This commit modifies the Stream DNS message so that it uses the
optimised code path (isc__nm_senddns()) for sending DNS messages over
the underlying transport. This way we avoid allocating any
intermediate memory buffers needed to render a DNS message with its
length pre-pended ahead of the contents (TCP DNS message format).
The new internal function works in the same way as isc_nm_send()
except that it sends a DNS message size ahead of the DNS message
data (the format used in DNS over TCP).
The intention is to provide a fast path for sending DNS messages over
streams protocols - that is, without allocating any intermediate
memory buffers.
This commit optimises TLS send request object allocation to enable
send request object reuse, somewhat reducing pressure on the memory
manager. It is especially helpful in the case when Stream DNS uses the
TLS implementation as the transport.
This commit unties generic TLS code (isc_nm_tlssocket) from DoH, so
that it will be available regardless of the fact if BIND was built
with DNS over HTTP support or not.
This commit ensures that Stream DNS code attempts to disable Nagle's
algorithm regardless of underlying stream transport (TCP or TLS), as
we are not interested in trading latency for throughout when dealing
with DNS messages.
This commit ensures that Nagle's algorithm is disabled by default for
TLS connections on best effort basis, just like other networking
software (e.g. NGINX) does, as, in the case of TLS, we are not
interested in trading latency for throughput, rather vice versa.
We attempt to disable it as early as we can, right after TCP
connections establishment, as an attempt to speed up handshake
handling.
This commit adds ability to turn the Nagle's algorithm on or off via
connections handle. It adds the isc_nmhandle_set_tcp_nodelay()
function as the public interface for this functionality.
This commit adds an initial implementation of isc_nm_streamdnssocket
transport: a unified transport for DNS over stream protocols messages,
which is capable of replacing both TCP DNS and TLS DNS
transports. Currently, the interface it provides is a unified set of
interfaces provided by both of the transports it attempts to replace.
The transport is built around "isc_dnsbuffer_t" and
"isc_dnsstream_assembler_t" objects and attempts to minimise both the
number of memory allocations during network transfers as well as
memory usage.
This commit adds the implementation for an "isc_dnsstream_assembler_t"
object. The object is built on top of "isc_dnsbuffer_t" and is
intended to encapsulate the state machine used for handling DNS
messages received in the format used for messages transmitted over
TCP.
The idea is that the object accepts the input data received from a
socket, tries to assemble DNS messages from the incoming data and
calls the callback which contains the status of the incoming data as
well as a pointer to the memory region referencing the data of the
assembled message. It is capable of assembling DNS messages no matter
how torn apart they are when sent over network.
The following statuses might be passed to the callback:
* ISC_R_SUCCESS - a message has been successfully assembled;
* ISC_R_NOMORE - not enough data has been processed to assemble a
message;
* ISC_R_RANGE - there was an attempt to process a zero-sized DNS
message (someone attempts to send us junk data).
One could say that the object replaces the implementation of
"isc__nm_*_processbuffer()" functions used by the old TCP DNS and TLS
DNS transports with a better defined state machine completely
decoupled from the networking code itself.
Such a design makes it trivial to write unit tests for it, leading to
better verification of its correctness.
Another important difference is directly related to the fact that it
is built on top of "isc_dnsbuffer_t", which tries to manage memory in
a smart way. In particular:
* It tries to use a static buffer for smaller messages, reducing
pressure on the memory manager (hot path);
* When allocating dynamic memory for larger messages, it tries to
allocate memory conservatively (generic path).
These characteristics is a significant upgrade over the older logic
where a 64KB(+2 bytes) buffer was allocated from dynamic memory
regardless of the fact if we need a buffer this large or not. That is,
lesser memory usage is expected in a generic case for DNS transports
built on top of "isc_dnsstream_assembler_t."
This commit adds "isc_dnsbuffer_t" object implementation, a thin
wrapper on top of "isc_buffer_t" which has the following
characteristics:
* provides interface specifically atuned for handling/generating DNS
messages, especially in the format used for DNS messages over TCP;
* avoids allocating dynamic memory when handling small DNS messages,
while transparently switching to using dynamic memory when handling
larger messages. This approach significantly reduces pressure on the
memory allocator, as most of the DNS messages are small.
The added function provides the interface for getting an ALPN tag
negotiated during TLS connection establishment.
The new function can be used by higher level transports.
This commit adds manual read timer control mode, similarly to TCP.
This way the read timer can be controlled manually using:
* isc__nmsocket_timer_start();
* isc__nmsocket_timer_stop();
* isc__nmsocket_timer_restart().
The change is required to make it possible to implement more
sophisticated read timer control policies in DNS transports, built on
top of TLS.
This commit adds a manual read timer control mode to the TCP
code (adding isc__nmhandle_set_manual_timer() as the interface to it).
Manual read timer control mode suppresses read timer restarting the
read timer when receiving any amount of data. This way the read timer
can be controlled manually using:
* isc__nmsocket_timer_start();
* isc__nmsocket_timer_stop();
* isc__nmsocket_timer_restart().
The change is required to make it possible to implement more
sophisticated read timer control policies in DNS transports, built on
top of TCP.
This commit adds implementation of isc__nmsocket_timer_restart() and
isc__nmsocket_timer_stop() for generic TLS code in order to make its
interface more compatible with that of TCP.
This commit adds implementations of isc_nm_bad_request() and
isc__nmsocket_reset() to the generic TLS stream code in order to make
it more compatible with TCP code.
The purpose of this commit is to aid compiler in generating better
code when working with `isc_buffer_t` objects by using restricted
pointers (and, to a lesser extent, 'const' modifier for read-only
arguments).
This way we, basically, instruct the compiler that the members of
structured passed by pointers into the functions can be treated as
local variables in the scope of a function. That should reduce the
number of load/store operations emitted by compilers when accessing
objects (e.g. 'isc_buffer_t') via pointers.
Add two extra functions needed by StreamDNS:
1. isc_buffer_setmctx() sets the buffer internal memory context, so we
can use isc_buffer_reserve() on the buffer. For this, we also need
to track whether the .base was dynamically allocated or not. This
needs to be called after isc_buffer_init() and before first
isc_buffer_reserve() call.
2. isc_buffer_clearmctx() clears the buffer internal memory context, and
frees any dynamically allocated buffer. This needs to be called
after the last isc_buffer_reserve() call and before calling the
isc_buffer_invalidate()
When the buffer is allocated via isc_buffer_allocate() and the size is
smaller or equal ISC_BUFFER_STATIC_SIZE (currently 512 bytes), the
buffer will be allocated as a flexible array member in the buffer
structure itself instead of allocating it on the heap. This should help
when the buffer is used on the hot-path with small allocations.
When isc_buffer_t buffer is created with isc_buffer_allocate() assume
that we want it to always auto-reallocate instead of having an extra
call to enable auto-reallocation.
The isc_buffer_putdecint() could be easily replaced with
isc_buffer_printf() with just a small overhead of calling vsnprintf()
twice instead once. This is not on a hot-path (dns_catz unit), so we
can ignore the overhead and instead have less single-use code in favor
of using reusable more generic function.
The Stream DNS implementation needs a peek methods that read the value
from the buffer, but it doesn't advance the current position. Add
isc_buffer_peekuintX methods, refactor the isc_buffer_{get,put}uintN
methods to modern integer types, and move the isc_buffer_getuintN to the
header as static inline functions.
Move the U8TO{32,64}_LE and U{32,64}TO8_LE macros to endian.h and extend
the macros for 16-bit and Big-Endian variants.
Use the macros both in isc_siphash (LE) and isc_buffer (BE) units.
The isc_buffer_reserve() would be passed a reference to the buffer
pointer, which was unnecessary as the pointer would never be changed
in the current implementation. Remove the extra dereference.
Add internal logging functions isc__netmgr_log, isc__nmsocket_log(), and
isc__nmhandle_log() that can be used to add logging messages to the
netmgr, and change all direct use of isc_log_write() to use those
logging functions to properly prefix them with netmgr, nmsocket and
nmsocket+nmhandle.
In case, we are trying to hash the empty key into the hashmap, the key
is going to have zero length. This might happen in the unit test.
Allow this and add a unit test to ensure the empty zero-length key
doesn't hash to slot 0 as SipHash 2-4 (our hash function of choice) has
no problem with zero-length inputs.
This commit fixes TLS session resumption via session IDs when
client certificates are used. To do so it makes sure that session ID
contexts are set within server TLS contexts. See OpenSSL documentation
for 'SSL_CTX_set_session_id_context()', the "Warnings" section.
The only function left in the isc_resource API was setting the file
limit. Replace the whole unit with a simple getrlimit to check the
maximum value of RLIMIT_NOFILE and set the maximum back to rlimit_cur.
This is more compatible than trying to set RLIMIT_UNLIMITED on the
RLIMIT_NOFILE as it doesn't work on Linux (see man 5 proc on
/proc/sys/fs/nr_open), neither it does on Darwin kernel (see man 2
getrlimit).
The only place where the maximum value could be raised under privileged
user would be BSDs, but the `named_os_adjustnofile()` were not called
there before. We would apply the increased limits only on Linux and Sun
platforms.
This commit adds a check if 'sock->recv_cb' might have been nullified
during the call to 'sock->recv_cb'. That could happen, e.g. by an
indirect call to 'isc_nmhandle_close()' from within the callback when
wrapping up.
In this case, let's close the TLS connection.
This commit ensures that the non-atomic flags inside a DoH listener
socket object (and associated worker) are accessed when doing accept
for a connection only from within the context of the dedicated thread,
but not other worker threads.
The purpose of this commit is to avoid TSAN errors during
isc__nmsocket_closing() calls. It is a continuation of
4b5559cd8f.
This commit ensures that the non-atomic flags inside a TLS listener
socket object (and associated worker) are accessed when doing
handshake for a connection only from within the context of the
dedicated thread, but not other worker threads.
The purpose of this commit is to avoid TSAN errors during
isc__nmsocket_closing() calls. It is a continuation of
4b5559cd8f.
This commit ensures that the flags inside a TLS listener socket
object (and associated worker) are accessed when accepting a
connection only from within the context of the dedicated thread, but
not other worker threads.
The TLSDNS transport was not honouring the single read callback for
TLSDNS client. It would call the read callbacks repeatedly in case the
single TLS read would result in multiple DNS messages in the decoded
buffer.
This commit ensures that send callbacks are always called from within
the context of its worker thread even in the case of
shuttigdown/inactive socket, just like TCP transport does and with
which TLS attempts to be as compatible as possible.
This commit changes ISC_R_NOTCONNECTED error code to ISC_R_CANCELLED
when attempting to start reading data on the shutting down socket in
order to make its behaviour compatible with that of TCP and not break
the common code in the unit tests.
It turned out that after the latest Network Manager refactoring
'sock->reading' flag was not processed correctly. Due to this
isc_nm_read_stop() might not work as expected because reading from the
underlying TCP socket could have been resume in 'tls_do_bio()'
regardless of the 'sock->reading' value.
This bug did not seem to cause problems with DoH, so it was not
noticed, but Stream DNS has more strict expectations regarding the
underlying transport.
Additionally to the above, the 'sock->recv_read' flag was completely
ignored and corresponding logic was completely unimplemented. That did
not allow to implement one fine detail compared to TCP: once reading
is started, it could be satisfied by one datum reading.
This commit fixes the issues above.
The dns_adb unit has been refactored to be much simpler. Following
changes have been made:
1. Simplify the ADB to always allow GLUE and hints
There were only two places where dns_adb_createfind() was used - in
the dns_resolver unit where hints and GLUE addresses were ok, and in
the dns_zone where dns_adb_createfind() would be called without
DNS_ADBFIND_HINTOK and DNS_ADBFIND_GLUEOK set.
Simplify the logic by allowing hint and GLUE addresses when looking
up the nameserver addresses to notify. The difference is negligible
and would cause a difference in the notified addresses only when
there's mismatch between the parent and child addresses and we
haven't cached the child addresses yet.
2. Drop the namebuckets and entrybuckets
Formerly, the namebuckets and entrybuckets were used to reduced the
lock contention when accessing the double-linked lists stored in each
bucket. In the previous refactoring, the custom hashtable for the
buckets has been replaced with isc_ht/isc_hashmap, so only a single
item (mostly, see below) would end up in each bucket.
Removing the entrybuckets has been straightforward, the only matching
was done on the isc_sockaddr_t member of the dns_adbentry.
Removing the zonebuckets required GLUEOK and HINTOK bits to be
removed because the find could match entries with-or-without the bits
set, and creating a custom key that stores the
DNS_ADBFIND_STARTATZONE in the first byte of the key, so we can do a
straightforward lookup into the hashtable without traversing a list
that contains items with different flags.
3. Remove unassociated entries from ADB database
Previously, the adbentries could live in the ADB database even after
unlinking them from dns_adbnames. Such entries would show up as
"Unassociated entries" in the ADB dump. The benefit of keeping such
entries is little - the chance that we link such entry to a adbname
is small, and it's simpler to evict unlinked entries from the ADB
cache (and the hashtable) than create second LRU cleaning mechanism.
Unlinked ADB entries are now directly deleted from the hash
table (hashmap) upon destruction.
4. Cleanup expired entries from the hash table
When buckets were still in place, the code would keep the buckets
always allocated and never shrink the hash table (hashmap). With
proper reference counting in place, we can delete the adbnames from
the hash table and the LRU list.
5. Stop purging the names early when we hit the time limit
Because the LRU list is now time ordered, we can stop purging the
names when we find a first entry that doesn't fullfil our time-based
eviction criteria because no further entry on the LRU list will meet
the criteria.
Future work:
1. Lock contention
In this commit, the focus was on correctness of the data structure,
but in the future, the lock contention in the ADB database needs to
be addressed. Currently, we use simple mutex to lock the hash
tables, because we almost always need to use a write lock for
properly purging the hashtables. The ADB database needs to be
sharded (similar to the effect that buckets had in the past). Each
shard would contain own hashmap and own LRU list.
2. Time-based purging
The ADB names and entries stay intact when there are no lookups.
When we add separate shards, a timer needs to be added for time-based
cleaning in case there's no traffic hashing to the inactive shard.
3. Revisit the 30 minutes limit
The ADB cache is capped at 30 minutes. This needs to be revisited,
and at least the limit should be configurable (in both directions).
The new ISC_REFCOUNT_TRACE_{IMPL,DECL} macros can be used to add a
reference tracing capability to any unit using the reference counting.
It requires a little bit of extra work in each header as you can't have
a define from inside a define (see rpz.h), but it's fairly easy to add
tracing to any struct using reference counting with these macros.
This commit make TCP code use uv_try_write() on best effort basis,
just like TCP DNS and TLS DNS code does.
This optimisation was added in
'caa5b6548a11da6ca772d6f7e10db3a164a18f8d' but, similar change was
mistakenly omitted for generic TCP code. This commit fixes that.
Don't restart reading in the send callback after the httpdmgr has been
shut down, and call httpd_request(..., ISC_R_SHUTDOWN, ...) when
shutting down the httpdmgr to reduce code duplication.
Previously, the send callback would be synchronous only on success. Add
an option (similar to what other callbacks have) to decide whether we
need the asynchronous send callback on a higher level.
On a general level, we need the asynchronous callbacks to happen only
when we are invoking the callback from the public API. If the path to
the callback went through the libuv callback or netmgr callback, we are
already on asynchronous path, and there's no need to make the call to
the callback asynchronous again.
For the send callback, this means we need the asynchronous path for
failure paths inside the isc_nm_send() (which calls isc__nm_udp_send(),
isc__nm_tcp_send(), etc...) - all other invocations of the send callback
could be synchronous, because those are called from the respective libuv
send callbacks.