now measure the work and idle times in order to report the idle
time in the stats. It's expected that we'll be able to use it at
other places later.
The stats socket now allows the admin to disable, enable or shutdown a frontend.
This can be used when a bug is discovered in a configuration and it's desirable
to fix it but the rules in place don't allow to change a running config. Thus it
becomes possible to kill the frontend to release the port and start a new one in
a separate process.
This can also be used to temporarily make haproxy return TCP resets to incoming
requests to pretend the service is not bound. For instance, this may be useful
to quickly flush a very deep SYN backlog.
The frontend check and lookup code was factored with the "set maxconn" usage.
The HTML page reports the current process connection rate, and the
"show info" command on the stats socket also reports the conn rate
limit and the max conn rate that was once reached.
Note that the max value can be cleared using "clear counters".
This one enforces a per-process connection rate limit, regardless of what
may be set per frontend. It can be a way to limit the CPU usage of a process
being severely attacked.
The side effect is that the global process connection rate is now measured
for each incoming connection, so it will be possible to report it.
This option permits to change the global maxconn setting within the
limit that was set by the initial value, which is now reported as the
hard maxconn value. This allows to immediately accept more concurrent
connections or to stop accepting new ones until the value passes below
the indicated setting.
The main use of this option is on systems where many haproxy instances
are loaded and admins need to re-adjust resource sharing at run time
to regain a bit of fairness between processes.
The way the unix socket is initialized is awkward. Some of the settings are put
in the sockets itself, other ones in the backend. And more importantly the
global.maxsock value is adjusted so that the stats socket evades the global
maxconn value. This complexifies maxsock computations for nothing, since the
stats socket is not supposed to receive hundreds of concurrent connections when
the global maxconn is very low. What is needed however is to ensure that there
are always connections left for the stats socket even when traffic sockets are
saturated, but this guarantee is not offered anymore by current code.
So as of now, the stats socket is subject to the global maxconn limitation just
as any other socket until a reservation mechanism is implemented.