The sink files could be moved with almost no change at since they
didn't rely on anything fancy. ssize_t required sys/types.h and
thread.h was needed for the locks.
The pretty confusing "buffer.h" was in fact not the place to look for
the definition of "struct buffer" but the one responsible for dynamic
buffer allocation. As such it defines the struct buffer_wait and the
few functions to allocate a buffer or wait for one.
This patch moves it renaming it to dynbuf.h. The type definition was
moved to its own file since it's included in a number of other structs.
Doing this cleanup revealed that a significant number of files used to
rely on this one to inherit struct buffer through it but didn't need
anything from this file at all.
Half of the users of this include only need the type definitions and
not the manipulation macros nor the inline functions. Moves the various
types into mini-clist-t.h makes the files cleaner. The other one had all
its includes grouped at the top. A few files continued to reference it
without using it and were cleaned.
In addition it was about time that we'd rename that file, it's not
"mini" anymore and contains a bit more than just circular lists.
Fortunately that file wasn't made dependent upon haproxy since it was
integrated, better isolate it before it's too late. Its dependency on
api.h was the result of the change from config.h, which in turn wasn't
correct. It was changed back to stddef.h for size_t and sys/types.h for
ssize_t. The recently added reference to MAX() was changed as it was
placed only to avoid a zero length in the non-free-standing version and
was causing a build warning in the hpack encoder.
All files that were including one of the following include files have
been updated to only include haproxy/api.h or haproxy/api-t.h once instead:
- common/config.h
- common/compat.h
- common/compiler.h
- common/defaults.h
- common/initcall.h
- common/tools.h
The choice is simple: if the file only requires type definitions, it includes
api-t.h, otherwise it includes the full api.h.
In addition, in these files, explicit includes for inttypes.h and limits.h
were dropped since these are now covered by api.h and api-t.h.
No other change was performed, given that this patch is large and
affects 201 files. At least one (tools.h) was already freestanding and
didn't get the new one added.
The detail level initially based on syslog levels is not used, while
something related is missing, trace verbosity, to indicate whether or
not we want to call the decoding callback and what level of decoding
we want (raw captures etc). Let's change the field to "verbosity" for
this. A verbosity of zero means that the decoding callback is not
called, and all other levels are handled by this callback and are
source-specific. The source is now prompted to list the levels that
are proposed to the user. When the source doesn't define anything,
"quiet" and "default" are available.
Working on adding traces to mux-h2 revealed that the function names are
manually copied a lot in developer traces. The reason is that they are
not preprocessor macros and as such cannot be concatenated. Let's
slightly adjust the trace() function call to take a function name just
after the file:line argument. This argument is only added for the
TRACE_DEVEL and 3 new TRACE_ENTER, TRACE_LEAVE, and TRACE_POINT macros
and left NULL for others. This way the function name is only reported
for traces aimed at the developers. The pretty-print callback was also
extended to benefit from this. This will also significantly shrink the
data segment as the "entering" and "leaving" strings will now be merged.
One technical point worth mentioning is that the function name is *not*
passed as an ist to the inline function because it's not considered as
a builtin constant by the compiler, and would lead to strlen() being
run on it from all call places before calling the inline function. Thus
instead we pass the const char * (that the compiler knows where to find)
and it's the __trace() function that converts it to an ist for internal
consumption and for the pretty-print callback. Doing this avoids losing
5-10% peak performance.
The "payload" trace level was ambigous because its initial purpose was
to be able to dump received data. But it doesn't make sense to force to
report data transfers just to be able to report state changes. For
example, all snd_buf()/rcv_buf() operations coming from the application
layer should be tagged at this level. So here we move this payload level
above the state transitions and rename it to avoid the ambiguity making
one think it's only about request/response payload. Now it clearly is
about any data transfer and is thus just below the developer level. The
help messages on the CLI and the doc were slightly reworded to help
remove this ambiguity.
It becomes apparent that most traces will use a single trace pretty
print callback, so let's allow the trace source to declare a default
one so that it can be omitted from trace calls, and will be used if
no other one is specified.
I forgot to fix this one before pushing, despite my tests. lockon_ptr is
only used to compare pointers, it doesn't need to point to a writable
location. Without threads the atomic store is turned into an assignment
and rightfully complains.
Given that we can pass typed arguments to the trace() function, let's
add provisions for tracking them. They are source-specific so we need
to let the source fill their name and description. Only those with a
non-null name will be proposed.
With a few macros it's possible for a trace source to commit to only
using a certain type for a given argument (or set of). This will be
particularly useful to let the trace subsystem retrieve some precious
information such as a connection, session, listener, source address or
so, and enable/disable filtering and/or locking.
The principle of this subsystem will be to support taking live traces
at various places in the code with conditional triggers, filters, and
ability to lock on some elements. The traces will support typed events
and will be sent into sinks made of ring buffers, file descriptors or
remote servers.