bind9/lib/isc/netmgr/uv-compat.c
Ondřej Surý 58bd26b6cf Update the copyright information in all files in the repository
This commit converts the license handling to adhere to the REUSE
specification.  It specifically:

1. Adds used licnses to LICENSES/ directory

2. Add "isc" template for adding the copyright boilerplate

3. Changes all source files to include copyright and SPDX license
   header, this includes all the C sources, documentation, zone files,
   configuration files.  There are notes in the doc/dev/copyrights file
   on how to add correct headers to the new files.

4. Handle the rest that can't be modified via .reuse/dep5 file.  The
   binary (or otherwise unmodifiable) files could have license places
   next to them in <foo>.license file, but this would lead to cluttered
   repository and most of the files handled in the .reuse/dep5 file are
   system test files.
2022-01-11 09:05:02 +01:00

122 lines
3 KiB
C

/*
* Copyright (C) Internet Systems Consortium, Inc. ("ISC")
*
* SPDX-License-Identifier: MPL-2.0
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, you can obtain one at https://mozilla.org/MPL/2.0/.
*
* See the COPYRIGHT file distributed with this work for additional
* information regarding copyright ownership.
*/
#include "uv-compat.h"
#include <unistd.h>
#include <isc/util.h>
#include "netmgr-int.h"
#if UV_VERSION_HEX < UV_VERSION(1, 27, 0)
int
isc_uv_udp_connect(uv_udp_t *handle, const struct sockaddr *addr) {
int err = 0;
do {
int addrlen = (addr->sa_family == AF_INET)
? sizeof(struct sockaddr_in)
: sizeof(struct sockaddr_in6);
err = connect(handle->io_watcher.fd, addr, addrlen);
} while (err == -1 && errno == EINTR);
if (err) {
#if UV_VERSION_HEX >= UV_VERSION(1, 10, 0)
return (uv_translate_sys_error(errno));
#else
return (-errno);
#endif /* UV_VERSION_HEX >= UV_VERSION(1, 10, 0) */
}
return (0);
}
#endif /* UV_VERSION_HEX < UV_VERSION(1, 27, 0) */
int
isc_uv_udp_freebind(uv_udp_t *handle, const struct sockaddr *addr,
unsigned int flags) {
int r;
uv_os_sock_t fd;
r = uv_fileno((const uv_handle_t *)handle, (uv_os_fd_t *)&fd);
if (r < 0) {
return (r);
}
r = uv_udp_bind(handle, addr, flags);
if (r == UV_EADDRNOTAVAIL &&
isc__nm_socket_freebind(fd, addr->sa_family) == ISC_R_SUCCESS)
{
/*
* Retry binding with IP_FREEBIND (or equivalent option) if the
* address is not available. This helps with IPv6 tentative
* addresses which are reported by the route socket, although
* named is not yet able to properly bind to them.
*/
r = uv_udp_bind(handle, addr, flags);
}
return (r);
}
static int
isc__uv_tcp_bind_now(uv_tcp_t *handle, const struct sockaddr *addr,
unsigned int flags) {
int r;
struct sockaddr_storage sname;
int snamelen = sizeof(sname);
r = uv_tcp_bind(handle, addr, flags);
if (r < 0) {
return (r);
}
/*
* uv_tcp_bind() uses a delayed error, initially returning
* success even if bind() fails. By calling uv_tcp_getsockname()
* here we can find out whether the bind() call was successful.
*/
r = uv_tcp_getsockname(handle, (struct sockaddr *)&sname, &snamelen);
if (r < 0) {
return (r);
}
return (0);
}
int
isc_uv_tcp_freebind(uv_tcp_t *handle, const struct sockaddr *addr,
unsigned int flags) {
int r;
uv_os_sock_t fd;
r = uv_fileno((const uv_handle_t *)handle, (uv_os_fd_t *)&fd);
if (r < 0) {
return (r);
}
r = isc__uv_tcp_bind_now(handle, addr, flags);
if (r == UV_EADDRNOTAVAIL &&
isc__nm_socket_freebind(fd, addr->sa_family) == ISC_R_SUCCESS)
{
/*
* Retry binding with IP_FREEBIND (or equivalent option) if the
* address is not available. This helps with IPv6 tentative
* addresses which are reported by the route socket, although
* named is not yet able to properly bind to them.
*/
r = isc__uv_tcp_bind_now(handle, addr, flags);
}
return (r);
}