Add a new "fastcdc" content-defined chunker selectable via --chunker-params.
It uses the FastCDC Gear rolling hash (fp = (fp << 1) + Gear[byte]), which is
window-less and cheaper per byte than buzhash's cyclic-polynomial update, so it
chunks noticeably faster (see "borg benchmark cpu" output), while producing
the same chunk-size distribution and deduplication.
The Gear table is keyed: it is derived from the repo id key via CSPRNG (own
"fastcdc" domain), exactly like the buzhash64 table, so chunk cut points stay
unpredictable without the key (anti-fingerprinting). It implements the same
FastCDC techniques as buzhash64 (sub-minimum skipping, normalized chunking with
a required nc_level, min/max clamping); the mask uses the high bits of the hash
(Gear accumulates entropy there).
chunker-params: "fastcdc,chunk_min,chunk_max,chunk_mask,nc_level" - there is no
window field, because Gear is window-less. e.g. fastcdc,19,23,21,2
Also: borg benchmark cpu now measures the fastcdc chunker; tests in
borg.testsuite.chunkers (golden vector, size distribution, keyed gear table,
param parsing, slow fuzz); docs and changelog.
Benchmarks (scripts/chunker_bench.py, buzhash64 vs fastcdc, both nc_level=2,
incompressible data unless noted):
5 GiB, 2 MiB target (default params):
buzhash64: CV 0.294, 1011 MB/s
fastcdc: CV 0.295, 1313 MB/s (+30%)
64 MiB, 64 KiB target:
buzhash64: CV 0.374, shift-resilience 0.9928, 963 MB/s
fastcdc: CV 0.359, shift-resilience 0.9929, 1331 MB/s (+38%)
Re-backup of a 2.5 GiB file after scattered single-byte edits (dedup ratio,
0.5 = v2 fully deduplicated, lower is better):
64 edits: buzhash64 0.5237, fastcdc 0.5236
320 edits: buzhash64 0.6133, fastcdc 0.6161
borg benchmark cpu, 1 GB: fastcdc 3.80s, buzhash 4.36s, buzhash64 8.13s,
fixed 0.56s.
Chunk-size distribution, deduplication and shift-resilience match buzhash64
within noise; fastcdc is consistently faster.
Also: fix bug when computing the mask, one needs to use 1ULL instead of
1, so the shifting computation is done in a uint64, not in a 32bit int.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Normalized chunking switches between a stricter and a looser cut mask
around the target chunk size. This greatly tightens the chunk-size
distribution (coefficient of variation ~0.9 -> ~0.3 in tests) and removes
the dedup-hostile max-size-clamped chunks, with unchanged deduplication.
chunker-params for buzhash64 gains a required 6th field, nc_level:
buzhash64,chunk_min,chunk_max,chunk_mask,window_size,nc_level
Use nc_level=2 for the new default, nc_level=0 to disable (then behavior
is byte-identical to the previous single-mask chunker).
buzhash (32bit) is untouched and stays bit-compatible with borg 1.x.
The mask transition point (normal_size) defaults to a principled formula
(target minus the expected loose-phase tail) so the mean stays near the
target; it can be tuned via the normal_size constructor arg.
scripts/chunker_bench.py: evidence harness used to measure chunk-size
distribution, dedup ratio, throughput and shift-resilience.
Measurements (before = nc_level 0, after = nc_level 2; both at the default
params buzhash64,19,23,21,4095; measured with scripts/chunker_bench.py):
5 GiB of incompressible data (~2000-2700 chunks, statistically stable):
before: CV 0.739, 49 max-size-clamped (8 MiB) chunks, 953 MB/s
after: CV 0.311, 0 max-size-clamped chunks, 1024 MB/s
Re-backup of a 2.5 GiB file after a few scattered single-byte edits
(deduplication ratio; 0.5 = v2 fully deduplicated against v1, lower is
better):
64 edits: before 0.5424 -> after 0.5235
320 edits: before 0.6791 -> after 0.6142
Normalized chunking deduplicates better after edits: removing the
max-size-clamped chunks means a single-byte change invalidates much less
data (about 36% less dedup overhead at 320 edits). Throughput was also
consistently higher with nc_level=2 at this scale.
Also: fix bug when computing the mask, one needs to use 1ULL instead of
1, so the shifting computation is done in a uint64, not in a 32bit int.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>